Kalba
Can't get enough of FH
- Joined
- Jan 23, 2004
- Messages
- 1,395
After release of NF the Fg scene has gone down a lot, randomgroups no longer do it, rather camping towers, keeps or bridges. Getting a fight without "adds" is no longer possible due to the enormous number of archers.
NF made the game more versatile when it really came to warfare, taking keeps is more versatile than pre NF, where you couldnt personalise your keep at all. ONly make it's level different.
RA changes can also be discussed of, I find that some ideas are exellent, such as the purge timer, and purge1 having a 5 sec delay. BUt then again some RA's like the mana regen ones are far too expensive, a character used to use 19points for mana regen, now if you want anything close that you need at least 20+.
But, to come to my point. Do you think that this really was good for the enjoyment factor of the RvR part of the game?
These days the fights are seldom enjoyable, due to the fact that you cant meet any incoming groups or have that kind of "fg vs. fg" scene as a "dedicated player" but what I want to know that do the so called casual players think alike, that actually fighting enemy groups was more itneresting than tryin to get a kill while the enemies flee inside a tower/keep?
NF made the game more versatile when it really came to warfare, taking keeps is more versatile than pre NF, where you couldnt personalise your keep at all. ONly make it's level different.
RA changes can also be discussed of, I find that some ideas are exellent, such as the purge timer, and purge1 having a 5 sec delay. BUt then again some RA's like the mana regen ones are far too expensive, a character used to use 19points for mana regen, now if you want anything close that you need at least 20+.
But, to come to my point. Do you think that this really was good for the enjoyment factor of the RvR part of the game?
These days the fights are seldom enjoyable, due to the fact that you cant meet any incoming groups or have that kind of "fg vs. fg" scene as a "dedicated player" but what I want to know that do the so called casual players think alike, that actually fighting enemy groups was more itneresting than tryin to get a kill while the enemies flee inside a tower/keep?