sorcerers

Raven

Fuck the Tories!
Joined
Dec 27, 2003
Messages
44,857
Zahr said:
Thougt that was WL, but now peps uderstand that WL r not OP and NEVER WAS.....

:puke:
no they got fixed, which means randoms cant oytskill everyone on them w/o a template etc...guess thats why you quit yours?
 

Gahn

Resident Freddy
Joined
Jan 16, 2004
Messages
5,056
Zahr said:
Thougt that was WL, but now peps uderstand that WL r not OP and NEVER WAS.....

:puke:

Still randomly spitting shit all around? Hoped mods already got rid of ya, oh well ....
 

Phule_Gubben

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,185
Another totally silly casterclass is Bainshees, faced so many bainshees the last few days and realized they really need to fix that class some more. They are like in a huge candystore with the worlds biggest wallet. Just a plain and silly class when it comes to trying defend towers and keeps and other areas where walls or other objects should stop their shit hitting.
 

Gahn

Resident Freddy
Joined
Jan 16, 2004
Messages
5,056
Phule_Gubben said:
Another totally silly casterclass is Bainshees, faced so many bainshees the last few days and realized they really need to fix that class some more. They are like in a huge candystore with the worlds biggest wallet. Just a plain and silly class when it comes to trying defend towers and keeps and other areas where walls or other objects should stop their shit hitting.

Having said that (annoying cae through walls, but bare with me ice wizzies pbae and sm pbae more than not pass too -.-), it's more of a coding problem of solid structures from Mythic than other things.
 

necromania

Can't get enough of FH
Joined
Sep 2, 2004
Messages
2,643
Gahn said:
Still randomly spitting shit all around? Hoped mods already got rid of ya, oh well ....


Zahr is allways spitting out shit tbh. never seen him Say 1 Wise word :>

/repped:worthy:
 

Shike

Can't get enough of FH
Joined
Dec 24, 2003
Messages
3,936
Zahr said:
Thougt that was WL, but now peps uderstand that WL r not OP and NEVER WAS.....

:puke:

yes I totally agree, WLs was never OPd and it was actually a balanced class that was good for the game. :wanker:
 

ebenezer

Fledgling Freddie
Joined
Mar 5, 2004
Messages
2,223
Phule_Gubben said:
Another totally silly casterclass is Bainshees, faced so many bainshees the last few days and realized they really need to fix that class some more. They are like in a huge candystore with the worlds biggest wallet. Just a plain and silly class when it comes to trying defend towers and keeps and other areas where walls or other objects should stop their shit hitting.

Sure there is a lot of bainshees out there. But thats only cause of the insta rvr. And ofc people then start whining about them hehe. Almost never see any ani/bain whine except then. And as gah mentioned we see the ice wizzys and fire wizzys and ur counterparts in irvr as well, so no different. no i think if you start talk about nerfing you gotta see a class all around...not just to certain situasions. And bain isnt worse then any caster class out there when it comes to that. It just isnt. I know i played it to rr6 and more. i much rather play my eld or so in all roud rvr. Bain is extremly boring and can only interupt with the cone and nuke nuke. very limited. Lacking that stun also makes the whole difference. But yeh...i dont really care if they are nerfed into oblivion since its too boring and limited to play imo. But i react when i hear that people say its one of the worst op casters etc...cause allround its just not the case...
over and out..
 

Belomar

Part of the furniture
Joined
Dec 30, 2003
Messages
5,106
ebenezer said:
I know i played it to rr6 and more. i much rather play my eld or so in all roud rvr. Bain is extremly boring and can only interupt with the cone and nuke nuke. very limited. Lacking that stun also makes the whole difference.
You do know that Bainshees have a 2.0 sec delve 2300 range uninterruptible taunt, allowing them to keep several enemy players interrupted even if they are interrupted themselves? If you're RR6+ and unaware of this, I am not sure your opinion counts for much since you plainly don't know the full capabilities of the class.

As for Bainshees lacking stun, welcome to the rest of the cloth caster world outside Hibernia.
 

Cutypie

Fledgling Freddie
Joined
Sep 14, 2004
Messages
58
Belomar said:
You do know that Bainshees have a 2.0 sec delve 2300 range uninterruptible taunt, allowing them to keep several enemy players interrupted even if they are interrupted themselves? If you're RR6+ and unaware of this, I am not sure your opinion counts for much since you plainly don't know the full capabilities of the class.


you dont seem to know the class either m8 cos that spel is not uniterupteble
 

ebenezer

Fledgling Freddie
Joined
Mar 5, 2004
Messages
2,223
Belomar said:
You do know that Bainshees have a 2.0 sec delve 2300 range uninterruptible taunt, allowing them to keep several enemy players interrupted even if they are interrupted themselves? If you're RR6+ and unaware of this, I am not sure your opinion counts for much since you plainly don't know the full capabilities of the class.

As for Bainshees lacking stun, welcome to the rest of the cloth caster world outside Hibernia.

Thats what i meant with the cone, was a misstype from my side...and yes...i was quite sucsessfull on my bain thank you:) I used the taunt a lot but if i could change that for a mez /good root( yes bains have a low root that sucks) or stun id do that. i find that more effective then setting myself totally out of play by standing there taunting a bit at one player while rest nuke me to pieces:p Its just a fact m8....they are a good class which can interupt and do decent damage, then they dont have mych else to offer whatever you say.
 

Bahumat

FH is my second home
Joined
Jun 22, 2004
Messages
16,788
Im gonna get government funding to create a job in which people are hired to assasinate people who make posts such as these.
 

illu

Part of the furniture
Joined
Mar 18, 2004
Messages
1,867
I think the game is not about balance in the 1on1 sense, but more in the 8v8 sense, therefore Sorcs are "balanced" as they don't affect those sorts of fights too much "apparently" (so I've been told).

BUT, in 1on1 land, they and a lot of other casters should be toned down a little. I say this simply because I don't have an "I-WIN" button, much like a lot of casters do, and I want one :>.
I don't envy anyone attacking casters because they have so many anti-melee things, and they have lots of "open up distance" effects that basically means the caster wins, because at range, they excel.

I think the overpowering effect is simply the ML9 pet (as someone said earlier). I can handle MoC, as the counter is vanish. I can handle SoI, again you can use poisons to injure the sorc, or vanish, but the ML9 pet is simply too much. AE Mezz can temporarily stop the pet, but if you vanish and then the Mezz wears off, yep - the pet homes in for you (another load of bullcrap), pops you out of stealth and hits you for 400-800+ while you are disarmed......
Maybe extend the timers on some of the effects.

All I know is there just doesn't seem to be much skill in playing a nuking caster. Maybe it should be like Ramming a door, you need to click at the right time to get most power from a spell or something. Until then, if you attack a Sorc, if you miss PA (pretty fatal and happens lots), expect SoI, then if they haven't won, ML9, and if they still haven't won, MoC3. 3 different I-win's.

Oh and I love the Bainshee spell that knocks you out of stealth with a meatball when you are miles away. Another great one.

But this debate will go on forever and ever. Casters v assassins. Casters v Melee. We are the nemesis of eachother.

Oli - Illu
 

Jobbegea

Loyal Freddie
Joined
Aug 4, 2005
Messages
457
Cutypie said:
you dont seem to know the class either m8 cos that spel is not uniterupteble

bainshee taunt is uninteruptable.
spamming lvl2 taunt 2300range :)
 

naic

Loyal Freddie
Joined
Sep 3, 2005
Messages
190
Cutypie said:
you dont seem to know the class either m8 cos that spel is not uniterupteble
Hehe better to just shut up when you don't know what you're talking about eh? :D
 

Gibbo

Fledgling Freddie
Joined
Jan 7, 2004
Messages
790
illu said:
Until then, if you attack a Sorc, if you miss PA (pretty fatal and happens lots), expect SoI, then if they haven't won, ML9, and if they still haven't won, MoC3. 3 different I-win's.

I love the assumption (and it is one that everyone makes) that every Sorcerer has ML9, SOI and MoC3 when there are other casters in the game that don't require these toys to be just as powerful.

As has been pointed out throughout this thread (and others) there are many ways to defeat to a solo Sorcerer.
 

naic

Loyal Freddie
Joined
Sep 3, 2005
Messages
190
Gibbo said:
As has been pointed out throughout this thread (and others) there are many ways to defeat to a solo Sorcerer.
And in exactly how many of those ways is there a solo tank/stealther included?
 

illu

Part of the furniture
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Mar 18, 2004
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Gibbo said:
I love the assumption (and it is one that everyone makes) that every Sorcerer has ML9, SOI and MoC3 when there are other casters in the game that don't require these toys to be just as powerful.

As has been pointed out throughout this thread (and others) there are many ways to defeat to a solo Sorcerer.

I disagree :> From an assassins pov, to kill a Sorceror, you have to have EVERYTHING up AND be lucky. For a Sorceror to kill you, they basically have to avoid PA, and then they have 3 I-win buttons. Ok they have to be over RR5 and ML9, but once they get there - they are pretty evil killing machines.

And yes, other casters are just as powerful. I just think it's a shame that the game seems to be revolving around casters being overpowered instead of an even melee/caster ratio. In most FG fights, it just looks like casters have all the fun, and Tanks are just fodder or BG bots.

I think a 33% reduction in all damage and LT spells, and a 33% boost to melee damage would be good :>

Oli - Illu
 

Vodkafairy

Fledgling Freddie
Joined
Dec 23, 2003
Messages
7,798
illu said:
I disagree :> From an assassins pov, to kill a Sorceror, you have to have EVERYTHING up AND be lucky. For a Sorceror to kill you, they basically have to avoid PA, and then they have 3 I-win buttons. Ok they have to be over RR5 and ML9, but once they get there - they are pretty evil killing machines.

And yes, other casters are just as powerful. I just think it's a shame that the game seems to be revolving around casters being overpowered instead of an even melee/caster ratio. In most FG fights, it just looks like casters have all the fun, and Tanks are just fodder or BG bots.

I think a 33% reduction in all damage and LT spells, and a 33% boost to melee damage would be good :>

Oli - Illu

not really, in 8v8 there are banelords to keep the mages in check. yes, the main source of dps in a group are the mages, but tanks are very very important.

in small scale rvr mages are completely out of control though, i guess it would be good to nerf overal caster damage (or cast speed) and nerf resistbuffs some along with it to compensate for 8v8 fights. boosting melee damage would be retarded, its not the damage that's a problem at all, its the ability to interrupt that lacks for many classes.
 

Nuxtobatns

Can't get enough of FH
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May 30, 2004
Messages
1,677
brad said:
Find me and still die then.:)

Remember a good memory at DC when you kilsimba and obelix the ranger poped me, and all died. If you want to do the same again, then by all means.:)

Just reinstates the fact that yes, all you do is run around in a zerg killing soloers, but im up for it. It's apart of the game though, if you wanna zerg around like you normally do then you do it, if people want to roam around playing a sorc as it's conparitively easier than most chars to play, then they do it.

Dont worry Brad... i will get sb as BM or thane...just swap BGs a couple of times and we can kill their whole guild :p .Something like that has already been done with 3-4 of them :p

As for the whine part...generally LT with MoC should be considered OP and removed from all classes. (especially when stuning the caster isnt possible)
Same goes for SoI+ML9 pet and kiting...
And in order for 2h sb to insta kill a caster ... 2 things could be wrong... uber lucky sb with a crit and a bit of specialized for that matter speccing... or a lol caster.
 

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