B
baphomet
Guest
- Thread starter
- #61
Originally posted by Edaudric
Different stories, yes, but basically, you do the same thing all the time.
There's a limit to what you can do in an MMORPG.
In a Pen and paper rpg, a few players are the focus of the entire game, so if you goto a dungeon, the GM doesn't have to consider any factors apart from the player's impact on the world.
With an MMORPG, when you design a game, you have to consider 3000+ potential players.
The scenario you showed as an example, the floor falling out of the Dungeon, it's not realistic to have that in DAOC, as it would impact on all the other players and it would be happening all the time.
Is it realistic at all to have monsters respawning constantly on the same spot and if you're careful you can kill their compatriots with them just standing around?
No.
Honestly, you're just simply NOT gonna find that in a MMORPG.
Which is why if you want to experience the Roleplaying part of the game , then, as has already been stated, you gotta make it happen.