Subnautica 2 - Early Access

BloodOmen

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They actually decided to release the damn thing?

they've been caught in a very bitter legal case

TLDR version

Krafton (south korean company) bought Subnautica company and one of the conditions was that the founders of that company would get a $250,000,000 bonus if Subnautica 2 delivered on things

Krafton then tried to wiggle out of the deal by firing the co-founders of the company and original game

Original owners took Krafton to court over it

Court sided with Co-founders and forced Krafton to not only re-hire the co-founders but put them back in charge of the entire thing and also forced them to pay the bonuses that was promised

Krafted CEO is proper thick too, silly cunt actually asked chatGPT how to get out of a legal contract and the chat between them was shown in court lol
 

Overdriven

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Is the Krafted CEO also moonlighting as somebody I work with? Jesus christ that's insane.
 

caLLous

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I loved the first Subnautica, Below Zero was alright but from the 20 or so minutes I've spent in Subnautica 2, it's going to be great. I don't want to play too much until it's a bit more fleshed out.

They've already sold more than 2m copies, I can't remember what the target was they had to hit for Krafton to have to pay the bonus but I think they're approaching it.

Edit:
Krafton's deal includes an earnout clause that changes who gets what depending on how many copies sell. Here is how it breaks down.

0 to 2.3 million copies​

Krafton keeps ~$21 per copy. Unknown Worlds gets standard royalties. Nothing unusual.

2.3 million to 5 million copies​

This is where it flips. For every dollar Krafton makes, they owe Unknown Worlds $3.12. Krafton is now losing money on each copy sold. By 3 million copies they have paid back everything they earned in the first phase. By 5 million copies they are $145 million in the red.

5 million to 11.9 million copies​

The bonus pool caps out so the losses stop growing, but Krafton spends this entire range just trying to dig back to zero.

Past 11.9 million copies​

Krafton finally breaks even. For reference the original Subnautica took 8 years to reach 13.2 million copies. Below Zero peaked at 5.3 million. Total. Ever.
 
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BloodOmen

I am a FH squatter
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Jan 27, 2004
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I loved the first Subnautica, Below Zero was alright but from the 20 or so minutes I've spent in Subnautica 2, it's going to be great. I don't want to play too much until it's a bit more fleshed out.

They've already sold more than 2m copies, I can't remember what the target was they had to hit for Krafton to have to pay the bonus but I think they're approaching it.

Edit:

Aye, I've been playing the 2nd one with my son, its very enjoyable despite being nowhere near its final state yet.
 

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