Can add:What decisions and design flaws made WAR fail?
#1: Only 2 realms. impossible to balance. 3 or 5 would been much better as they would balance out themselves. People always gather up to fight the larger force.
#2: To much focus on the campaign that in the end didn't give any good rewards.
#3: To small RvR zones.
#4: Almost no immunity system against CC
All of these are bad ideas mate. Zone lock takes no time at all, waiting for domination is just lazy, there is already a massiev culture of people doing fuck all in WAR sitting in war camps afk with a 15% renown bonus banner up.[*]Zone Locks take way too long reduce keeps to less than 1 hour for domination.
[*]Give renown for PQ's/Champ Mobs, why even have PVE if cant get access to top level gear from doing it. By doing serious amounts of PVE you just gimp yourself by having low Realm Rank in RvR. Agreed it should give abilities but not gear and abilities tied to just RvR. DAOC got it right, PVE to get the Gear.
[/LIST]cba to think of more.
Aion is looking better and better.....
/Grumble. Damn OP Squig herders :worthy:I have stopped playing as well, no incentive to log in anymore.
I might check back in a few months but Idk, just it shouldn't be a chore logging in, and there was hardly any actual fun to be had.
Apart from killing Binary ofc
that slow to get to 80? do BG's. i've done 51 - 56 in 4 hours doing nothing but AV.WoW = lvl 1 to 80 in 6 Days /played.
Then you do some BGs and get PvP gear and then start doing Arena
Forget leveling via PVP.if your grinding mobs to level in WoW your doing it wrong. questing is the only way to level at a decent pace there. or it was anyway, patch that hit today introduced pvp leveling.
I quit WoW before they raised the level cap above 60, but I thought the best thinig about WoW was how there was minimal CC. To hear that they've implemented it in this way really is ironic, since this was the one key part of the game they got RIGHT! Idiots!I have a level 80 (with 790 resilience) but the game is just stun/stun/stun/stun dead still, even with trinkets.
actually, CC was way worse in vanilla WoW then it is now. sure theres more CC spells now, but the majority of them are on the same deminishing return timer.I quit WoW before they raised the level cap above 60, but I thought the best thinig about WoW was how there was minimal CC. To hear that they've implemented it in this way really is ironic, since this was the one key part of the game they got RIGHT! Idiots!
I agree, though it seems to have a very loyal core following. The game isn't bad at all, but lacks in many areas... partly because they've had to change a lot of the mechanics because of lag issues and partly because they've not had the resources to do something about them, I would surmise.I heard about the WAR pruchase packs today. Way to devalue the gameplay experience.
Basically it looks like EA have reviewed WAR, decided its a turd and will always be so, and are chancing their arm to see if they can get any money out of players before the remaining playerbase implodes completely.
No, CoH is nowhere near the same level of "suck" as WAR is.At this stage, I think it's in a similar state to City of Heroes.