wutae
One of Freddy's beloved
- Joined
- Feb 25, 2004
- Messages
- 386
Well the forums were dead in the last few days so i decided to throw in the discussion of a new mmorpg that is under development, named "The Secret World"
1.No levels, no classes
Yep, that's right. TSW has no level progression, nor does it know classes. Instead you'll have 500 unique skills to choose from to build the kind of character and playstyle you like. The skills are unique, in the sense that you won't see a Fireball level 1, level 2 etc. Of course, not all the skills will be available to you right from the start, it might be that you have to select other skills first before they become available to you, or skills become unlocked and visible because of the actions and missions you take.
2.No fantasy or sciencefiction
TSW isn't a high (or low) fantasy MMO for a change, and neither a scifi one. TSW takes place in our time, in our world, but then one where all the legends, myths, folklore tales and conspiracy theories might be true. With its inspirational influences from Lovecraft and Stephen King, TSW has resemblances in atmosphere and themes with the X-Files, Supernatural, Hellblazer (see John Constantine and TSW's Alex McCall) and Vampire the Masquerade, and could be called an urban fantasy or dark fantasy/horror MMORPG
3.Investigation Missions and ARG raids
TSW will know a different kind of quest, namely the Investigation Missions: these are mysteries and puzzles that need to be solved to progress further in them, much as you'll see in adventure games like Syberia or The Longest Journey, but with the difference that you'll need out-of-game research via google and other means in order to solve them. Those missions aren't obligatory but optional, you won't need to do them to progress, but doing them will reveal additional content and unveil deeper secrets and mysteries. A number of them will require teamwork to solve, and some secrets and mystery missions scale up to 'ARG raids', where whole guilds and more are required to work together and brainstorm in order to make a chance solving them.
4. And the MOST important 3 Faction PvP
As i did a small research, the game itself is a bit like Guild Wars 2, but with NO dynamic questing, but instead traditional questing that requires to solve mysteries solved through Google . ( Yes it means you will need to ALT-TAB and google the things u may want to find to answer the mystery )
About the same combat system as Guild Wars 2 , and finally the main concept and world map and everything is based on the mysteries and maps of IRL.
A small "trailer" alike video : YouTube - The Secret World GDC 11 Trailer [HD]
DISCUSS !!
1.No levels, no classes
Yep, that's right. TSW has no level progression, nor does it know classes. Instead you'll have 500 unique skills to choose from to build the kind of character and playstyle you like. The skills are unique, in the sense that you won't see a Fireball level 1, level 2 etc. Of course, not all the skills will be available to you right from the start, it might be that you have to select other skills first before they become available to you, or skills become unlocked and visible because of the actions and missions you take.
2.No fantasy or sciencefiction
TSW isn't a high (or low) fantasy MMO for a change, and neither a scifi one. TSW takes place in our time, in our world, but then one where all the legends, myths, folklore tales and conspiracy theories might be true. With its inspirational influences from Lovecraft and Stephen King, TSW has resemblances in atmosphere and themes with the X-Files, Supernatural, Hellblazer (see John Constantine and TSW's Alex McCall) and Vampire the Masquerade, and could be called an urban fantasy or dark fantasy/horror MMORPG
3.Investigation Missions and ARG raids
TSW will know a different kind of quest, namely the Investigation Missions: these are mysteries and puzzles that need to be solved to progress further in them, much as you'll see in adventure games like Syberia or The Longest Journey, but with the difference that you'll need out-of-game research via google and other means in order to solve them. Those missions aren't obligatory but optional, you won't need to do them to progress, but doing them will reveal additional content and unveil deeper secrets and mysteries. A number of them will require teamwork to solve, and some secrets and mystery missions scale up to 'ARG raids', where whole guilds and more are required to work together and brainstorm in order to make a chance solving them.
4. And the MOST important 3 Faction PvP
As i did a small research, the game itself is a bit like Guild Wars 2, but with NO dynamic questing, but instead traditional questing that requires to solve mysteries solved through Google . ( Yes it means you will need to ALT-TAB and google the things u may want to find to answer the mystery )
About the same combat system as Guild Wars 2 , and finally the main concept and world map and everything is based on the mysteries and maps of IRL.
A small "trailer" alike video : YouTube - The Secret World GDC 11 Trailer [HD]
DISCUSS !!