Esselinithia
Fledgling Freddie
- Joined
- Dec 23, 2003
- Messages
- 1,110
Samaroon|Terracotta said:Nothing too special about Agramon, but the zones looks loads better than the Brynja to dock rinse and repeat route ._.
I would make it special real fast.
1st: I would increase the siege and keep defense RPs
2nd: In normal NF zones you wouldn't get RP for kills above say RR4 (like on BGs), but get RPs for Missions, Siege and Defense
3rd: In Agramon, you would get RPs for kills
Separation of 8vs8 and casual siege people, who would have a good chance in normal NF zones for building up. You would have more quality 8vs8 fights, and more quality sieges.
But what would you do with soloers, duoes, etc?
Add a new RVR instance, and make sure groups of same size would end up in the same instance /1 group per realm, both dungeon and open instances, and would use OF lands for them)
After this: I would make a copy of frontiers with COOPERATIVE ruleset, and would allow grouping with other realm members in PVE lands including this new copy (and porting between lands) /some truce because of some common enemies. They contain the fighting to frontiers by law, etc/ for a full PVE mode (cooperative mode frontiers) you would have an almost permanent flag /there would be respeccs for this flag droped in relic temples only, and 1 free respec at start/
I think this ruleset would help a bit more, and would encourage the community to change, and changes in the community would help MUCH more.