Aiteal
Can't get enough of FH
- Joined
- Jan 26, 2004
- Messages
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Dark Age of Camelot
Test Version 1.89e Release Notes
Class and Mythirian Adjustments
May 17, 2007
===================================
NEW THINGS AND BUG FIXES
- When an archer misses a shot on a character who is stealthed, the stealthed target will remain stealthed.
- Archers will now always see 'miss' messages.
- Players will now receive messages when their pets use archery skills.
- Bows now lose condition based on archery hits.
- When an archer uses a Critical Shot against someone with Critical Shot Immunity, they will receive the correct message: “The target has a momentarily increased resistance to archery shots. You do less damage!"
- The player's camera will now take the shortest path while snapping back to the set camera position.
- The double mouse move forward can now be changed by the user through Options at the Character Selection screen and also in-game in the /keyboard interface.
- Facial Morphs, the feature which players use to customize their character's face, can now be turned off, on, or turned on only for your character. This can be adjusted in-game under Options or by the slash command /showmorphs. This new feature will improve performance when set to none or self. The default setting is all on.
SOUND INTEGRATION
- With this version we have focused on updating many of the existing spell sounds in the game. All classes will notice updates to various spell sounds in their spell lines.
CLASS CHANGES AND FIXES
General
- Power costs, casting times, and heal values for all Heal Over Time (HoT) and Regeneration spells on the Valkyrie, Mauler, Warden, Vampiir and Friar have been adjusted. Specific tabled information may be found under the specific class sections below.
- Miss rates of bolt spells on the Eldritch, Wizard, Runemaster and Shaman Classes have been greatly reduced.
Friars - Rejuvination
Healing Over Time
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
24 Blessed Encouragement Group 3.0/15s/0s 2000 range 40 35
34 Holy Encouragement Group 3.0/15s/0s 2000 range 50 45
44 Divine Encouragement Group 3.0/15s/0s 2000 range 60 55
Heretics
- Instant cast spell lines "Incinerating Embers" and "Fiery Stranglehold" in the Rejuvenation Spec line have had their movement restriction removed. They will now be castable on the move.
- The "Reanimate Corpse" Monster Resurrection spell in the Rejuvenation spec line has been reduced in duration. It will now have a duration of 20 seconds, reduced from 45 seconds. The DoT produced from the spell should have a frequency of 6 seconds with a 12 second duration, reduced from 4 second frequency and 24 second duration.
Maulers - Aura Manipulation
- Buff (Health Regeneration, Group)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
28 Gift of Nethuni Group 3.0s/15s/30s 2000 range 40 35
38 Grace of Nethuni Group 3.0s/15s/30s 2000 range 50 45
48 Blessing of Nethuni Group 3.0s/15s/30s 2000 range 60 55
- Heal Over Time (Group)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
24 Nethuni's Refreshing Waters Group 3.0s/15s/30s 2000 range 40 35
34 Nethuni's Recuperating Waters Group 3.0s/15s/30s 2000 range 50 45
44 Nethuni's Renewing Waters Group 3.0s/15s/30s 2000 range 60 55
Runemasters
- The casting time of the Runemaster's Token of Destruction line of baseline Direct Damage (DD) spells has been reduced from 3.0 to 2.6 seconds to match other baseline DDs in the game.
Savage
- The duration of all Savagery self buffs has been increased from 15 seconds to 30 seconds.
Valkyries - Mending
- Buff (Health Regeneration)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
30 Odin's Greater Antidote Friend 0s/10s/10s 2000 range 65 45
35 Odin's Greater Medicant Friend 0s/10s/10s 2000 range 75 55
40 Odin's Greater Cure Friend 0s/10s/10s 2000 range 85 65
45 Odin's Greater Elixir Friend 0s/10s/10s 2000 range 95 75
- Heal Over Time
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
5 Odin's Antidote Friend 0s/10s/10s 2000 range 10 10
10 Odin's Medicant Friend 0s/10s/10s 2000 range 20 20
15 Odin's Cure Friend 0s/10s/10s 2000 range 30 30
20 Odin's Elixir Friend 0s/10s/10s 2000 range 40 40
- Buff (Health Regeneration, Group)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
32 Valkyrie's Aid Group 3.0s/15s/0s 2000 range 25 25
37 Valkyrie's Alleviation Group 3.0s/15s/0s 2000 range 35 35
42 Valkyrie's Redress Group 3.0s/15s/0s 2000 range 45 45
47 Valkyrie's Remedy Group 3.0s/15s/0s 2000 range 55 55
- Heal Over Time (Group)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
7 Shieldmaiden's Aid Group 3.0s/15s/0s 2000 range 10 10
12 Shieldmaiden's Alleviation Group 3.0s/15s/0s 2000 range 20 20
17 Shieldmaiden's Redress Group 3.0s/15s/0s 2000 range 30 30
22 Shieldmaiden's Remedy Group 3.0s/15s/0s 2000 range 40 40
Vampiirs - Shadow Mastery
Level Name Target Cast/Duration/Recast Effect Cost
4 Recuperation Self 3s/15s/15s 15 6
15 Restoration Self 3s/15s/15s 25 14
21 Renewal Self 3s/15s/15s 45 20
38 Regeneration Self 3s/15s/15s 90 40
46 Greater Regeneration Self 3s/15s/15s 150 60
Wardens - Regrowth
- Heal Over Time (Group)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
24 Nature's Exhilaration Group 3.0s/15s/30s 2000 range 40 35
34 Nature's Uplift Group 3.0s/15s/30s 2000 range 50 45
44 Nature's Invigoration Group 3.0s/15s/30s 2000 range 60 55
TRIALS OF ATLANTIS WORLD NOTES
Encounters - General
- All Master Level and artifact encounters now have an average respawn time of 10 minutes (the only exception being Celestius, which now has an average respawn time of 20 minutes).
- All Master Level and artifact encounter monsters will now drop their normal loot again if someone in the group killing them needs credit for the encounter. If no one in the group needs credit, they will function as they do currently on Pendragon, not dropping any significant loot.
- The chance of receiving no loot at all from the new encounters has been slightly reduced.
Aerus Encounters
- The 'Avriel controller' monsters have been adjusted so they will no longer register as 'Not in view'.
LABYRINTH WORLD NOTES
Mythirian Items
- The Physical Defense Mythirian items now display correctly in the Attributes Window and the Bonuses Window.
- The Mythirians which grant bonus to coins looted, will now function correctly when the Mythirian is equipped by a player who is not the group leader. However, only the group leader will receive a message that a bonus has been awarded.
- Mythirians that grant players an increase in Damage Per Second (DPS) will now fuction correctly.
- The Augmented Insightful Mythirians now correctly increases the player’s Acuity cap.
- The Ektaktos Mythirians, when equipped, no longer require players to re-equip them when traveling between zones or when logging in and out of the game.
FOUNDATIONS NOTES
- Hasteners in housing no longer require that a player purchase a music ticket and hands it to them. They will now cast 'Speed of the Realm' on the player when the player interacts with the hasteners. This includes both personal house hookpoint hasteners and the hasteners found around housing as NPCs.
Dark Age of Camelot
Test Version 1.89e Release Notes
Class and Mythirian Adjustments
May 17, 2007
===================================
NEW THINGS AND BUG FIXES
- When an archer misses a shot on a character who is stealthed, the stealthed target will remain stealthed.
- Archers will now always see 'miss' messages.
- Players will now receive messages when their pets use archery skills.
- Bows now lose condition based on archery hits.
- When an archer uses a Critical Shot against someone with Critical Shot Immunity, they will receive the correct message: “The target has a momentarily increased resistance to archery shots. You do less damage!"
- The player's camera will now take the shortest path while snapping back to the set camera position.
- The double mouse move forward can now be changed by the user through Options at the Character Selection screen and also in-game in the /keyboard interface.
- Facial Morphs, the feature which players use to customize their character's face, can now be turned off, on, or turned on only for your character. This can be adjusted in-game under Options or by the slash command /showmorphs. This new feature will improve performance when set to none or self. The default setting is all on.
SOUND INTEGRATION
- With this version we have focused on updating many of the existing spell sounds in the game. All classes will notice updates to various spell sounds in their spell lines.
CLASS CHANGES AND FIXES
General
- Power costs, casting times, and heal values for all Heal Over Time (HoT) and Regeneration spells on the Valkyrie, Mauler, Warden, Vampiir and Friar have been adjusted. Specific tabled information may be found under the specific class sections below.
- Miss rates of bolt spells on the Eldritch, Wizard, Runemaster and Shaman Classes have been greatly reduced.
Friars - Rejuvination
Healing Over Time
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
24 Blessed Encouragement Group 3.0/15s/0s 2000 range 40 35
34 Holy Encouragement Group 3.0/15s/0s 2000 range 50 45
44 Divine Encouragement Group 3.0/15s/0s 2000 range 60 55
Heretics
- Instant cast spell lines "Incinerating Embers" and "Fiery Stranglehold" in the Rejuvenation Spec line have had their movement restriction removed. They will now be castable on the move.
- The "Reanimate Corpse" Monster Resurrection spell in the Rejuvenation spec line has been reduced in duration. It will now have a duration of 20 seconds, reduced from 45 seconds. The DoT produced from the spell should have a frequency of 6 seconds with a 12 second duration, reduced from 4 second frequency and 24 second duration.
Maulers - Aura Manipulation
- Buff (Health Regeneration, Group)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
28 Gift of Nethuni Group 3.0s/15s/30s 2000 range 40 35
38 Grace of Nethuni Group 3.0s/15s/30s 2000 range 50 45
48 Blessing of Nethuni Group 3.0s/15s/30s 2000 range 60 55
- Heal Over Time (Group)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
24 Nethuni's Refreshing Waters Group 3.0s/15s/30s 2000 range 40 35
34 Nethuni's Recuperating Waters Group 3.0s/15s/30s 2000 range 50 45
44 Nethuni's Renewing Waters Group 3.0s/15s/30s 2000 range 60 55
Runemasters
- The casting time of the Runemaster's Token of Destruction line of baseline Direct Damage (DD) spells has been reduced from 3.0 to 2.6 seconds to match other baseline DDs in the game.
Savage
- The duration of all Savagery self buffs has been increased from 15 seconds to 30 seconds.
Valkyries - Mending
- Buff (Health Regeneration)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
30 Odin's Greater Antidote Friend 0s/10s/10s 2000 range 65 45
35 Odin's Greater Medicant Friend 0s/10s/10s 2000 range 75 55
40 Odin's Greater Cure Friend 0s/10s/10s 2000 range 85 65
45 Odin's Greater Elixir Friend 0s/10s/10s 2000 range 95 75
- Heal Over Time
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
5 Odin's Antidote Friend 0s/10s/10s 2000 range 10 10
10 Odin's Medicant Friend 0s/10s/10s 2000 range 20 20
15 Odin's Cure Friend 0s/10s/10s 2000 range 30 30
20 Odin's Elixir Friend 0s/10s/10s 2000 range 40 40
- Buff (Health Regeneration, Group)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
32 Valkyrie's Aid Group 3.0s/15s/0s 2000 range 25 25
37 Valkyrie's Alleviation Group 3.0s/15s/0s 2000 range 35 35
42 Valkyrie's Redress Group 3.0s/15s/0s 2000 range 45 45
47 Valkyrie's Remedy Group 3.0s/15s/0s 2000 range 55 55
- Heal Over Time (Group)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
7 Shieldmaiden's Aid Group 3.0s/15s/0s 2000 range 10 10
12 Shieldmaiden's Alleviation Group 3.0s/15s/0s 2000 range 20 20
17 Shieldmaiden's Redress Group 3.0s/15s/0s 2000 range 30 30
22 Shieldmaiden's Remedy Group 3.0s/15s/0s 2000 range 40 40
Vampiirs - Shadow Mastery
Level Name Target Cast/Duration/Recast Effect Cost
4 Recuperation Self 3s/15s/15s 15 6
15 Restoration Self 3s/15s/15s 25 14
21 Renewal Self 3s/15s/15s 45 20
38 Regeneration Self 3s/15s/15s 90 40
46 Greater Regeneration Self 3s/15s/15s 150 60
Wardens - Regrowth
- Heal Over Time (Group)
Level Name Target Cast/Duration/Recast Range/Radius Effect Cost
24 Nature's Exhilaration Group 3.0s/15s/30s 2000 range 40 35
34 Nature's Uplift Group 3.0s/15s/30s 2000 range 50 45
44 Nature's Invigoration Group 3.0s/15s/30s 2000 range 60 55
TRIALS OF ATLANTIS WORLD NOTES
Encounters - General
- All Master Level and artifact encounters now have an average respawn time of 10 minutes (the only exception being Celestius, which now has an average respawn time of 20 minutes).
- All Master Level and artifact encounter monsters will now drop their normal loot again if someone in the group killing them needs credit for the encounter. If no one in the group needs credit, they will function as they do currently on Pendragon, not dropping any significant loot.
- The chance of receiving no loot at all from the new encounters has been slightly reduced.
Aerus Encounters
- The 'Avriel controller' monsters have been adjusted so they will no longer register as 'Not in view'.
LABYRINTH WORLD NOTES
Mythirian Items
- The Physical Defense Mythirian items now display correctly in the Attributes Window and the Bonuses Window.
- The Mythirians which grant bonus to coins looted, will now function correctly when the Mythirian is equipped by a player who is not the group leader. However, only the group leader will receive a message that a bonus has been awarded.
- Mythirians that grant players an increase in Damage Per Second (DPS) will now fuction correctly.
- The Augmented Insightful Mythirians now correctly increases the player’s Acuity cap.
- The Ektaktos Mythirians, when equipped, no longer require players to re-equip them when traveling between zones or when logging in and out of the game.
FOUNDATIONS NOTES
- Hasteners in housing no longer require that a player purchase a music ticket and hands it to them. They will now cast 'Speed of the Realm' on the player when the player interacts with the hasteners. This includes both personal house hookpoint hasteners and the hasteners found around housing as NPCs.