Subs, lay offs and spin

Twinky

Fledgling Freddie
Joined
Apr 18, 2004
Messages
1,078
Why can't i catapult myself into a keep :p
That should be possible if u ask me :)
 

mooSe_

FH is my second home
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Sep 5, 2008
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2,904
Like the orc on the first trailer.
Well catapults would make sense for orcs but no one else. Maybe order could have some kind of gyrocopter drop-pod?
 

Roo Stercogburn

Resident Freddy
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Dec 22, 2003
Messages
4,486
If Mythic could add to the redundancy list the dev that wrote the piece of shit client front end that locks the PC up every time there is a patch change and the firewall tries to prompt you for a changed program that would be appreciated.

That level of clown programming is frustrating as hell.

They've had nearly 10 years to thread this. They should have it working by now.
 

Bugz

Fledgling Freddie
Joined
May 18, 2004
Messages
7,297
The game did not live up to expectations.

However, below expectations is still somewhat adequate for the moment.
 

Fafnir

Resident Freddy
Joined
Dec 22, 2003
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Agreed totally. I'm at 50+ keeptakes now (all actively participating) and i've won ONE piece of loot. Which of course locks me out of a lot of content as you describe.
One of the things that made me quit, did lots of keep takes, heard quite alot from people saying something like.. Hahaha i just walked into keep as you killed lord, and the guy got the first bag.

And getting highest contribution and yet get no reward, then next keep take sitting afk watching tv then getting one of the bags is just crap.
 
J

Jenk

Guest
EA in "releasing over hyped, under developed game" SHOCKER

Expect "Warhammer: Hot Date" expansion this year.
 

Maeloch

Part of the furniture
Joined
Jan 21, 2004
Messages
2,392
Exactly, using the economy as an excuse is a cheap lie, people are spending more on entertainment at home these days, Sky are employed a load more engineers because demand has gone through the roof. WoW subscriptions are still going up. Just because people aren't buying new cars or houses does not mean that the whole economy is going backwards.
Well it's complicated, and who knows if the economy going to the dogs is a plus or a minus. I've been tightening my belt a bit lately (more to do with overspending last year than anything about the credit crunch etc). One of the first things to go was DAoC subs which I was previous happy to pay despite only logging on occasionally. I think a fair amount of now-and-then players feeling the pinch might decide having 8 quid a week or whatever it is dribbling away is no longer money well spent. Although as you say, compared to going to the pub...
 

Zaagazug

Fledgling Freddie
Joined
Aug 12, 2008
Messages
8
Maybe I am alone but I think Warhammer is doing quite ok right now. 300K subs is a true franchise unless they are still loosing players. Looking at X-Fire stats WAR has been very solid since 1/12 though so I doubt much is happening with the subscriber base at the moment.

The key for Mythic will be to deliver good patches with 1.2 and 1.3 - if they do that I believe they have a very good chance of growing the base during the year. There are so many MMOers out there that are tired of WoW after hitting max level for the third time.

For me - I enjoy the game after 1.1 (was very frustrated after beta and release and took a break). If 1.2 adds as much fixes as 1.1 they are in good shape (once again in my opinion).
 

Xandax

Loyal Freddie
Joined
Mar 4, 2004
Messages
911

I love this quote from that interview:

"...if you’ve seen a game consolidate servers, you know it’s in deep, deep trouble — that’s not a healthy sign for an MMO...<snipped>...It will be the same for ‘Warhammer.’ Look at us six months out. Look at us six weeks out. If we’re not adding servers, we’re not doing well.”"
 

Zaagazug

Fledgling Freddie
Joined
Aug 12, 2008
Messages
8
I just think one should separate what 300K subs mean in terms of the MMO industry (really good) and what MJ wanted it to be (clearly worse than what he wanted).

One of the problems is really that there are so many MMOers out there that try out a new game for a few weeks (does not cost much) and then come to the conclusion meh. It puts alot of strain on servers early on and then a large exodus. LotRO, AoC and WAR all shared that problem. LotRO is today a solid franchise, AoC is declining and with WAR the jury is still out there. Still the same initial bump and exodus to various degrees though.

This is clearly my own opinion but I think with 1.1 WAR became what it should have been at launch (solid T1-T3, some bugs still remaining and end-game in need of changes). 1.2 and 1.3 will determine WAR's fate. Either the current end-game gets the face lift it needs or it doesn't. If it does WAR has a future.
 

peo

Fledgling Freddie
Joined
Aug 9, 2008
Messages
84
War is in deep trouble.
We have what? 8 servers in Europe, how many are high population?
The game promised "war is everywhere" to me at least that meant war between armies. Not some kind of skirmish game in instances scenarios.

Saying that subscription numbers always fall after release would be some kind of excuse is silly. If you are successful your subscription numbers will increase. They aren't.
Maybe things have changed in the two weeks since I last logged on (busy playing eve-o) but I doubt it. No action, everyone in scenarios or in closed warbands.
Then the end game, where the only larger pvp takes place, there they remove the ability for people to take part??? (any news on when the "fix" will be removed to be what they intended from the start...)

Meh, the game is mostly dead and I'm primarily waiting my sub to run out.
 

Bugz

Fledgling Freddie
Joined
May 18, 2004
Messages
7,297
I love this quote from that interview:

"...if you’ve seen a game consolidate servers, you know it’s in deep, deep trouble — that’s not a healthy sign for an MMO...<snipped>...It will be the same for ‘Warhammer.’ Look at us six months out. Look at us six weeks out. If we’re not adding servers, we’re not doing well.”"

Haha.

That's quality.
 

Raven

Happy Shopper Ray Mears
FH Subscriber
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Dec 27, 2003
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44,644
Quoted from that report “Let’s just say north of half a million would mean we’re successful. Now how a far north? I wouldn’t mind being a little bit cold.”

Oh dear...

Anyway he doesn't even know that its in trouble, he refuses to listen to anyone because everything is GREAT!
 

pikeh

Resident Freddy
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Aug 28, 2004
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5,032
And yet I'm sure if he admitted they were doing badly, everyone would jump in, shouting "oh god doom, the game is going to die" etc.
 

Kami

Can't get enough of FH
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Dec 22, 2003
Messages
2,254
I hate to buck the thread trend, but I'm quite happy with the way Warhammer is going and fairly confident that I'll renew my subs in May when they come up again. I'm also not hugely worried by staff lay-offs. Give me a list and I could half the staff in my department without any loss in quality or workload - infact I'd bet it'd increase! Chances are there's a ton of deadwood at Mythic and lets face it, this recession is a great excuse to get rid of it.

Subs wise I think they're fairly healthy, people obsess over the numbers, but as long as theres a profit the game will keep developing, the driver will be developing it in the right way to gain future subs and new players. Mythic are painfully aware how quickly gamers can leave, DAOC was doing pretty well, for a game that was always in WoW's shadow. They cocked up - they admitted it too and lost a ton of people to other games.

I doubt very much that management will want to repeat that - they'll give WAR players what they want, but as with everything in I.T. that might take time, in which case it's a case of sticking about, or finding something else to play.

The sudden drop in subs numbers after release is the same for every game - Only WoW bucked this trend. The more important numbers will be the subs for Q2/3 of 2009, then we'll see how badly the dip is or if it's leveled out.

Too much doom and gloom around at the moment. Cheer up you miserable lot! :)
 

Raven

Happy Shopper Ray Mears
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And yet I'm sure if he admitted they were doing badly, everyone would jump in, shouting "oh god doom, the game is going to die" etc.

There would be hope that things would be fixed if they would even acknowledge that they exist. I made the mistake of re-subbing to see if anything had improved, that will be the last time I do that.
 

TheBinarySurfer

Can't get enough of FH
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2,041
I love this quote from that interview:

"...if you’ve seen a game consolidate servers, you know it’s in deep, deep trouble — that’s not a healthy sign for an MMO...<snipped>...It will be the same for ‘Warhammer.’ Look at us six months out. Look at us six weeks out. If we’re not adding servers, we’re not doing well.”"
Whoospie Mr Jacobs.

You're not doing well. Some honest here about the direction you intend to take with the game, and how you intend to address the fact your "rvr" endgame is actually a pve grind with a bit of rvr tacked on the side might keep you some subs.

Personally it's still hanging in the balance for me, especially given my rapidly deteriorating work-life balance currently (the joys of working on corporate recovery stuff lately - lots of work out there!).
 

Aiteal

Can't get enough of FH
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Kinda off topic I know (topic being that Jacobs is an arse who's outta his depth ;) )

But this vid is fecking amazing
It might be "old", but I am too, and forget things alot :)
But that's really one hell of a dominant position to asail

YouTube - The Craft of War: BLIND
 

gervaise

Fledgling Freddie
Joined
Jan 4, 2004
Messages
388
The report of layoffs did not come as a surprise.
WAR sold 1.2M boxes to retailers, 750k to players in month 1 and another 50k in month 2 (the 'registered users' numbers).

At the end of Dec08 WAR had 300k+ subscribers - that is before those with a 3 month subscription came up for renewal and before the infamous 29th January statement.

MJ has subsequently said the game has a 70% (72% to be precise) retention rate. Some debate on what this means but the only sensible interpretation is that os those who subscribed after there 'free' month was up 70% were still subscribers at (presumably) the end of the year. A bit early to talk about retention rates imo but the flipside is that 30% decided not to extend their subscription probably beyond a 2nd month. Ouch.

Extending the 30% loss into January would suggest that the game could have had 210k at the end of January. But fear not for PB said that subs were rising - which MJ confirmed; but no one has said that that is growth on top of 300k. Silence has been golden.

Anyway I said the layoffs were not unexpected:

With 300k subscribers -
Assume that everyone pays $15 a month - so ignore any 3/6/9/12 month discounts
Assume that all the money goes directly to EA Mythic (so ignore GoA, exchange rates, the lot)
And you get a revenue stream of $4.5M per 30-days.

Now MJ said in January prior to the announcement that Mythic had nearly 400 folks working on the game at one time or another fixing it up.
There are lots of mean/average/min/max/median salary tables available in the US and the average for a dev in Fairfax is just under $77k.
On top of this there is tax/medical/dental/ matching 401k (i.e. pension) - adds over 50% so the average is over $110k.
Now admin staff and janitors earn less, MJ and co earn a lot more. For simplicity assume $130k a year or $10k per 30-day period. As a strawman it will do.

Ignore all on-going costs, servers, marketing, heating, lights, power, new computers, software licences etc. etc.
Ignore all GoA costs
Ignore any royalties to GW.
Ignore any internal interest rates on the development cost.
Basically ignore all costs except those of the US staff!

What you get is revenue of $450k per 30 days
and an expenditure per 30-days $400k.

Clearly costs are going to be more, much more - so no surprise that there had to be staff reductions. And if subscription numbers have dropped further then there could be more to come (we don't know how many have gone of course).

If anyone has any idea as to what GoAs costs are then the strawman could be improved but it is an indicator.

MJs figure of 500k may indeed represent 'comfortable profitability'.

Quick add: the only other source of money would be box sales - but with 1.2M sold to retailers and only 800k+ to people this may be a while coming. And box sales may go towards reducing the south of $100M development costs of course.
 

Tallen

Fledgling Freddie
Joined
Mar 2, 2004
Messages
3,358
Kinda off topic I know (topic being that Jacobs is an arse who's outta his depth ;) )

But this vid is fecking amazing
It might be "old", but I am too, and forget things alot :)
But that's really one hell of a dominant position to asail

YouTube - The Craft of War: BLIND

Not quite sure why you posted that but thank you, I had never seen it before and it's great :)
 

Aiteal

Can't get enough of FH
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Not quite sure why you posted that but thank you, I had never seen it before and it's great :)

hehe yeah
I did intend to ramble on about the vid being indicitive of how WoW has really ingrained itself as part of pop culture, and how difficult it is for any new MMO to compete with that.

But I watched it and figured it would be more fun to strip down to my pants and chase imaginary monsters around the house weilding a pair of plastic pirate swords I had from halloween a few years back.

So I did that instead
And it was fun tbh
 

Tallen

Fledgling Freddie
Joined
Mar 2, 2004
Messages
3,358
hehe yeah
I did intend to ramble on about the vid being indicitive of how WoW has really ingrained itself as part of pop culture, and how difficult it is for any new MMO to compete with that.

But I watched it and figured it would be more fun to strip down to my pants and chase imaginary monsters around the house weilding a pair of plastic pirate swords I had from halloween a few years back.

So I did that instead
And it was fun tbh

rofl
 

Shike

Can't get enough of FH
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Dec 24, 2003
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3,936
no real surprise.. since its EA behind it all in the end.. everything EA touches has a tendency to turn into a big pile of poo sadly :(
 

Ctuchik

FH is my second home
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Dec 23, 2003
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Anyway he doesn't even know that its in trouble, he refuses to listen to anyone because everything is GREAT!

he knows, he just can't say it out loud. doing so would not help the game in any way at all. and the shareholders + EA would probably sue his arse off.
 

Everz

FH is my second home
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Nov 7, 2004
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13,685
The best thing about WAR was that it sort of reinforced how good DAoC was. Bet Mythic are really kicking themselves in the nuts now considering if they had actually bothered with DAoC (be honest they havent given a monkeys in years) they could still be onto a real winner..

Shame, all they had to do with WAR was copy DAoC's winning formula and up the PvE a little bit.. EPIC FAIL.

:wub:
 

Poag

m00?
Joined
Mar 11, 2004
Messages
2,411
The best thing about WAR was that it sort of reinforced how good DAoC was. Bet Mythic are really kicking themselves in the nuts now considering if they had actually bothered with DAoC (be honest they havent given a monkeys in years) they could still be onto a real winner..

Shame, all they had to do with WAR was copy DAoC's winning formula and up the PvE a little bit.. EPIC FAIL.

:wub:

Bring on DAoC2 ? :>

I'd like too see Camelot rendered in glorius medium of modern graphics...mmm
 

Mr_Grumpy

Fledgling Freddie
Joined
Nov 7, 2008
Messages
105
Servers aside and how many each has and putting aside the actual style of gameplay, LoTRO right now makes WAR feel like a ghost town.

Logging from one to the other is amazing how many folk you see. LoTRO right now reminds me of old EQ, with folk in each major two area.

WAR on other hand is a little deserted and even Azgal isnt that busy.

Not saying either mmo is the same style wise and i know ones been out for awhile and while folk who like pvp dont usually like LoTRo, it does show that the numbers are not what they should be sadly :(


Why they didnt just do DAoC 2 i dunno :(
 

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