Will Warhammer Online kill daoc?

Death of daoc?

  • Yes!

    Votes: 393 42.9%
  • Dunno

    Votes: 206 22.5%
  • No, DAOC forever!

    Votes: 206 22.5%
  • Care?

    Votes: 112 12.2%

  • Total voters
    917

Gahn

Resident Freddy
Joined
Jan 16, 2004
Messages
5,056
It will defo kill Daoc, for me at least, then again if final product will be crap (which don't seem the like atm) i will get back to Daoc.
Expect a big slap in the face to Daoc altho, if WAR will be succesfull, in terms of investments.
 

Garok

Can't get enough of FH
Joined
Jan 23, 2004
Messages
777
Wont kill it but the development cash will be more behind Warhammer than DAOC. The benifit they have, is they seem to have learned from thier own mistakes and thier competiters mistakes. Gonna end up with a improved WoW style leveling enviroment but with more scope for PvP for exp, and a DAOC style end game based on PvP and not on repetitve raiding.
 

LawBringer

Fledgling Freddie
Joined
Sep 8, 2004
Messages
331
No point thinking about it till War is released, if it's as good or better than DAoC then DAoC will just die quicker than it already is. Will still have some hardcore fans so not likely to die completely. I like the era it is set in, I have no idea about Warhammer, never had anything to do with it except painting all those damn models for my son :p (Dripping blood was my speciallity - had to pack it in though as all his mates wanted it done)
 

Eeben

Fledgling Freddie
Joined
Jan 7, 2004
Messages
3,607
dont think warhammer will kill daoc but more time will :) remember it wont be coming before 2007.. Think most ppl will have quit by the time it comes out or close to :) but you never know.. maybe there will come some uber patch that will make alot of ppl coming back
 

Cylian

Can't get enough of FH
Joined
Jan 17, 2004
Messages
2,336
daoc will probably turn into a fg vs fg, or 1on1 game - Heaven ahead! :D

...just not enough people left for zergs.
 

rvn

One of Freddy's beloved
Joined
Dec 23, 2003
Messages
937
if you can kill something that is allready pretty dead, then probably yes
 
Joined
Apr 13, 2006
Messages
2,325
as most people said..

DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!
 
F

Frozenorb

Guest
the thing is....

You wanna pve? play "insert random mmorpg name"

You wanna pvp? play daoc tbh

daoc players that played wow got lvl 60 and went woot wtf is this shit? catch the flag woohooo ---> reroll daoc

ppl who play daoc arent pve freaks so i dont think they can stand playing wow for long, now if u wanna talk about a game who took some serious daoc plays? guildwars... why? try it

warhammer .. it might take alot of daoc players but at the end of the day they come up with another genious pvp idea which will suck and ppl reroll daoc again

now the thing that pissed me off is the way ppl try to improve games with expansions... how come they always ruin every fucking game.. i mean ... new frontiers.. toa.. bla bla... and for those who played cs... every update games get fucking suckier... it just pisses me off..
 

Ocalinn

Fledgling Freddie
Joined
Jan 30, 2004
Messages
1,078
Frozenorb said:
the thing is....

You wanna pve? play "insert random mmorpg name"

You wanna pvp? play daoc tbh

daoc players that played wow got lvl 60 and went woot wtf is this shit? catch the flag woohooo ---> reroll daoc

ppl who play daoc arent pve freaks so i dont think they can stand playing wow for long, now if u wanna talk about a game who took some serious daoc plays? guildwars... why? try it

warhammer .. it might take alot of daoc players but at the end of the day they come up with another genious pvp idea which will suck and ppl reroll daoc again

now the thing that pissed me off is the way ppl try to improve games with expansions... how come they always ruin every fucking game.. i mean ... new frontiers.. toa.. bla bla... and for those who played cs... every update games get fucking suckier... it just pisses me off..

if you know so much about the warhammer pvp system then please tell us about it. noone but mythic(maybe not even them) knows exactly how the pvp system will be in warhammer but I think it will have lots of armies etc because thats how the real warhammer is.
 

old.Whoodoo

Can't get enough of FH
Joined
Dec 24, 2003
Messages
3,645
Frozenorb said:
the thing is....

You wanna pve? play "insert random mmorpg name"

You wanna pvp? play daoc tbh

daoc players that played wow got lvl 60 and went woot wtf is this shit? catch the flag woohooo ---> reroll daoc

ppl who play daoc arent pve freaks so i dont think they can stand playing wow for long, now if u wanna talk about a game who took some serious daoc plays? guildwars... why? try it

warhammer .. it might take alot of daoc players but at the end of the day they come up with another genious pvp idea which will suck and ppl reroll daoc again

now the thing that pissed me off is the way ppl try to improve games with expansions... how come they always ruin every fucking game.. i mean ... new frontiers.. toa.. bla bla... and for those who played cs... every update games get fucking suckier... it just pisses me off..
Thats one really bad post, where the hell did all that come from?:m00:
 

censi

Can't get enough of FH
Joined
Jan 18, 2004
Messages
4,631
i think tbh mythic dont really know the ingredients of what makes a really cool mmrpg.

they have done amazingly well with daoc. from what the game actually was at the start it was kind of pretty budget.

like 3 realms with what 8 zones (?) and one central set of zones u could all port.

but really the end game about with daoc is too regimental. U go out and rvr and u get like some points to get some abilities. and thats it. you are 50 and u rvr and get more abilities. and u pve when the patches come out to get the latest fluff.

-------------------------------------
When origin created ulitma online about what 10-12 years ago this game was created where u made a living in this world and u did that with full interaction from other players. u could be killed at any moment by another player, u could make a living of killing or stealing things or other players. u could make a living from crafting 1000's of different things, or from real estate by placing house and selling them, 100's of way to make a living depending on what suited you, u could do it the clean way or the dirty way. U could try and farm items or mine, but lots of the spots that were profitable in whatever way were also the places the player killer squads would roam.... Its was quite simply amazing. It came with mounts, pets, mages, boats, skill systems, trades, factions, thiefs, all sorts of melee options.

if u drop stuff peeps could pick it up and take it. if someone killed you all your items could be looted. if you forget to lock your door of your house, and u left items unlock on the floor someone could sneak in a take them, house collapsed if in active and all the loot scattered on the floor. all this stuff mythic have bolted on to daoc, but its all pointless, whats the actuall point in the housing system in daoc it doesnt actually add anything to the game, its like a zone bolted onto the side of it, u only need it for the merchants etc.. where as like land and property were one important thing in uo it was all part of the landscape, u needed to find land to build your house etc.

like u learned that it wasnt a safe world and u needed to play cautiously. but u had to keep your stuff in order, u need to like supplies of regrients, and materials, and armour and weapons and stuff and all of this u used to play to maintain. ofc it could be bought and there were millions of ways to make money.

I could ramble on about uo for hours. like the fundamental concepts behind this game where so diverse and amazingly ambitious yet they pulled it off. and pvp was actually skill based! yes its true. Like some of the mage fights u would witness would be amazing, mages telepoting around, blowing peeps up and whipping out a weapon for the killer blow. It was all balanced there were so many different options no such thing as classes it was kill based really so u could be whatever u wanted and change if u wanted to change. there were zergs, but everyone bar no one was the same speed, so u always had a change to get away in UO, and u have recal spells to get out of there or u could try and burn to a town to escape the band of player killers hot on your trail... in daoc like u spend so much time like standing around looking to rvr, u find something to fight and like 1.5 seconds later you are dead to 40 other players who want a piece of you. If you were alert in UO there were so many escape options but just the fact u were all the same speed meant u had a fighters chance and lots of the best moments in the game were fucking running for your life with peeps after u wanting u dead. the makers of UO would prolly piss themselves laughing if they watched like certain things about daoc, like strafing BD's winning fightsing with one button stuck down, or like moc and spam 1 spell to annhilate an opponent. UO had none of this stupid crap in it the pvp was soo well developed.

it was soooooooo far ahead of daoc in terms of what u could do in the game and the player interaction and the fun. (it got shafted in the end when EA took over the game moved away from this dangerous world to basically creating a seperate world where u were safe from all the bad things other players could do to you and then the game died)

but basically u need people that understand what makes a good MMRPG. daoc was basically an awefull mmrpg that was very well built and had a nice competative RVR end game. its done well because most other software houses struggle to even get that far with a reliable platform.

---------------------------------

once of the worse things thats never happend in the mmrpg world is someone following on from what Origin achieved with the UO concept and putting in a modern 3d client with all the fluff.

If I was a millionaire I would like to meet the people who developed all the gameplay concepts for UO and get them working with a software house that has the grunt and balls to finish it.

:)
 

Ctuchik

FH is my second home
Joined
Dec 23, 2003
Messages
10,467
semanon said:
The big difference this time Pirkle, is the game is made by Mythic, who hopefully have learned so much from their mistakes in DAoC and they are already promting the RvR aspec of the game. An aspect of the MMO genre that Mythic are unquestionably champion of.

concidering what their "fixes" and new classes have been in DAoC, i wouldent hold my breath that they have acually learned anything. depends how hard the original devs are kicking Mythics arses to get them to stay with the game lore without f*cking up to much.

truthfully, i dont have much hope on Warhammer with Mythic as the developers :(

probably a tad harsh but cant say Mythic have impressed anything with DAoC for the last 2 years. both with expansions and the "class fixes"...

and if warhammer RVR system is gonna be what it is in DAoC. i defenetly wont be buying it. RP's in all its glory, it isnt really adding anything but overpoweredness to the "1337" kids with no life but farming RP's. if mythic make warhammer rvr acually MEAN something, THEN i'm gonna be happy. but something tells me that theres gonna be a ripoff from WoW battlegrounds........
 

leviathane

Part of the furniture
Joined
Dec 26, 2003
Messages
7,704
even though i'm now retired from gaming/ daoc... Long live DAOC best game i've ever played tbh.
 

~Latency~

Can't get enough of FH
Joined
Jan 22, 2004
Messages
1,517
Ofcourse it will.... made by the same company, it'll be an improvement on DaoC's PvE aswell as more scope to the RvR (<3 contested territory) .. so who would play old DAoC, even though it's a great game.. the majority would move to WAr if it's successfull im0
 

eble

Fledgling Freddie
Joined
Mar 6, 2005
Messages
409
Cylian said:
daoc will probably turn into a fg vs fg, or 1on1 game - Heaven ahead! :D

...just not enough people left for zergs.

I hope it turns out that way for you mate but I doubt once the large casual player base leaves, the few that like the 8v8 and 1v1 will be enough to keep the game alive, maybe with a few clusters to the german servers it might hang around.

But remember its a business, when the $$$ stop flowing the game stops.

Eble
 

eble

Fledgling Freddie
Joined
Mar 6, 2005
Messages
409
Found this webiste, has some useful links and info:

http://www.warhammeralliance.com/


found this on the RVR section under the War Guide:

Q. What type of RvR system will there be?
A. While the entire game will revolve around the overall RvR war, the core of RvR combat will be made up of four types of encounters, including skirmishes, battlefields, scenarios, and campaigns.

Q. What are skirmishes?
A. Skirmishes are where two people or groups or whatever stumble upon each other in the middle of a PvP zone and start fighting.

Q. What are battlefields?
A. Battlefields: these are basically hotspots in a PvP area to which players will naturally be drawn. For example, there'll be a ruined Dwarf village that may have some resources that are valuable to both sides. Players will be fighting to control these resources.

Q. What are scenarios?
A. Scenerios are instanced open RvR combat. The battles here are quick, repeatable, last about five or ten minutes, and will be objective-based, using many of the basic paradigms of CTF, Deathmatch, King of the Hill, et al. The overall victor of a scenario will gain control of the entire zone (Skirmishes and Battlefield victories will come into play).

Q. What are campaigns?
A. The Campaign is at the heart of the game. In the fourth tier of zones lies a capital city for each front, and the objective, as you may imagine, is to take over the opponent's capital and kill the leader and everyone else there (via scenarios). Afterward the victors will retain control for some arbitrary time, say 24 hours, during which they may pillage and plunder to their hearts' content. After that period of time, the game rebalances, forces you out of the city, and resets ownership of all the different maps, and the battle begins anew.

Q. Will the forces of Order be able to talk with the forces of Destruction?
A. Unlikely. True inter-realm communication will not be possible.

Q. How will the combat system work?
A. Combat in WAR will be based around the concepts of Attacks, Tactics and Morale.

Q. What are Tactics?
A. Tactics are abilities and bonuses which are chosen before entering into a fight. Each character will have a Strategy bar with a certain amount of slots, into which the chosen Tactics are added. As characters advance they can increase the number of slots on their Strategy bar and gain new Tactics.

Q. What is Morale?
A. Morale skills are learned as characters advance according to their career. Once a fight has started a character's Morale meter starts to fill up if the fight is going well or if they are part of a large group. Morale can also decrease for losing fights. Once the Morale meter has filled up enough, players can use Morale skills to have an effect on the fight.

Q. Will characters be able to take part in mounted combat?
A. Certain careers (e.g. Knights) may possibly gain the ability to fight from horseback. Very little is known on this subject at the time.
 

DavidH

Part of the furniture
Joined
Mar 10, 2004
Messages
2,923
I'm definitely going to play Warhammer. Like already mentioned a bunch of times.. Will it hurt DAoC? Yes, a lot. Will it kill it? Nah, doubt it.
 

Cylian

Can't get enough of FH
Joined
Jan 17, 2004
Messages
2,336
eble said:
I hope it turns out that way for you mate but I doubt once the large casual player base leaves, the few that like the 8v8 and 1v1 will be enough to keep the game alive, maybe with a few clusters to the german servers it might hang around.

But remember its a business, when the $$$ stop flowing the game stops.

Eble

that was the positive way of "DOOOOOOOOOOOOOOOOOOOOOOOOOOOM!" ;)

seriously doubt that daoc will survive another big mmorpg, especially when Mythic gets a new toy to earn cash with.
 

Case

Fledgling Freddie
Joined
Dec 27, 2003
Messages
630
Such negativity if you don`t like daoc why do you even play? Catacombs was an awsome expansion and DR has some real nice touches aswell. Sure TOA was awful but they learned a lot from that and won`t make the same mistake twice.
 

eble

Fledgling Freddie
Joined
Mar 6, 2005
Messages
409
We all like daoc, but every man and his dog(horse) will jump ship 'when' something better comes along.

What your saying is true Mythic has learnt alot and it will be used in Warhammer as to whether thats a sucess who knows.

I'm sure daoc will get a few more expansions, Mythic has to make money until 2007.

Imagine 'if' Warhammer takes off big style, now I'm not saying like WOW or anything but players in the 100's of thousands (that shouldn't be too hard considering the 'Game Workshop' factor), Daoc wont take just a back seat, it will be in the back seat of a car in the breakers yard.

I think the main point people are trying to put across is the RVR in warhammer will be on par if not better than Daoc.

So you will have a new game and better PVP action, Daoc is the best PVP game out atm (unless i've missed something).

Unfortunately the daoc population is in slow decline and I really cant see how that could be turned around, little to no new people start this game and its of little interest to most people starting out in online RPG's - the WOW factor kicks in.

Try selling a game thats 4 years old, regardless of how much better it is now than it was before.

Eble
 

SkarIronfist

Fledgling Freddie
Joined
Dec 22, 2003
Messages
1,200
http://xfersf06.ign.com/^1055133845/movies/pcmovies.ign.com/docroot/pc/video/article/704/704465/warhammeronline_qtlowwide.mov?position=front

A very nice "movie" not gameplay link. Its very nicely done.

I think alot of people forget is that WoW has brought alot of players into the market and if 1% of them come over to try DAOC, then we have a viable game for a long time.

Warhammer is not DAOC. Mythic will have learnt alot these past 4/5 years. I would expect some of the development done for Warhmammer may cross over onto DAOC. Hopefully warhammer will have a 1 shard per world. No loading between zones.
 

Ocalinn

Fledgling Freddie
Joined
Jan 30, 2004
Messages
1,078
SkarIronfist said:
http://xfersf06.ign.com/^1055133845/movies/pcmovies.ign.com/docroot/pc/video/article/704/704465/warhammeronline_qtlowwide.mov?position=front

A very nice "movie" not gameplay link. Its very nicely done.

I think alot of people forget is that WoW has brought alot of players into the market and if 1% of them come over to try DAOC, then we have a viable game for a long time.

Warhammer is not DAOC. Mythic will have learnt alot these past 4/5 years. I would expect some of the development done for Warhmammer may cross over onto DAOC. Hopefully warhammer will have a 1 shard per world. No loading between zones.

could you post a link to that nice movie?
 

Sharma

Can't get enough of FH
Joined
Dec 22, 2003
Messages
4,678
Isn't this subject flogging a dead horse?

So far we've had umm, PS, SWG, and WoW amongst other games with people saying "This game is sounding the death knell for DAoC.".

NEXT. :p
 

eble

Fledgling Freddie
Joined
Mar 6, 2005
Messages
409
Sharma said:
Isn't this subject flogging a dead horse?

So far we've had umm, PS, SWG, and WoW amongst other games with people saying "This game is sounding the death knell for DAoC.".

NEXT. :p

Yes I saw all those 'doom' quotes before, main difference being Mythic wasn't creating the game.

WOW almost killed the game anyway, we had to cluster like mad to survive, well in the US anyway
 

Muylaetrix

Can't get enough of FH
Joined
Jan 11, 2004
Messages
2,021
warhammer will be `daoc lite`, aimed at a younger public, with fancier graphics and less content imho.

it`ll be more competition against WoW than against daoc imho.

i am not worried.
 

shaark

Loyal Freddie
Joined
Dec 5, 2004
Messages
129
yes will kill daoc
darkness rising for those who dont no was gold thats mean no expansion will come out for daoc only updates, patches.
daoc is and old game , from the grafic engine to the conexion sistem
daoc have only rvr the rest is dead , no pve fun no nothing, nothing new, i can say its only a simple rvr game atm
who say is lite vers of daoc? no one have any idee what this game will be when is come out and what we see in the movie will not be the final graphic of the game
 

Users who are viewing this thread

Top Bottom