censi
Can't get enough of FH
- Joined
- Jan 18, 2004
- Messages
- 4,631
Was just wondering if the trend was gonna swing back to melee weapons across the board and away from leggies...
Things like GS main, CW offhand for pierce
Malice main, CW offland for blade seems sensible.
You get to debuff your own damage type and an increase to melee resists.
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I got thinking. ATM I spec and tool for fighting assasins and nothing else really. but.. imagine.
Pd5 ranger.
26%+28%pd5+5%CW+3GSV+10CL dump = 72% melee resist
factor in class and armour bonus (i think its
slash resist 82%
thrust resist 72%
crush resist 67%
U throw in like WH running or battler charge and basically like peeps with slash or other physical weaps gonna be hitting you for damage that wouldnt even dent a gimp like shrewsbury.
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I think this would fook me over versus leggy users and general play but with resists like that you are in for some fun fights versus mincers, battler malice mercs and zerks, skalds, heavy tanks... basically anything with physical resists gotta be in trouble even V a ranger.
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but before power hungry censi goes mad....
I suddenly remember that this is accross the board so like people generally are going to have better melee resists across all melee classes. So does this mean ultimately the best thing to do is stick with the flaming bettsy's????
this increase in melee resistence and availablity of a resist buff dump is gonna definetly make stealthers (especially archers with PD) potentially very very strong in certain circumstances.
who knows just thinking out load. are other stealthers tempted to trade in their elemental weaps for a CW combo?
Things like GS main, CW offhand for pierce
Malice main, CW offland for blade seems sensible.
You get to debuff your own damage type and an increase to melee resists.
-------------------
I got thinking. ATM I spec and tool for fighting assasins and nothing else really. but.. imagine.
Pd5 ranger.
26%+28%pd5+5%CW+3GSV+10CL dump = 72% melee resist
factor in class and armour bonus (i think its
slash resist 82%
thrust resist 72%
crush resist 67%
U throw in like WH running or battler charge and basically like peeps with slash or other physical weaps gonna be hitting you for damage that wouldnt even dent a gimp like shrewsbury.
-------------------
I think this would fook me over versus leggy users and general play but with resists like that you are in for some fun fights versus mincers, battler malice mercs and zerks, skalds, heavy tanks... basically anything with physical resists gotta be in trouble even V a ranger.
------------------
but before power hungry censi goes mad....
I suddenly remember that this is accross the board so like people generally are going to have better melee resists across all melee classes. So does this mean ultimately the best thing to do is stick with the flaming bettsy's????
this increase in melee resistence and availablity of a resist buff dump is gonna definetly make stealthers (especially archers with PD) potentially very very strong in certain circumstances.
who knows just thinking out load. are other stealthers tempted to trade in their elemental weaps for a CW combo?
