Alan
Fledgling Freddie
- Joined
- Aug 3, 2004
- Messages
- 3,972
As Vlad has posted the notes alreayd I wont repeat them here
https://forums.freddyshouse.com/showthread.php?t=212604
Except for this part :-
- Crafted item quality is no longer considered when determining the number of imbue points an item has. All crafted items now have the maximum number of imbue points for their level. For example, all level 51 crafted items have 32 imbue points. All level 49 crafted items have 31 imbue points.
So, what is the point in crafters making 99 or MP items ?
If crafters don't make any money will they keep going? I know I wouldn't.
As for the "Overcharge" in the notes it says if the overcharge fails the item is not lost - only the SC'er blows up (so has to pay to get con back) whats the benefit of a customer getting higher quality item to improve the SC chance when there item is safe anyway? nothing.
https://forums.freddyshouse.com/showthread.php?t=212604
Except for this part :-
- Crafted item quality is no longer considered when determining the number of imbue points an item has. All crafted items now have the maximum number of imbue points for their level. For example, all level 51 crafted items have 32 imbue points. All level 49 crafted items have 31 imbue points.
So, what is the point in crafters making 99 or MP items ?
If crafters don't make any money will they keep going? I know I wouldn't.
As for the "Overcharge" in the notes it says if the overcharge fails the item is not lost - only the SC'er blows up (so has to pay to get con back) whats the benefit of a customer getting higher quality item to improve the SC chance when there item is safe anyway? nothing.