They actually decided to release the damn thing?
Is the Krafted CEO also moonlighting as somebody I work with? Jesus christ that's insane.
Krafton's deal includes an earnout clause that changes who gets what depending on how many copies sell. Here is how it breaks down.
0 to 2.3 million copies
Krafton keeps ~$21 per copy. Unknown Worlds gets standard royalties. Nothing unusual.
2.3 million to 5 million copies
This is where it flips. For every dollar Krafton makes, they owe Unknown Worlds $3.12. Krafton is now losing money on each copy sold. By 3 million copies they have paid back everything they earned in the first phase. By 5 million copies they are $145 million in the red.
5 million to 11.9 million copies
The bonus pool caps out so the losses stop growing, but Krafton spends this entire range just trying to dig back to zero.
Past 11.9 million copies
Krafton finally breaks even. For reference the original Subnautica took 8 years to reach 13.2 million copies. Below Zero peaked at 5.3 million. Total. Ever.
I loved the first Subnautica, Below Zero was alright but from the 20 or so minutes I've spent in Subnautica 2, it's going to be great. I don't want to play too much until it's a bit more fleshed out.
They've already sold more than 2m copies, I can't remember what the target was they had to hit for Krafton to have to pay the bonus but I think they're approaching it.
Edit: