T
Trubble
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- Thread starter
- #31
First of all, the mentioned mid group is atm the strongest group in the game atm. It is beatable, but only if it doesnt have its RAs up or if it screws up.
The problems:
1. End regen is conc based, so it never runs out and it is on from the beginning.
2. 3xSavages kills extremely fast (nerf savages).
3. 3xPF makes the fight 8vs11 instead of 8vs8.
4. Mids have superior CC (mez/root/stun) in instas and ae versions.
Assuming mids have their RAs up:
No other realm than Mid has ae stun, so albs/hibs only have one CC form effective against mids and that is mez, but the healer can just purge that. Further more CC is totally a joke on a high determination/aom tank with SC gear and good resists bufs. So in conclusion CC is a not effective against this group.
Now add PR to this. 3 PR is 3 more players to the 8 man group. Meaning 37,5% more hps on the mid group that you have to chew through. So the alb/hib group needs 37,5% more killing power than the mid group. Giving that savages are overpowered you will prob need 5 damagedealers to match 3 savages and PF.
Also you can be sure the shaman will AE disease the hibs/albs, meaning only 50% effective heals. It is extremely rare that hibs/albs run around with ae disease spell. So effectively we will see that hibs/albs need twice the healing to keep up with the mid healing. Giving a mid group have 3 healers (1 pac) and 1 shaman you would need at least 3 main healers where one is doing cure disease each time the shaman reapplies the disease, to keep up with the mid healing power.
So to match the mid group you need 5 damagedealers and 3 healers. For damagedealers hibs could use enchanters cause their BAOD is so nice. Otherwise it has to be determination tanks, also 2 druids with GP will make it easier to defend against mid cc. Albions might do with 2 clerics with BoF to make up for the lack of healing, 1 minstrel and 5 determination tanks. The minstrel can take care of mezzing the enemy support while using SoS, so no need for a sorc really.
The problems:
1. End regen is conc based, so it never runs out and it is on from the beginning.
2. 3xSavages kills extremely fast (nerf savages).
3. 3xPF makes the fight 8vs11 instead of 8vs8.
4. Mids have superior CC (mez/root/stun) in instas and ae versions.
Assuming mids have their RAs up:
No other realm than Mid has ae stun, so albs/hibs only have one CC form effective against mids and that is mez, but the healer can just purge that. Further more CC is totally a joke on a high determination/aom tank with SC gear and good resists bufs. So in conclusion CC is a not effective against this group.
Now add PR to this. 3 PR is 3 more players to the 8 man group. Meaning 37,5% more hps on the mid group that you have to chew through. So the alb/hib group needs 37,5% more killing power than the mid group. Giving that savages are overpowered you will prob need 5 damagedealers to match 3 savages and PF.
Also you can be sure the shaman will AE disease the hibs/albs, meaning only 50% effective heals. It is extremely rare that hibs/albs run around with ae disease spell. So effectively we will see that hibs/albs need twice the healing to keep up with the mid healing. Giving a mid group have 3 healers (1 pac) and 1 shaman you would need at least 3 main healers where one is doing cure disease each time the shaman reapplies the disease, to keep up with the mid healing power.
So to match the mid group you need 5 damagedealers and 3 healers. For damagedealers hibs could use enchanters cause their BAOD is so nice. Otherwise it has to be determination tanks, also 2 druids with GP will make it easier to defend against mid cc. Albions might do with 2 clerics with BoF to make up for the lack of healing, 1 minstrel and 5 determination tanks. The minstrel can take care of mezzing the enemy support while using SoS, so no need for a sorc really.