Games The Secret World

LordjOX

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We'll see when it's done. My guess, in 2011 or 2012 (since events in TSW are tied to the mayan apocalypse)
 

Lollie

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We'll see when it's done. My guess, in 2011 or 2012 (since events in TSW are tied to the mayan apocalypse)

they'll be pretty pissed if they prophecy comes true, all that work gone to waste
 

LordjOX

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Ah, hehe. FH forums did that automatically though, dunno how you failed :D
 

rynnor

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Shame its such a long way from launch - I'm also still not sure how this is actually going to work out - not seen enough to see how the game will hang together as a whole?
 

LordjOX

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There will be a live demonstration of the game at GDC 2010 iirc

GDC (San Francisco, CA) - March 9-13, 2010 (5 days)
 

Tallen

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Shame its such a long way from launch - I'm also still not sure how this is actually going to work out - not seen enough to see how the game will hang together as a whole?

Early days yet, but I agree, it's always best not to get too excited until we see something playable.
 

Ctuchik

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Shame its such a long way from launch - I'm also still not sure how this is actually going to work out - not seen enough to see how the game will hang together as a whole?

Well, its FunCom that developes it, that alone doesent really fill me with confidence....

tho it will probably END UP a really decent game somewhere along the line after launch, just as AoC did eventually when it was to late, but looking at their past MMO launches.... *shudder*
 

Ctuchik

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hmm, that didnt really look that hot :(

for a teaser they really didnt show enough :/
 

Ctuchik

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i know teasers aren't supposed to show much. but that didn't really show ANYTHING of worth...
 

Tallen

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Everything released since the cinematic trailers last year has gotten progressively less impressive imo.

Also, is my memory really bad or am i missing something.....but when did this game become some kind of yawn-fest Silent Hill/Resident Evil-type online zombie shooter?

I thought it was supposed to be an underground global political and cult war with all the funky gothic magic type shiz, kinda like an unseen world within our current world, not some spooky town zombie blast.
 

Ctuchik

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The key word here is still teaser :p

yes, but usually the reason you show teasers it to let the viewers get some excitement out of it..

i mean, what exactly were they hoping to get us excited about?
 

Ctuchik

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Everything released since the cinematic trailers last year has gotten progressively less impressive imo.

Also, is my memory really bad or am i missing something.....but when did this game become some kind of yawn-fest Silent Hill/Resident Evil-type online zombie shooter?

I thought it was supposed to be an underground global political and cult war with all the funky gothic magic type shiz, kinda like an unseen world within our current world, not some spooky town zombie blast.

spot on mate, spot on.

this looks more and more like the kind of game that i'l read about when its posted about here but otherwise wont pay any attention to..

i was hoping that my FunCom prediction would end up being wrong but the more i read/see about it the more i realize that i'm not gonna be wrong.

this game is going to be hyped to hell and back but come release it will end up exactly like AoC. 6 months after release and they will start to look at merging servers, not opening new ones...
 

rynnor

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spot on mate, spot on.

this looks more and more like the kind of game that i'l read about when its posted about here but otherwise wont pay any attention to...

Yup - the more I see of what they are actually doing the less I like it.

It just seems like 3 factions, 3 starting zones then progress onto the other zones as you skillup.

Its too combat based - it could have tried to do something unique but that just isnt going to happen from the looks of it.
 

Ctuchik

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Its too combat based - it could have tried to do something unique but that just isn't going to happen from the looks of it.

can see where they are coming from with that tho..

most ppl don't want "unique", and wont pay for it :(
 

Tallen

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Yup - the more I see of what they are actually doing the less I like it.

It just seems like 3 factions, 3 starting zones then progress onto the other zones as you skillup.

Its too combat based - it could have tried to do something unique but that just isnt going to happen from the looks of it.

Yep, looks to be that way.

Still holding out to see what the actual game is like, but it's not something i really actively follow anymore.
 

rynnor

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I still love the concept though - I wonder what could be done on a smaller scale?
 

svartalf

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For those who haven't been following TSW, it's a gear-centric MMO with three factions, no leveling up and no classes. Instead, players earn new skills and abilities to use, in a similar manner to Guild Wars. Set in real-world locations – New York City, Seoul and London – as well as pseudo-real-world locations – the fictional town of Kingsmouth, New England, for example – Funcom's focus for this game is to deliver a very story-driven, very open MMO to the masses. Their technique for this, at least in part, is to give each quest a certain amount of significance, by delivering it through an in-game cinematic.

The Secret World Gameplay Impressions - PC Preview at IGN
 

Ctuchik

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sweet, so a complete and utter retard in good gear will win over a good player in sub-par gear...

well THAT sounds fucking appealing..... not...
 

Talyn

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This does sound dire, especially if Guild Wars 2 can actually pull this off!
 

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