Zerging should give more RPs?

Balbor

Fledgling Freddie
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In the 'Realm vs Realm' war isn't the outcome of large scale battles and sieges much more importiant than small skermishes.
 

CstasY

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Well, think about it before making a retarded post.

If you solo a fg, that demonstrates a huge amount of skill, so you are awarded high realm points for doing so.

If you kill a fg with a fg, you are awarded less, but still an average amount.

If you kill a fg with a zerg of 3-10 fg's, this demonstrates no skill, and the only reason you are winning is due to numbers, so you are awarded rp's based on the number of random OMG MATES ITS A REALM VS REALM GAME NOT FG VS FG GAME pricks who follow you.

:m00:
 

DaggerElivager

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hmm not quite sure you needed the insults when posting m8 but Cstasy got it pretty much right i think (not the way i'd put it as i dont try and flame people first chance i get :D)
 

chretien

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CstasY said:
If you kill a fg with a zerg of 3-10 fg's, this demonstrates no skill, and the only reason you are winning is due to numbers, so you are awarded rp's based on the number of random OMG MATES ITS A REALM VS REALM GAME NOT FG VS FG GAME pricks who follow you.
Would these be the opposite to the pricks who insist that anyone who doesn't go out 1fg at a time to be farmed by their uber opted groups is lame?
Zerg vs Zerg takes just as much skill as fg vs fg, and to be honest skill doesn't play much part in any aspect of the game past knowing what your character can do and what his role in the group is. This isn't Quake or TFC where knife-edge reactions make the difference between winning and losing. You win or lose based on luck and group setup mostly - one thing you can't control and the second which is set before you leave the PK.
Personally I like big battles much more than meaningless 8v8 skirmishes. 3-4groups per side is a better fight with more scope for maneouvring and situational tactics than the over-in-20-secs-who's-got-the-best-assist-train nonsense that has ruined RvR for the last year or so.
 

Chimaira

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Who invented the "rule" fg ftw m8s. if more u suck. u should stand and look at the grps fighting even if your realm looses.

/sigh
 

Linnet

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Main thing with RP is that whatever actions the game rewards most is what people will tend to do.

They should give huge amounts of RP to anyone involved in a successful relic raid, a successful relic defence, or to anyone on either side of a hard fought keep take, imo. At least it would encourage and reward different types of play.

Zerg vs zerg I'm less interested in, but fighting over an objective such as a keep ought to be rewarded more imo.
 

CstasY

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chretien said:
Zerg vs Zerg takes just as much skill as fg vs fg.

Hahahaha.. How the fuck can you demonstrate skill in 4-5 fg vs 4-5 fg battles exactly? Mate its whoever can spam the Pbaoe/Aoe Dot button the fastest. Yeah really skillfull, GG.
 

Chimaira

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say 4fg from each realm smash into each other at breifine boarder.

now that would be heck of a fun bloddy fight.

IMO that is
 

ceixava

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there is no room for skill in zerg battles, its just the amount of mages etc that wins

and the game engine cant even handle zerging, and still mythic endorses it
 

Shike

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dont see much wrong with the current system tbh :eek:
 

Dreami

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chretien said:
Would these be the opposite to the pricks who insist that anyone who doesn't go out 1fg at a time to be farmed by their uber opted groups is lame?
Zerg vs Zerg takes just as much skill as fg vs fg, and to be honest skill doesn't play much part in any aspect of the game past knowing what your character can do and what his role in the group is. This isn't Quake or TFC where knife-edge reactions make the difference between winning and losing. You win or lose based on luck and group setup mostly - one thing you can't control and the second which is set before you leave the PK.
Personally I like big battles much more than meaningless 8v8 skirmishes. 3-4groups per side is a better fight with more scope for maneouvring and situational tactics than the over-in-20-secs-who's-got-the-best-assist-train nonsense that has ruined RvR for the last year or so.

Ok, so I take it you got a big experience to base these accusations on.

Chretien LeVrai: Class: Paladin, Race:
Avalonian, Level: 50, RP: 94,978, Last Week: 0,
Realm Rank: RR3L3, Guild: Order of the Knights Templar


:eek7:
 

chretien

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CstasY said:
Hahahaha.. How the fuck can you demonstrate skill in 4-5 fg vs 4-5 fg battles exactly? Mate is whoever can spam the Pbaoe/Aoe Dot button the fastest. Yeah really skillfull, GG.
As opposed to /assist - /stick - spam anytime? The level of skill required isn't exactly huge for that either. Come back when you have an argument please.
 

chretien

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Dreami said:
Ok, so I take it you got a big experience to base these accusations on.

Chretien LeVrai: Class: Paladin, Race:
Avalonian, Level: 50, RP: 94,978, Last Week: 0,
Realm Rank: RR3L3, Guild: Order of the Knights Templar


:eek7:
I fight the realm war rather than the Emain treadmill. All my RPs have been earnt in keeptakes, keep defences and realm defence. I've been active in RvR with Chret for nearly 2 years since he was level 15. Just because the RvR I prefer to take part in doesn't always provide RPs, doesn't mean I don't know anything about RvR.
 

Chimaira

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chretien said:
I fight the realm war rather than the Emain treadmill. All my RPs have been earnt in keeptakes, keep defences and realm defence. I've been active in RvR with Chret for nearly 2 years since he was level 15. Just because the RvR I prefer to take part in doesn't always provide RPs, doesn't mean I don't know anything about RvR.

Well said :)
 

CstasY

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chretien said:
This isn't Quake or TFC where knife-edge reactions make the difference between winning and losing.

Riiigghhht!

Tbh I wouldnt wanna come across: Maelstrom, Everlast, Bad Omen, Eclipse, Ascending Dawn, or even Golden Age with a Sorcerer who was asleep, Clerics who try and heal dead targets, Main Assists who cant select targets properly because they move too fast, etc etc..

Try and play a Sorcerer in any Opted RvR groups and you'l see what kind of fucking reactions you need to even come close to winning any battles.

Idiot.
 

CstasY

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chretien said:
As opposed to /assist - /stick - spam anytime? The level of skill required isn't exactly huge for that either. Come back when you have an argument please.

Read my above post and "Come back when you have an argument please"
 

Archeon

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chretien said:
I fight the realm war rather than the Emain treadmill. All my RPs have been earnt in keeptakes, keep defences and realm defence. I've been active in RvR with Chret for nearly 2 years since he was level 15. Just because the RvR I prefer to take part in doesn't always provide RPs, doesn't mean I don't know anything about RvR.

Aye, very well said. :)

Its also interesting how so many people get so defensive when the meer suggestion that maybe there should another way to earn 'teh l33t RP' outside of the RvR guild 'gank group' format. I've got nothing against RvR guilds in general but FGvFG RvR isn't really my idea of fun.
 

Killerbee

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chretien said:
As opposed to /assist - /stick - spam anytime? The level of skill required isn't exactly huge for that either. Come back when you have an argument please.
In an alb tank grp 2 clerics, 1 mini, 1 pala, 1 theu, 1 sorc, 2 merc (prolly at least 1 of them is thrust) is hardly any /assist /stick /spam anytime. :) The problem with zerg, like someone pointed out the realm with most and best mages in the fight would win. (Or the realm with best PCs ;) )
 

Ilum

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The current realm point system is okay. If you suggest that zerging should give more realm points, you have to also suggest a way of doing it.

If you mean a system that rewards keeptakes/defending or relic raiding, then yes...I'm sure it could be a good idea somehow. Added realm points for purely zerging around in emain? What good will that do? Most of the time, frontier zones are mostly working as battlegrounds for people who just want to find fights, and not related to any keep/relic objective.

chretien said:
Zerg vs Zerg takes just as much skill as fg vs fg, and to be honest skill doesn't play much part in any aspect of the game past knowing what your character can do and what his role in the group is. This isn't Quake or TFC where knife-edge reactions make the difference between winning and losing. You win or lose based on luck and group setup mostly - one thing you can't control and the second which is set before you leave the PK.
Personally I like big battles much more than meaningless 8v8 skirmishes. 3-4groups per side is a better fight with more scope for maneouvring and situational tactics than the over-in-20-secs-who's-got-the-best-assist-train nonsense that has ruined RvR for the last year or so.

There is certainly a skill element in DaoC. It does not have the same impact on output as it does in say Quake or WarCraft III. Simply because you are not guaranteed fair fights. And there is only so much a character can do. Yet there is a huge difference in a groups performance depending on skill, and luck isnt a major factor. "Knowing your character and what it can do and role in group" sounds like an easy thing to do - but if it was easy, then everyone would be able to. That is far from the case.
 

Killerbee

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Chimaira said:
Relax m8 and come to msn :)
I cant relax since you bought a house on the plot I lost due to my stupidity :p

ps.: I know you talked to Lucias ;)
 

Chimaira

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Killerbee said:
I cant relax since you bought a house on the plot I lost due to my stupidity :p

ps.: I know you talked to Lucias ;)


I did? oO we bougt a guild house and a mate pms saying a caerwent spot is free for 300G. so I bought it.

and I talk with Lucias often :I
 

Killerbee

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Old.Ilum said:
The current realm point system is okay. If you suggest that zerging should give more realm points, you have to also suggest a way of doing it.

If you mean a system that rewards keeptakes/defending or relic raiding, then yes...I'm sure it could be a good idea somehow. Added realm points for purely zerging around in emain? What good will that do? Most of the time, frontier zones are mostly working as battlegrounds for people who just want to find fights, and not related to any keep/relic objective.
Ah, something I always wanted to say to the ppl who state the game is zerg based, due to Realms vs Realms. Then why in hell go the majority of ppl to emain to zerg? Only the hibs are justified (btw is it an existing word? :) ) to go there all the time to defend their realm. Much less action in Odin (so albs hate more the hibs) and even less in HW (so hibs and mids secretly love the albs).

I understand the view of Chretien and /salute to him, even if I like the skirmishes (fg vs fg not skirmish for me), but can't understand those who defend their zerg with the Realms vs Realms phrase.
 

Killerbee

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Chimaira said:
I did? oO we bougt a guild house and a mate pms saying a caerwent spot is free for 300G. so I bought it.

and I talk with Lucias often :I
I thought I payed the rent for 4 weeks and after 3 weeks I went back to Pry to renew it and got a msg: you dont own the spot anymore (or something like that :) ), lost ~5p in merchants :(
 

Dook

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ROFL, WTF sort of post is this?

Zerging should give more RP.. sure.. Reward the realm who can gather more people in a specific area and act like lemmings as opposed to those who use skill, ability and their intelligence to win.

GG! Retard.
 

Chimaira

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Dook said:
ROFL, WTF sort of post is this?

Zerging should give more RP.. sure.. Reward the realm who can gather more people in a specific area and act like lemmings as opposed to those who use skill and their intelligence to win.

GG! Retard.

And who are u to call him a Retard. he has his rights to think whatever he wants. Cool down really.
 

CstasY

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Dook said:
ROFL, WTF sort of post is this?

Zerging should give more RP.. sure.. Reward the realm who can gather more people in a specific area and act like lemmings as opposed to those who use skill, ability and their intelligence to win.

GG! Retard.

Lol, Owned tbfh.
 

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