To all the bl tanks out there

Eregion

Fledgling Freddie
Joined
Jan 21, 2004
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1,218
Poor us. :(

Anyway, just curious what ppl think now that you've gotten to try them abit, and what you think about it?

Gotten abit used to it already though, and I guess most tanks will, but it really makes me think what Mythic is doing sometimes, and if they even play their own game. Like for example, when you're up against a high rr debuffcaster duo like rm+sm, and nukes anywhere from 600-900 from the sm is okey, but the one thing we tanks had to counter it gets nerfed it makes you think. And all I see happening is more casterlove, like the new bolts this patch.
Don't get me wrong now though, banelords are still useful, but nowhere near the same as it was before. Just hope that people will keep playing their tanks and not give up!
 

Deadweight89

Fledgling Freddie
Joined
Feb 11, 2004
Messages
201
nfd are still running a BL tank setup for the time being, I was speaking to a few of the other tanks in group and we reckon the resist rate of banelords has gone up (primal agony got resisted loads from what workied out).
Anyway we did notice that it wasnt as effective as it normally is but i guess we will be soldiering on until we can come up with either new ideas or tactics!
Respecing BM to slam bot 4tw.
 

Eregion

Fledgling Freddie
Joined
Jan 21, 2004
Messages
1,218
Deadweight89 said:
nfd are still running a BL tank setup for the time being, I was speaking to a few of the other tanks in group and we reckon the resist rate of banelords has gone up (primal agony got resisted loads from what workied out).
Anyway we did notice that it wasnt as effective as it normally is but i guess we will be soldiering on until we can come up with either new ideas or tactics!
Respecing BM to slam bot 4tw.
Nice nice, I guess we will keep to the same setup aswell, and just try to adapt somehow.
 

pip

Banned
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Nov 28, 2004
Messages
3,977
There is so many folks that play casters in todays game would not be wise to upset em
 

Ljuvasara

Fledgling Freddie
Joined
Jul 28, 2004
Messages
271
I hate light tanks who can slam! >.< -hate them! :(
bad light tanks, nastybad!
 

Stallion

Can't get enough of FH
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BLs have now been nerfed badly..

with resistance of the ancients + the BL nerf, even if demo/zou lands they dont last vlong. I think this is a step in a bad direction. Althou its in my favor.
 

Andrilyn

Can't get enough of FH
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Feb 1, 2004
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Atleast we will see some new setups which can never be a bad thing, first time in months I saw a VW in a group almost made me do a double-take.
 

Septima

Fledgling Freddie
Joined
Dec 10, 2004
Messages
811
Was my first day out, yesterday, with my new zerker on our set grp and gosh it's hard to play agaisnt kite grps with BL radius nerf. We managed to pull some decent fights but the timming on dumping BL's need to be perfect most of the times or you will be just BLing empty space. Anyway still got a lot to learn.
Oh and we were running with a savage instead of BD, and still managed to get 50k in 2 hours. Tanks grps can still provide loads of fun. :)
 

GrIrcSpammer

Fledgling Freddie
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Nov 21, 2004
Messages
985
bls are still rly useful. patch is a nerf but it helps to distinguish lightank roxstars from bl dumpers :p
 

Alexandrinus

Fledgling Freddie
Joined
May 23, 2005
Messages
477
Andrilyn said:
Atleast we will see some new setups which can never be a bad thing, first time in months I saw a VW in a group almost made me do a double-take.
lol think we have 2 or 3 VW group speccd in Hib,not more:mad:
 

Nelex

One of Freddy's beloved
Joined
Feb 11, 2004
Messages
291
Stallion said:
BLs have now been nerfed badly..

with resistance of the ancients + the BL nerf, even if demo/zou lands they dont last vlong. I think this is a step in a bad direction. Althou its in my favor.


respect to the caster that says its a bad nerf :worthy:

But

MYTHIC GIVF ME BACK TENDRILS ATLEAST !"#%§§¤"%&//!¤#"§"!"¤%#&¤/

i have startet a new playingstyle as i would be a dead man if i didnt do so. im death meat if i stay in range of casters more then 5 secs

but okay new setup coming soon hopefully from coocoo
 

Cloudz

Fledgling Freddie
Joined
Jul 18, 2004
Messages
434
Havent logged on since patch, will try it and see what its like tho.
 

Eregion

Fledgling Freddie
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Jan 21, 2004
Messages
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Stallion said:
BLs have now been nerfed badly..

with resistance of the ancients + the BL nerf, even if demo/zou lands they dont last vlong. I think this is a step in a bad direction. Althou its in my favor.
Don't really see a reason to use any of them now though, much rather have the interupt factor from the other banelords that still interupt.
 

fujjeh

Loyal Freddie
Joined
Sep 11, 2006
Messages
235
havent played troll yet but is it all banelords that interrupt EXCEPT demo and zou now?
 

Cromcruaich

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Yes it is a nerf, but I think once tanks get used to the new range decrease, and with a bit more careful consideration of when to dump, it will still be viable.

750 radius is still pretty good. In reality, it could have more of an impact on caster groups who use a single banelord to interupt the back field of enemies - or am i just being optimistic? :fluffle:
 

Eregion

Fledgling Freddie
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Jan 21, 2004
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fujjeh said:
havent played troll yet but is it all banelords that interrupt EXCEPT demo and zou now?
Yep. So basically (imo) it's best to use primal agony, inexorable defeat and oppression now.
 

Maeloch

Part of the furniture
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Jan 21, 2004
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Cromcruaich said:
it could have more of an impact on caster groups who use a single banelord to interupt the back field of enemies?
This is actually a very good point. Is it really gonna hit pure tanks gps so hard with 3+ bls? But single bl in caster grps will be bit fucked imo. Mebbe will force grps to either have none or 2+ bl tanks. Dunno will find out soon eunff I guess.

If zou and demoral not being used....

pee bee oh ee!
 

Robin the Brave

One of Freddy's beloved
Joined
Dec 23, 2003
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353
Eregion said:
Yep. So basically (imo) it's best to use primal agony, inexorable defeat and oppression now.

Its bugged atm, demo and zone of unmana interupting fine last night.
 

Slitzzz

Fledgling Freddie
Joined
Mar 3, 2004
Messages
438
Robin the Brave said:
Its bugged atm, demo and zone of unmana interupting fine last night.

Not bugged its a hotfix i think( ??) ! they will be interupting in the future(pls).. What i really noticed it that you can really hit ppl now cause of the melee fix RoX
 

Sollers

Fledgling Freddie
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Feb 28, 2005
Messages
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Im not entirely sure how I feel about the nerf. The range on BLs were sometimes really silly from caster pov. However, I think I would have been fine with the range if the interrupt code would be fixed for a change. Repeatedly not being able to cast for up to 5 seconds due to constant BLs was a bit silly.

Cut short, perhaps it woulda been better if they had fixed the interrupt code instead of this imo.
 

Vodkafairy

Fledgling Freddie
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i think it was perfectly fine, now tanks got a bit of a kick in the face. regardless, banelords are still very useful to have in group - since it works on both sides it just leads to different play.

most fights were basically one big "outlast the banelords" fest, the group that ran out first (either by all being down or tanks being killed) usually lost. currently fights will be more focussed on support and casters helping with interrupts instead of just trying to fend off and kill the banelords.

should lead to a bit more offensive play, i don't think the 'new' way of fighting will be that bad. it is just lame towards tanks though, some reduction in caster dps is way overdue - even though my main is a caster :(
 

Xajin

Fledgling Freddie
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Jun 11, 2006
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Don't know really.
I think with time that BL tanks role as interrupters will be replaced with dmg. The spells still has same utility except they have to be used more wisely now, as it's hard to hit more than 2 targets with a BL (if the opponents know how to play ofc).

Too early to say what impact this will have on the setups...
 

Killswitch

FH is my second home
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Might be good for all those reaver who've been struggling to get groups over mercs. Slam, Soulrending interrupts and nerfed Banelord is probably a better prospect than it was before the patch.
 

Ashgen

One of Freddy's beloved
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Dec 23, 2003
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366
I agree...

Cromcruaich said:
Yes it is a nerf, but I think once tanks get used to the new range decrease, and with a bit more careful consideration of when to dump, it will still be viable.

750 radius is still pretty good. In reality, it could have more of an impact on caster groups who use a single banelord to interupt the back field of enemies - or am i just being optimistic? :fluffle:

BL tanks that just ran in, dropped their lot, and then leg it out again, are going to suffer most.

However, BL tanks will need to try and run around amongst casters/healers and interrupt them by actually hitting them, as well as using BL abilities. The problem with that is that they do tend to get dragged out of range of the druids when groups are extending (I am as much to blame for that as most), but hopefully decent druids will push forward anyway, if groups are extending.

I guess it just takes some practice and communication?

Regards

Ash
 

Kaun_IA

Fledgling Freddie
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Andrilyn said:
Atleast we will see some new setups which can never be a bad thing, first time in months I saw a VW in a group almost made me do a double-take.

sry, that be me then :p

most vw out there are solo :) but i try to get grps when possible :D
 

Shike

Can't get enough of FH
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I was in favour of the Blnerf when it came, since I had high hopes for a casternerf same patch or next after it, 1.86 inc next and still no casternerf on the horizon, makes it a tad silly really.

Nerfed BL should automatically have meant nerfed casters. Now its gonna be way too easy with castergroups aslong as it kites good.

Best fix imo is simple, tone down the debuffs, a ton. Those are what kills too fast, ordinary DDs arent really that bad if welltemplated.

All in all, shitchange except for the tendrilfix.
 

Straef

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Bit of a shame that they dropped interrupt from the two nicest bl's, ml1 and ml9, so you'll have to pick whether you want to debuff or interrupt, rather than doing both :< Anyway, I haven't played merc yet, tho I dread doing so :<
 

Gibbo

Fledgling Freddie
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I think what happened was when Mythic brought up the idea of a 3rd ML line just about everyone said "Yes please, and I want Banelord for my class" or "What? you are giving Banelord to that class? are you mad?". And they sort of went "hang on a mo, why do they all want banelord?". I think the player base indirectly asked for this change.

I think it is a positive change, as some people have pointed out a little bit of skill will have to come to using them. Although haven't seen it in action yet as my internet connection is screwed.
 

Stallion

Can't get enough of FH
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Shike said:
I was in favour of the Blnerf when it came, since I had high hopes for a casternerf same patch or next after it, 1.86 inc next and still no casternerf on the horizon, makes it a tad silly really.

Nerfed BL should automatically have meant nerfed casters. Now its gonna be way too easy with castergroups aslong as it kites good.

Best fix imo is simple, tone down the debuffs, a ton. Those are what kills too fast, ordinary DDs arent really that bad if welltemplated.

All in all, shitchange except for the tendrilfix.
nerfed BL doesent automaticly mean caster-dmg nerf. You have to look on the issue in a more wide view. Not many casters or server have the same play as we do. And I dont think a caster nerf is needed, we just basicly need to readapt our game play to more 'normal' interrupts as from casters and support. sorry for my english atm, im very drunk, and I type very simple and not very well
 

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