Games The Last Remnant (PC)

Sparda

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Got this on the strenght of what you guys are saying, and loving it. Probelm is about 2 hours into playing my Wireless reciever for my xbox pad just decided to stop working. Nothing happens when i plug it in, no power or anything. But it works fine on my laptop.

Anyone got any clues with it? I refuse to play it without the pad :D
 

Afran

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Its not really good to raise your BR so much, some bosses might be too hard. Unless you're grinding for The Fallen/Demigod or other things in Ancient Ruins :)
Though some weapon arts that you get only on high BR are absolutely insane (like Haxarang for Torgal or Heaven's Door for Caedmon).
It's best to do the 6 bases and the rest of the main story bosses up until the final boss at like BR ~50, no real problems then :)

I want the challenge though and I'm a perfectionist so I'm not continuing the story until everything possible is done :p Wasn't going to mention The Fallen to avoid spoilers but yeah, I've not yet killed that though not tried it in a while~
 

aika

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its not really a spoiler , since its a side quest not related to the story :)
 

Afran

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Aika you know where the strongest monsters are not including going to Mt Vackel (or beyond) and not having access to the Ancient Ruins due not
having killed The Fallen yet
? I need to do BR97-100 somehow :)
 

aika

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Aika you know where the strongest monsters are not including going to Mt Vackel , I need to do BR97-100 somehow :)

I think the ruins are the only place at this BR :(
Not sure if areas are scalable but you could try Flamello Tower, I grinded there at BR ~80. The Sixth Path dungeon scales as well I think.

Btw BR cap is not 100 anyway :)

Another challenging fight is the Enlightened Seven in the Catacombs, you can do this only after the story events in Darken Wood though
 

Raven

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Meh, cut down to one game a month in the wife's latest budget so bought Empire total war (no crashes really yet) Will get this on pay day :)

Its not out on Steam until tomorrow anyway.
 

Afran

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I think the ruins are the only place at this BR :(
Not sure if areas are scalable but you could try Flamello Tower, I grinded there at BR ~80. The Sixth Path dungeon scales as well I think.

Btw BR cap is not 100 anyway :)

Sure but weapon arts :p

I've tried the tower, aveclyff dread dragons etc and none of them really work ;< I'll try 6th path :)

Another challenging fight is the Enlightened Seven in the Catacombs, you can do this only after the story events in Darken Wood though

As for that it doesn't appear to be there and I'm at the Mt Vackel part of the storyline

There is the Jhana Royals at Heroic Ramparts / Gate of Hell at Aquaducts that I've also found though, almost killed the Gate 1st try til it enthralled 4 of my parties after the 5th round with him being on critical health ><
 

aika

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nerf edit timer, remember one more area

You could try Yvalocks Nest, it has a lot of rare mobs etc, its opened on the map if you take The Assistant quest from the scientist at Mephina
 

Afran

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nerf edit timer, remember one more area

You could try Yvalocks Nest, it has a lot of rare mobs etc, its opened on the map if you take The Assistant quest from the scientist at Mephina

Have tried that but they're all too weak really, Sixth Path is working on Terrapest's though :)
 

Sparda

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Meh, cut down to one game a month in the wife's latest budget so bought Empire total war (no crashes really yet) Will get this on pay day :)

Its not out on Steam until tomorrow anyway.


Game have it for £20 at the moment. Still needs to be registered with steam, but its a tenner cheeper and saves you a 14GB download :clap:
 

Andrilyn

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Anyone know the aprox BR for the 6 bases thing?
Kept trying it but it seems rather useless at 76.
 

Afran

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About 50 would be average for six bases, think I did it around 80 because I grinded a lot ;o was pretty easy

Btw, talk to the Duke of Ghor after clearing each base, you'll miss out on a quest otherwise
 

Andrilyn

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Btw anyone know how you get to the Ancient Ruins?

Am currently at the what I think is the final fight? The Conqueror and haven't discovered the Ancient Ruins or anything yet.
Does it have something to do with a side quest or something? tried to google it but it seems there's quite some difference between the PC version and the xbox version on that one, alot of info about the xbox one but it seems to be different on the PC version.

Also can you still keep on playing after you defeat the Conqueror like max out your BR etc or is it just game over?
Seeing as I am BR 93 atm don't want to finish it too fast as I heard your chars get alot of nice abilities after BR 100-110.
 

Raven

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The game is all a bit meh at the moment, looks awesome but feels extremely basic when sat next to final fantasy. Only level 20 so far so hopefully things pick up a bit.
 

Afran

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Btw anyone know how you get to the Ancient Ruins?

Am currently at the what I think is the final fight? The Conqueror and haven't discovered the Ancient Ruins or anything yet.
Does it have something to do with a side quest or something? tried to google it but it seems there's quite some difference between the PC version and the xbox version on that one, alot of info about the xbox one but it seems to be different on the PC version.

Also can you still keep on playing after you defeat the Conqueror like max out your BR etc or is it just game over?
Seeing as I am BR 93 atm don't want to finish it too fast as I heard your chars get alot of nice abilities after BR 100-110.

On the PC version you have to defeat The Fallen to access the Ancient Ruins, if you are at the Conqueror (or have ever entered Underwalt infact) and have not defeated it yet, you have missed your chance and would have to load an old save. I'm not sure if you can keep playing after beating the Conqueror as I restarted the game just before that point to do a low BR stat-boost runthrough. If it's anything like SE's previous titles then you'll just go to some credits after the final boss and would just have to load a previous save :p
 

Afran

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The game is all a bit meh at the moment, looks awesome but feels extremely basic when sat next to final fantasy. Only level 20 so far so hopefully things pick up a bit.

I'd have to disagree if you're level 20 then it shouldn't feel basic compared to FF by this point, it does depend on what you've done up to this point though. The Nest of Eagles is probably the first "interesting" fight, and you can do that at the earliest of level 3 or anything up to 100 so depends :p
 

Andrilyn

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On the PC version you have to defeat The Fallen to access the Ancient Ruins, if you are at the Conqueror (or have ever entered Underwalt infact) and have not defeated it yet, you have missed your chance and would have to load an old save. I'm not sure if you can keep playing after beating the Conqueror as I restarted the game just before that point to do a low BR stat-boost runthrough. If it's anything like SE's previous titles then you'll just go to some credits after the final boss and would just have to load a previous save :p

Yeah just went on and beat the Conquerer, 1st try kinda disappointing as the dragon before him (Falak) is about 20 times as hard and the icy dude before that with his cheap 2x field AoE attacks in 1 turn also.
Very cool ending though (wait till after the credits!), guess I'll do a rerun and get some proper team instead of what I had as I was clueless what to get in the beginning so screwed up big style.

About the FF being better thing I don't know, the one thing that this game lacks is that you don't have as much input that the FF games offer like you don't get to choose the attacks individual for each person just a list with pre made attacks and you can't manual upgrade your group with items only your main char, however you can check your teams item status and try and farm the required componants or farm the ones they keep asking for.

The battle system beats the FF ones though by a mile, love the "press this button for combo moves and crit attacks" makes battles alot more fun than just attacking a thing with pre selected attacks and wait till they done their stuff.
It's fun to actually hope for those combo attacks which can make or break some fights, atleast it did for me.

Also the bosses seem to be alot harder than any FF ones, in FF if you carried 100x herbs or potions you could hardly ever die and if you did manage to die you had those items that could insta rez your group ;s but in TLR I actually found some bosses extremely hard but with the right setup and strat it's doable.

But all in all I found it a very good game and if you are into RPG's this is probably one of the best single player RPG's released atm and be sure to pick it up.
 

Afran

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I don't know if you realise but this is the reason I restarted myself.

The way BR's, stats & skillgain's work is this; Each BR you can gain X amount of stat(s), if BR raises faster than said stat(s) then you'll miss out on potential stat increases, thus it is more effecient to concentrate on raising stats over raising battle rank. The best way to do this is to single-target kill higher level enemies, ones of which you start with 0-5% blue morale bar and/or the "Attack" quotes as "Don't be afraid to die."

At the same time, if you raise your BR too high before recruiting some leaders, there's a chance you'll miss out on an ability/spell/school because they will never ask your opinion on what they should learn, they'll just completely miss it.

The choices you make have a big impact too, Torgal's a good example - If you tell him to go Combat Art's both times he asks, he'll learn Hawkarang, arguably the best single-target Weapon Art in the game, however if you ever give him a sword (Leraje Princeps more specifically, from Ivory Peaks) or have him use a spell, there's a chance he'll simply not learn it.

Due to this I'm keeping my BR as low as possible until I recruit all the leader's that I want to, I'm currently about to enter the Aquaducts and I've done 42 quests and my BR is a grand total of 22 :p
 

Andrilyn

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Well you didn't need to restart the game for that if you were at the end already with your first save ;p
At the end of the credits you'll get an option if you want to "continue" a save then you get to choose normal or hard mode.

quote from wiki:

---
New Game+

* Hard mode

What carries over

* Maps
* Components
* Formations
* Some Gold
* Daily/Weekly magazines
* Rush's Arts
---

You will start again at level 1 but keep some nice stuff which makes it all that more easier, trying hard mode now myself but haven't noticed too much difference in the fights yet.
 

Afran

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Well you didn't need to restart the game for that if you were at the end already with your first save ;p
At the end of the credits you'll get an option if you want to "continue" a save then you get to choose normal or hard mode.

quote from wiki:

---
New Game+

* Hard mode

What carries over

* Maps
* Components
* Formations
* Some Gold
* Daily/Weekly magazines
* Rush's Arts
---

You will start again at level 1 but keep some nice stuff which makes it all that more easier, trying hard mode now myself but haven't noticed too much difference in the fights yet.

Nice, did not know about the Hard Mode :eek: Will definatley play through again on that, I still would have restarted had I known though, I wouldn't of wanted to rush through the story and THEN restart, I had only got to Mt Vackel afterall ^^
 

Raven

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Maybe a silly question but, how on earth do you give weapons to group mates? Or any inventory item come to think of it.
 

Andrilyn

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Maybe a silly question but, how on earth do you give weapons to group mates? Or any inventory item come to think of it.

You can't they will have an item list if you check the inventory that's the items they need to get their next upgrade, if you get them those items (drops / splits / mines etc) then they will upgrade their gear automatically.
You will notice they will ask you for some items that means they are close to finishing their upgrade and only need that 1 item, you will also sometimes notice when you recieve loot that one of them takes that item and says something like "aha it's mine!" or something random which means it's an item he needed for the upgrade.

Apart from that they will sometimes ask you for a weapon that just dropped or bought and insta upgrade.
 

Afran

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You can't they will have an item list if you check the inventory that's the items they need to get their next upgrade, if you get them those items (drops / splits / mines etc) then they will upgrade their gear automatically.
You will notice they will ask you for some items that means they are close to finishing their upgrade and only need that 1 item, you will also sometimes notice when you recieve loot that one of them takes that item and says something like "aha it's mine!" or something random which means it's an item he needed for the upgrade.

Apart from that they will sometimes ask you for a weapon that just dropped or bought and insta upgrade.

Just to expand on this - Each leader has a set of weapons that they will ask for if you obtain them, there's no comprehensive list that I know of, but it would be quite the spoiler if you searched for one. As an example though, David will always ask for the Commander's Rapier you find in the Robelia Castle Ruins and this infact will eventually upgrade to his ultimate weapon, the same goes for Torgal and the Larajo Princeps (or something like that :p) you find in a treasure chest at the Ivory Peaks - Though I would not recommend giving him them, as they have a tendancy to bug and not upgrade until the very last stages of the game, you can obtain said blades in another fashion.

Also, you don't have to farm the items they ask for, this speeds up the process and is sometimes worth doing but if you do not farm them then their weapons will automatically upgrade anyway, this happens at certain battle ranks (dependant on the character and current state of weapon)

It's also worth noting that when they do ask you to go and find them a certain item, answering "No" has no effect, however if you say "Yes" the next time you obtain the item they asked for, re-enter a City and the item will be duped - They'll receive it and you'll keep the one that dropped.
 

Raven

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Yeah figured that. Bit dumb that they are asking for stuff I have loads of but I have no way of giving it to them.
 

Raven

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Played a lot more now, up to BR 65, just done the story line battle in the swamp area (can't remember its name) Very good game, though there are a few things that annoy me about it.

A lot of the combat seems very random, I would rather I could pick the arts used rather than a couple of people use an art and everyone else just "attack"

I like to have a dedicated healer in final fantasy and find I can't in this as I have to make a union of them, which may well work later on in the game but its just not possible to have a single man union as they just die too easily.

Not being able to give items to other characters bugs me, I have piles upon piles of stuff which is utterly useless because I have to wait until someone needs something and then farm it again, even the high level materials.

It doesn't tell you how much of each item the characters need, only that they have 0, 1, 2 of them etc.

It still feels watered down compared to other games of its style. where in other games you can plan ahead in a fight, ie you know you will be taking damage so you pre-queue some healing, this doesn't give the option, you can only queue a heal once you have taken damage.

Some of the rare mobs are totally random too, one load you can get insta killed with no way of defending or healing, the next time you load the game you can blow them away. Luck rather than strategy.

I love the animation and the look and feel in general but I can't quite help but think some of the textures could have done with a little more effort, along with the polygon count. Though it is a console port so I guess the lower end graphics can be expected.
It is the best console ports I have played, loads instantly and I have not encountered a single bug yet.

7/10
 

Afran

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A lot of the combat seems very random, I would rather I could pick the arts used rather than a couple of people use an art and everyone else just "attack"

Get a +45% Ini AP-35% AP redux and use the AP reducing formation (can't remember the name, maybe Wave Crest?) and you can spam combat arts and never autohit if you want :p Another way is just train purely with Combat Art's and that lowers your AP cost over time, my Peerless Dragon's Flight V costs 1AP at times

I like to have a dedicated healer in final fantasy and find I can't in this as I have to make a union of them, which may well work later on in the game but its just not possible to have a single man union as they just die too easily.

True, you can't have a union with ONE member as they will die too easily, you can have a couple of dedicated healers though. Personally I use 4 Melee *3 going all out DPS and 3 Healers *2 with pre-queue'd healing/support spells

Not being able to give items to other characters bugs me, I have piles upon piles of stuff which is utterly useless because I have to wait until someone needs something and then farm it again, even the high level materials.

It doesn't tell you how much of each item the characters need, only that they have 0, 1, 2 of them etc.

Partly true but you do not need to farm them again, just kill one mob to trigger them asking for the item when you enter a town. bit annoying but meh :)

As for them needing certain amounts is something I've never been bothered with, even during my powerplay run there's no need to go hunting for items they ask for because their weapons upgrade fast enough on their own
It doesn't tell you how much of each item the characters need, only that they have 0, 1, 2 of them etc.

It still feels watered down compared to other games of its style. where in other games you can plan ahead in a fight, ie you know you will be taking damage so you pre-queue some healing, this doesn't give the option, you can only queue a heal once you have taken damage.

You can pre-queue spells, but only if you have the correct union/union leader setup. I.e. using
Irina as a leader as she's a primary healer and two randoms (in my Irina healing group I have Irina, Pagus and McGrady)
This group can pre-queue healing spells 100% of the time, I have another 3 man that can do it aswell.

Some of the rare mobs are totally random too, one load you can get insta killed with no way of defending or healing, the next time you load the game you can blow them away. Luck rather than strategy.

Maybe true but my strategy is pretty flawless and no rare mob so far can lock me down so I cannot recover :/
 

aika

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btw dont forget to make a mythic dedicated grp, so you can learn Blackout :)
 

Ch3tan

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Yeah its a real shame mixed groups become useless. You cannot utilise the arts of all of them in one move.
 

Afran

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I'm not bothered about that tbh, I really like my setups :)

Group 1
Rush, Blocter, Caedmon, Jager

Group 2
Baulson, Gaou, Glenys, Semry

Group 3
Torgal, David, Ghor, Emmy

Group 4
Irina, Pagus, Lowell

Group 5
Rhagoh, Paris, McGrady

Group 1 has Rush for DPS/Remedies, Blocter for DPS/Herbs, Caedmon for DPS/Remedies, Jager for DPS

Group 2 has Baulson for DPS/Herbs/Heaven's Door, Gaou for DPS and his huge health pool, Glenys for DPS/Remedies & Semry for high dps/HP with a shield

Group 3 has Torgal for Lugh's Revenge, Hawkarang, David can heal with Remedies/herbs as can Emmy and Ghor's pretty similar to Gaou

Group 4 + 5 are pretty much identical, both have Kiss of Life / Second Chance / Revitalize etc.

With these I'm easily pulling 30-40k per 1st 3 unions with full CA and 15-20k when they attack & heal at same time and I'm only at BR 36 :p I've never had both groups 4 and 5 die either as one is always flank-healing and so avoiding all aoe's
 

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