You only need one semi-afk rog healer in the group to not die to a stack of shrooms, if you die to a full stack of shrooms (pre nerfed even) in one round of them casting(3.0 sec) then you seriously need a new temp(80-120 times 15(in a highly unlikely situation that all shrooms will target you and you alone) will be around 1500 damage(not taking stuff like CTR and other reducing abilities in effect) and even rog casters got more HP than that), if you die in 2 rounds you need to either have moved after the first round or grouped a healer simple as that.
And if you run into a lord room as a caster and as the first person that's running in then you seriously deserve to die.
MR doesn't need a big nerf like everyone is asking for but it could do with a 25-33% snare on the MR'ed person and not allow speed or anyother thing than heals affect it(RA's and MLs included).
And if you run into a lord room as a caster and as the first person that's running in then you seriously deserve to die.
MR doesn't need a big nerf like everyone is asking for but it could do with a 25-33% snare on the MR'ed person and not allow speed or anyother thing than heals affect it(RA's and MLs included).