To the Albs raiding Mid keeps tonight....

O

old.Atrox

Guest
Originally posted by Bagloor
This just looks like a try to justify your exploiting. News flash... it wont work.

Im not trying to justify anything,
will it ruin others experience ? Yes
Will I continue to use it ? Yes
Does mids zergs ruin my experience ? Yes
Will they continue to Zerg even thou they know it ruin everyones experience ? Yes


Not trying to justify anything, but now you know how I feel about it.
Oh and Necro whines are so yesterday.
 
B

Brannor McThife

Guest
Originally posted by dozigden
At least when you cast from inside a glass house you can actually see the person youre casting at! :touch:
That was when I was playing my Lurikeen, you gimp. :p

When I valiantly stormed your ZERG outside the doors solo and got off a PBAE at the doors. Not like it would have made a difference. :p

-G
 
D

dozigden

Guest
Sorry did i miss?

PATCHNOTES 1.58fotm

MIDGARD ZERG FIXES

- Midgard groups are not allowed to enter a zone that already contains 2 midgard groups. This fixes the exploit where Midgard could gang up on Brannors little lurikeen.
 
M

Makwaerk

Guest
lets talk about repairing outer door for courtyard ... here is a operation that does not require LoS and the repaior guy can be killed just like the necro

ofc we all see this as a bug (but ofc this can be done by all realms so we know whast it feels like to have this unleased apon you)
 
B

Brannor McThife

Guest
<slaps Dozi>

No! Was me zerging the 139 of you! If one of you hadn't spotted me running in I would have got my MoC off. :D

-G
 
D

dozigden

Guest
Oops soz guys - looks like I got the notes wrong, only human afterall:-

1.58

LINE OF SIGHT FIXES

- Necromancers now must be visible to their controlled creatures to perform "pet cast" spells. This fixes the exploit where Necromancers could park their pets in keep towers and wander around outside, and have their pets cast at the Necromancer's target.


Looks like you need to change your sig Brannor - mythic say it IS an exploit.

EDIT: my bold
 
N

Nightchill

Guest
and if someone pointed that out, Mythic would say "oh, we didn't mean you to take it literally. at the time it was working as intended". using that quote implies you believe Mythic is infallible. ;)
 
B

Brannor McThife

Guest
Dozi, you are like SOOOO behind the times.

I, and others, posted this a while back...but since you ARE living in last week, here's a LINK again.

Q: I appealed so and so for nuking from inside the keep, and the CSR said he wasn’t exploiting. The Herald seems to imply that what so and so was doing WAS exploiting! Was the CSR wrong?

A: No, the CSR was quite right. The pet LOS fixes currently on Pendragon are the first step towards rectifying a long standing issue with our game, but that does not mean people who are using the currently live system are cheating.

An exploit IS:
- hiding inside geometry where you cannot be hit (rocks, trees, bridges, etc.)
- standing on surfaces where you cannot be hit (some rooftops, rocks, etc.)
- using geometry and/or pathing errors to avoid damage (the infamous “stand on rock so the monster can’t hit you” ploy)

An exploit is NOT:
- standing inside a keep and having one’s pet nuke attackers using a nuke that doesn’t require LOS
- using GTAOE spells in a cheesy yet legal manner

Using a nuke that doesn’t require LOS can’t be cheating, see what I mean? That’s a game problem, not an exploit. The problem with the “indoor nuking” and the GTAOE targeting issue isn’t that the person or pet casting the spell has somehow found a way to get around the system, it’s that the system has a flaw. A flaw that the dev team IS working on fixing. But for the time being, there’s nothing the CS team can do to stop it. I hope that makes things a little more clear. And I hope with all my heart and all my typing fingers that these issues become moot in the future.


:p

-G
 
D

dozigden

Guest
I'm so sorry Brannor I just cant seem to keep up with flavour of the month it seems, my DEEPEST apologies.
 
T

tenshi

Guest
The 1.58 patch will also not resolve the issue as all the Necro does is port out .. target .. port back inside and nuke as usual .. you still have no chance to kill the Necro or get to the pet without getting inside the keep .. seems it will only be resolved when the pets LOS to the target is checked rather than the pets LOS to it's controling player ..
 
B

Brannor McThife

Guest
Originally posted by dozigden
I'm so sorry Brannor I just cant seem to keep up with flavour of the month it seems, my DEEPEST apologies.
You seem to be doing just fine with that L50 BD of yours. Suppression spec'd I presume?

How do you like your laser rifle and GPS medics? :rolleyes:

-G
 
I

ImLestat

Guest
Actually Mythic says that it is an exploit indeed, what those quotes however don't say is that it isn't a punishable exploit. Just using the word exploit in a way like they did in those patchnotes kind of gives you a hint of what they REALLY think of that issue right? Of course they chose to not take action against it until the next patch went live.
 
C

Carnalito

Guest
Thanx to the albs for letting us Midgard's unite once again and zerg you ;)

Good show at Hlid, really showed that zerg > necros :)
 
N

Nightchill

Guest
sigh, you complain about retaking keeps with zergs ("80" albs) then do it with 150? oh the hypocrisy.
 
M

Makwaerk

Guest
An exploit is NOT:
- standing inside a keep and having one’s pet nuke attackers using a nuke that doesn’t require LOS
- using GTAOE spells in a cheesy yet legal manner


LINE OF SIGHT FIXES

- Necromancers now must be visible to their controlled creatures to perform "pet cast" spells. This fixes the exploit where Necromancers could park their pets in keep towers and wander around outside, and have their pets cast at the Necromancer's target.


so the necro has to run around with his pet then right? hence he should not stand infront of the gate selecting targets with his pet in yard right?
 
F

Fightersuntzu

Guest
Firstly - as Brannor said......necro LOS isnt an exploit. GOA and Mythic have said multiple times that playing a necro as they are currently.

There is no portion of code that the necros are abusing that currently exists in game.

Its not that they're manuvering their pet so it can hit and not be hit back. Its that the game at a basic level lacks LOS code for pets. So, for now you'll have to live with it.....you can report necros but im sure GOA wont do anything.

Secondly - as to necro LOS in 1.60, there are 3 required checks:

- A necro must be able to see his target(is in currently)

- The necropet must be able to see the target(1.58, i think.)

- The necro must be able to see his pet - 1.58

So......no real way to exploit LOS there :sleeping:
 
M

Makwaerk

Guest
So If I repair the outer door of a keep from the inside I am basicky just TeH_Win?

Since it is in the game don't takes LOS , there is no code ....

The fact that mystic choose to change it so necros can't do these things says it all to me .. that they don't do anything about it just now .. Well they are not happy to say okay we fucked up!
imo
 
F

Fafnir

Guest
Originally posted by Nightchill
sigh, you complain about retaking keeps with zergs ("80" albs) then do it with 150? oh the hypocrisy.
Well it was an attack on grallar that made that many mids come, so you have to blame yourself for that one. But the forces was soon gone after bledmeer.
 
G

GregorFlambasto

Guest
Got to admit I did think of your post last night Fafnir with a 150+ mids knocking on the door ;)
 
F

Fafnir

Guest
Originally posted by GregorFlambasto
Got to admit I did think of your post last night Fafnir with a 150+ mids knocking on the door ;)
Well if your necros stopped using the LoS exploit, we would just need 2fg's. :p

And to me its a difference, when you go for our relics, or just take our keeps. :)

Heard in cg, CS up in Nottmoor, but no rezzers alive, that made me laugh.
 
B

Brannor McThife

Guest
<whine> <whine> <whine> <whine> <whine> <whine> <whine> <whine>I'm a mid<whine> <whine> <whine> <whine>I interpret things to suite me<whine> <whine> <whine><whine> <whine><whine><whine> <whine> <whine> <whine>

:rolleyes:

Did you miss the part which I underlined? Love the way you have all moved from "Bug vs Flaw" to "Exploit" now.

Is this the only excuse you can find for you own inability to deal with, wow, 4 level 44 casters?

:flame:

-G
 
D

dozigden

Guest
Originally posted by Brannor McThife
You seem to be doing just fine with that L50 BD of yours. Suppression spec'd I presume?

How do you like your laser rifle and GPS medics? :rolleyes:

-G

Yup, suppression spec - one major difference though - while I'm hard to kill solo - im not virtually unkillable.

An amusing passtime however is /hugging necro shades, at least it makes them have to gang up and work for the rps they dont deserve.

One way or another - exploit or not - necros are using anti-social tactics - and the comparason to LOS bugs with repairing outer doors is very valid - except every realm can use that "issue" - so it doesnt get done - a nuclear deterant, necros however have no such deterant
 
G

GregorFlambasto

Guest
Until GOA say that people using current disputed targetting method is against the COC then it'll continue, you've just got to face it. Flame GOA and not these forums as the same posts over and over again are just getting so boring. Dont waste your time and others filling the board with the same whines which include buffbots, zergs, LOS, chanter pets, supp speccd mids etc, if you got a complaint appeal. If you dont like the results of your appeal go do something else instead of filling these boards with crap. Thats for all whiners/moaners/cry babies from all realms.
 
B

Brannor McThife

Guest
I can say, that I am really surprised that I haven't seen Necros:

a) Building and using rams on doors while their pet sits down the hill. 6 necros + 3 x 6 Rams = Relic.

b) Using a plethora of charged staves to get an extra zap in every minute.

c) Repairing keep doors, in a defense, from the outside.

-G
 
F

Fafnir

Guest
Originally posted by Brannor McThife
I can say, that I am really surprised that I haven't seen Necros:

a) Building and using rams on doors while their pet sits down the hill. 6 necros + 3 x 6 Rams = Relic.

b) Using a plethora of charged staves to get an extra zap in every minute.

c) Repairing keep doors, in a defense, from the outside.

-G
Thought necros could not use charged items while in shade. Atleast thats what i read on IFG
 
S

Solid

Guest
Necro/Chanter Pet LOS issue can be solely blamed on GOA's slow patching imo.

It was never considered a "EXPLOIT" in us when they had the 1.57 live patch, only AFTER the change was made did US players reminisce about the old "buggy" LOS.

That said its very lame and annoying as fuck, but what can you do?

That said it does contradict the CoC which states taking advantage of any game feature that allows you to gain an unfair advantage = exploit, eg entering an enemy realm was considered an EXPLOIT even though all the offending player did was stealth through normally, not cheating or using any hacks.

The same can be said of Necro's parking their pets somewhere unattackable and wandering round in shade mode with impunity.

So DOUBLE STANDARDS BRANNOR? I am sure you were one of the condemners back when Sinister walked through to Salisbury plains completely legit without going through any zone walls, simply by using his class ability to stealth past some unattentive guards?
 
B

Brannor McThife

Guest
Originally posted by Solid
eg entering an enemy realm was considered an EXPLOIT even though all the offending player did was stealth through normally, not cheating or using any hacks.

...

So DOUBLE STANDARDS BRANNOR? I am sure you were one of the condemners back when Sinister walked through to Salisbury plains completely legit without going through any zone walls, simply by using his class ability to stealth past some unattentive guards?

a) Only Sinister, to the best of my knowledge, used a game design flaw (sucky guards) to gain access to the inner realm. The rest all used holes in the zone walls, i.e. bug abuse.

b) Sowwy Sowwid. Your memory is unfortunately quite bad. I received a shit load of flames for defending Sinister's actions as legit at the time. It was not the gaining access which got him his suspension, but the "gaining advantage", i.e. the numerous kills in the plains.

Happy?

:m00:

-G
 
S

Solid

Guest
So the fact you can not be hit in Shade mode when you can park ur Pets in a safe area is a game flaw.

The usage of this FLAW in gaining advantage over your opponents to attack with impunity would be considered an.....unfair advantage? methinks so.
 
B

Brannor McThife

Guest
Originally posted by Solid
...with impunity would be considered an.....unfair advantage? methinks so.
Love the way you slip that word in there.

Are you just plain dumb? It's NOT impunity. If you are an assassin, you can climb the wall, if you are not? bash the door down. Not a tank? GTAE (Gasp! LoS abuse too!) or build a siege engine that GTAE's too.

Gimme another whine.

:clap:

-G
 
F

fatgit

Guest
Originally posted by Solid
So the fact you can not be hit in Shade mode when you can park ur Pets in a safe area is a game flaw.

The usage of this FLAW in gaining advantage over your opponents to attack with impunity would be considered an.....unfair advantage? methinks so.

There has never been an intention to allow a necro in shade mode to be hit under any circumstances.
Even in 1.60 necro's can park pets inside a keep & go outside, they're just nerfed in the casting area :)
Believe it or not, about 80% of my RP's have come from open fights.

RE charged items : at the moment we CAN use charged items in shade mode, 1.60 we can't. This is an area the necro TL wants looking into because necros cannot take advantage of alchemy.

To those moaning about necro's, think about the features YOUR realms classes have had in the past, or currently *cough* stt & amnesia *cough* and think whether you consider people using those were cheats.
How many of you use daox, used dtoc or still use it etc.
 

Users who are viewing this thread

Top Bottom