The three Realms in RvR.......

H

hotrat

Guest
heh, took me so long to read all this i forgot most of what i wanted to say, one person said Group Purge is the only decent RA for hibs, well how about Thornweed Field, imo that is one of the best RA's in the game, dmg and snare and of course interupts casters. Very effective at milegates and keeps, and they stack, 2 or 3 TWF's is just death for any caster who goes too close.

Most casters would trade their pathetic root for a stun, i rarely use single target root on my theurg in rvr, either ae root, or the ae mezz vs snipers//assasins. Would love to be able to stun after and nuke em to death.

In pvm root is more useful than stun, if u cant get a mezzer, but then hibs tend to pbae exp anyway so no need to root adds :/

Someone said wizard and eldritch about the same, well the pbae spec of eldritch gets a ae str/con debuff, the ae nuke line gets nearsight and ae mezz. light spec eldritch beats wizard everytime cus gay nearsight works on casters, should work on snipers only imo.

Also these overpowered minstrel u talk about need one caster, just one, to stun and nuke 3 times to kill, 1300 hits tops, 400-500 dmg per nuke, probably one crit. If they do survive the stun they either gotta use IP (if its charged) or run if they ar far, or stun the caster if they are close and try and mezz them. If casters didnt have stun, they could root the minstrel, one or two nukes then minstrel out of range or stunned. The druid (who gets stun instead), would have to spot the minstrel, while healing his group, cast stun and then tell his group to kill it.
 
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old.Filip

Guest
sry couldnt resist posting this from herald
Andred rps earned by chars from the different realms

Albion: Total RP: 25,461,896 (15%) -- Past 7 days: 3,263,430
Hibernia: Total RP: 54,394,988 (32%) -- Past 7 days: 7,200,663
Midgard: Total RP: 89,481,617 (53%) -- Past 7 days: 7,388,560
 
K

Killgorde

Guest
Originally posted by old.Filip
sry couldnt resist posting this from herald
Andred rps earned by chars from the different realms

Albion: Total RP: 25,461,896 (15%) -- Past 7 days: 3,263,430
Hibernia: Total RP: 54,394,988 (32%) -- Past 7 days: 7,200,663
Midgard: Total RP: 89,481,617 (53%) -- Past 7 days: 7,388,560

Looked around for an XML site with a char breakdown re population/rp on PvP servers...anyone help with a link?
 
O

old.Takahome

Guest
And sorc´s uber DoT? I´m talking about mainly 8v8 (sounds like starcraft) where TWF´s hardly used as same as sorc´s uber DoT. Just to make u an idea, last night camping amg room after LONG time and prolly killed 50- albs during all the time in small numbers, hibs falled (fallen?) under one Sorc DoT (RA 30 sec one) which killed me and 2 other pbers and pretty much ended our defense in one single cast where no other albs could do during a LONG siege time at odin´s amg room even with cleric´s pb mez and sorc´s 1 min mez and all casters/infils/scouts/melees/healers BADLY outnumbering us (was 1fg or 7 at late time vs 2-3fg), btw hibs in that trip got about 20k rps to make u an idea.

Alpha couldn´t be killed by 3 pbs from Gobarnachta he did 450-500 on him (omg @ his uber buffed resistance). And Dach (female mincer) has actually 1400+ hps.

Use better gears and better resistance stuff, cap ur hp and con as everyone else does, and fear no terror about casters. And beside, if u r stunned u suppose to still got upper hand against any1? It´s like when I´m mezzed by an alb, so I should have chance when they nuke me to nuke em back and keep alive? Note: IMO stun on a caster´s POWERFUL, just as powerful as CC on a Stealth class, my statement´s hib got best caster overall due to that spell and mids got more melees (actually 2 of em useful aka zerkers and skalds) and albs got best rogues. So 3 realms r well even out if they know how to play.

Light eldritch´s got 2 things useful, nearsight and single dd, soon nerfed till useless ae mez doesn´t count sorry (just as local air spec theurgist if their ae mez´s uber). Compare it with wizzy fire line, since eld void line sux big way as well known. Even now?

Oh and plz don´t use ae root in rvr, it sux so much that my NS can´t move 4 1 min and therefor does 0 as if I´m mezzed unless I wanna break my stealth which usually means my death with a couple of arrows stuck on my littl arse to hit ppl with a 50 dmg on a yellow con each cast uber NS feared by infil (ROFL) DD. Same applies to most of those melees. It´s terror when I´m hit by a root (usually ae since I¨m stealthed) coz it´s just as effective as ae mez on many classes. Side note: try do it on hamsters and most of mid melee chars, and phear their ubah throw axe ;)

P.S.: Come on, this will be the longest thread even made :D No offense intented ;)
 
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old.Filip

Guest
nopes sry was looking my self, there is some independent Heralds on andred but none of those i have seen breaks it into char numbers/rps

1 thing though... i play on the server and there is clearly a lack of alb chars there... so that is an explanation of the low rps for albs..

tbh i think if you made the alb char numbers/rps to hibs and mids you would get very even numbers..

what is interesting is why so few wanna play alb chars on pvp ?

there is a huge overweigth with Skalds and chanters..

it seems that chanters are a bit over powered but skalds kill chanters ... last group i was in had 4 skalds

i saw mainly infiltrators/minstrels/theugist there + the odd sorc and cabby (got huge respect for the cabby in 1v1 :eek:)
 
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old.Filip

Guest
deletet ...
:) just a whine about group purge ...
it turned a 100% win situation from a group i was in to 100% defeat ...

any alb RA's there can do that ?
 
O

old.Takahome

Guest
SoS :p

Not to win but u can certainly flee, beside use root and wait purge then mez, or mez and root, it´s a LONG time CC, which does works better than many thought :)

Bump this, we r making the longest thread =]
 
O

old.Filip

Guest
SoS migth let you run (if the enemy dont chase you and wait for the mezz to kick back in)
it still dont win for any1...

Use Root on bard/casters = dead albs
 
A

Aussie-

Guest
cool we got SoS to run away and let other albs die.
That gives alot rp's :rolleyes:
 
H

Herbal Remedy

Guest
we have bunker of faith anf faith heal bof is bugged to hell and not that good :( faith heal is ok but reuse timer is way to long :(
 
I

Insurrextion

Guest
Albion = gimped realm ... c'mon u all know it so admit it ;)
 
R

raven3

Guest
Read most of this thread...
Just one quick remark :

Lots of peeps say how veeshan rocked in rvr ... yeah sure, when she was lvl49 and powerlvld by guildmembers.
That was in a time where there was no epic armor, almost no one had resists and most people were few levels under him/her.
I guess if you compared veeshans results now with the results of 3/4 months ago... its a BiG! difference.
 
K

Killgorde

Guest
Err...isn't Veeshan being played by Kithara atm?
 
A

Aussie-

Guest
yep!
Old veeshan didnt group, this one does and he does his work quite good, mezzes before bard can bring of his mez.
new veeshan took break of 3 weeks she said. we made 45-50k yesterday in group so if you see a decrease in rp's/week , only b/c of low played time
 
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old.Nol

Guest
SoS is not just to flee, it is probably the most powerful Relic Keep Entry system in the game. Essentially to have any chance of keeping a minstrel SoS group out of a beseiged relic keep would require a battle cordon over 30 seconds away from the keep.

mezzes before bard can bring of his mez.

Sorc's mezz is .5 seconds faster then bards, they are so hard done by poor things...
 
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old.BJ|Bored

Guest
sos is also the only fun a minst can have solo, wait to get jumped then speed off knowing whoever jumped u thought they had an easy kill and now dont.

But id rather my minst had grp purge than sos
 
N

Novamir

Guest
Nurofen - 50 ish Minst (NERFED!)


?

you mean, "not solo and group god any more! just more difficult to solo with!"
 
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old.BJ|Bored

Guest
no i mean its the only fun i have, perhaps not applied to all minst but i reckon its close

and tbh i think minst are impossible to solo without a buff bot as theres nothing to kill, + last time i was meleeing a yellow caster he still stunned me then nuked me to death.
 
H

hotrat

Guest
Minstrel is just a very weak skald atm, since stealth is now next to useless (more so vs mids).

When respec comes we will just be weak skalds, i wonder about really high dodger and level 50 thrust.... hmmm :) GIVZ GOORE!!
 
I

Inada

Guest
old.BJ|Bored and tbh i think minst are impossible to solo without a buff bot as theres nothing to kill, + last time i was meleeing a yellow caster he still stunned me then nuked me to death.


Just save your insta stun to interupt his quickcast and u wont have any troubles with stun etc.
 
A

alme

Guest
All this whine about clerics have to type who the fook they stunned.. Cant u decide that a certain cleric picks target with a stun, then u all attack that same target ? is that so hard ? Or is it impossible to see who they stun ? dont think so. And if ure blind and cant c who he stuns use /assist..
 
F

Flimgoblin

Guest
/effects self

hard to see those stun flashes ;)

not to mention the cleric has to be > < close instead of
> < close :)

i.e. your hibbie caster can stun the cleric before they can get near...

not sure that stun is the be all and end all of everything though, it's a nasty spell to be sure... but range 1500 instant aoe stun is far more stilton-esque than the caster ones.
 
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old.Nol

Guest
DIE THREAD!
DIE
diediediediediediediediediediediediediediediediediediediediediediediediediedie
DIIIIIIIIIIIIIIEEEEEEEEE!
die
dIE
dIe
diE
eidie
.....
plz God, I will be good...
 
H

hotrat

Guest
"Cant u decide that a certain cleric picks target with a stun, then u all attack that same target ? is that so hard ? "

in a big battle: yes. in full group vs full group battles: no

"Just save your insta stun to interupt his quickcast and u wont have any troubles with stun etc."

Depends how many dd's they resist and whether you miss. Providing you do dd dd mezz dd dd attack stun attack attack you should kill a mage, but you will not have time to get 2 more dd's in before you get QC stunned and weapon dmg is about 150 per hit, you get about 3 hits before QC stun lands (even after using insta stun).
 
B

bf_kate

Guest
Originally posted by Fingoniel
/effects self

hard to see those stun flashes ;)

not to mention the cleric has to be > < close instead of
> < close :)

i.e. your hibbie caster can stun the cleric before they can get near...

not sure that stun is the be all and end all of everything though, it's a nasty spell to be sure... but range 1500 instant aoe stun is far more stilton-esque than the caster ones.

I've never had a problem with this. I try to use stun mostly in co-operation with casters. ex: Caster is getting attacked by a tank, stun tank, caster notices (if they are used to this style) and we both nuke the tank til dead... or the caster nukes the tank while I move on to something else. Ofc it doesn't always work that way, but that's the idea. I don't often run into cases where there are loads mezzed and I have to choose. Normaly there is at least one loose running after a caster.

As far as the hib casters getting a stun off before a cleric...well, most of the time there is a bit of confusion and casters don't seem to target clerics first. I normally wait a second til the caster is focused on another Alb and then I move in to stun it, or even better to mez it. Again, this isn't how it always goes, but it is what I try to do. If your group is paying attention then they see what you are up to.

Effects self is a bit silly unless you're in a huge relic raid sized fight. You'll just be missing too much imo.

hehe nol, sorry it lives on :D
 
L

Lessurl

Guest
Originally posted by old.Nol
DIE THREAD!
DIE
diediediediediediediediediediediediediediediediediediediediediediediediediedie
DIIIIIIIIIIIIIIEEEEEEEEE!
die
dIE
dIe
diE
eidie
.....
plz God, I will be good...


Break out the brocolli, that'll kill the thread. Nothin like talkin about brocolli to kill a conversation.
 
O

old.Nol

Guest
....:::.:.:::.::.::...:.::..:::.::.::....::.:.::....

that's teh big broc in morse code...
 

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