if they fixed the following, toa would be what it should have been(cept the rvr xpansion^^)
ml3 switch place with ml9 (ml9 is ml3 and ml3 is ml9 for the slow ones(you can thank me later aussie)
artifacts _only_ need the encounter, the item and the leveling. All scrolls ingame are to be screenshotted(one by one) printed on glassfiber paper, and shoved up the collective ass of mythic.
less zerg needed in mls, more skill
do ml's at any time(and get CRED for .10 encounters so you can go back alone(or with a fg or sumt) and do the steps you missed because of whatever. SOOO boring to ld during the one piss-easy step in the raid and then having to do the entire raid again to get cred.
Pre-reqs for entering dungeons still apply. Ml-xp need still apply.
Ability to buy con points on items(irreplacable ones, artis/notrade-questies etc) for bountypoints or sumt.
Ml line access should have been designed with the typical rvr group of that realm in mind. No 4soj groups vs nosoj groups for instance(you get my point i hope)
that is all
ml3 switch place with ml9 (ml9 is ml3 and ml3 is ml9 for the slow ones(you can thank me later aussie)
artifacts _only_ need the encounter, the item and the leveling. All scrolls ingame are to be screenshotted(one by one) printed on glassfiber paper, and shoved up the collective ass of mythic.
less zerg needed in mls, more skill
do ml's at any time(and get CRED for .10 encounters so you can go back alone(or with a fg or sumt) and do the steps you missed because of whatever. SOOO boring to ld during the one piss-easy step in the raid and then having to do the entire raid again to get cred.
Pre-reqs for entering dungeons still apply. Ml-xp need still apply.
Ability to buy con points on items(irreplacable ones, artis/notrade-questies etc) for bountypoints or sumt.
Ml line access should have been designed with the typical rvr group of that realm in mind. No 4soj groups vs nosoj groups for instance(you get my point i hope)
that is all