Seriously, mid > alb > hib

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old.linnet

Guest
Originally posted by Roo Stercogburn
Coincedently, the lack of tanks that are willing to protect casters instead of flailing around after rp was one of the main reasons I stopped RvRing as Roo for quite a long time. It was very depressing. Junior becoming a blockmeister changes that a bit but I've got to get out of my habit of sending him to harass casters and healers and keep him beside me instead.

I hear you ;/ And am appropriately jealous, although the stun chicken is just about cool enough to make up for it.

When I'm in friendly groups, I can usually get a paladin to guard me, but even with the latest patch, it isn't very effective. And probably it would be better if they ran off and slammed everything that moved instead ... I really hope they beef up defensive tanks sometime soon. Or at least let them intercept as well as spiritmaster pets ;)
 
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tildson

Guest
Im glad you are the kind of person you just proved to be Jiggs :) Im sorry, but its easy to be mistaken with some people - my mistake.

I agree that i neither can see why mids find it so hard, its really beyond me. And i guess we both making generalisations abit fast regarding NP and random Albs ;) Keep the attitude as it is today on Prydwen and you are most welcome.
 
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Jonaldo

Guest
Originally posted by zapzap
havent met teh mentalist RA yet have u :p
I have, pretty pointless to use when the damage the the commander pet does to the BD is much less than what they lifetap me for. And the fact they are being attacked in melee doesn't matter because the lifetap is insta so doesn't stop them from chasing me around and getting into a staff fight.
 
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Glyph_mid

Guest
Originally posted by old.cHodAX
Very true, half of the ice wizards that dinged 50 in the last 6 months are now inactive because they can't get regular groups and they die fast in pickup groups because lousy tanks don't protect the casters.

When we did a skald, savage, 2x pb, 2x healer, 6s pbt + shaman, the tanks werent protecting the PBs and they arent supposed to as Zapsi says.
The protection they got, is from the seers/mystics, thats why you need atleast 2 PBs in 1 group, or its a waste.
Thats how MM does as well, we basicly used their build....and even stole their SMs *whistle*
 
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opoc

Guest
To make all level for full group you got to have: stupid fg of mids/decent fg of albs/uber fg of hibs :p
 
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eynar

Guest
Originally posted by opoc
To make all level for full group you got to have: stupid fg of mids/decent fg of albs/uber fg of hibs :p

To make a statement like this you got to have a head full of shit instead of brains as well
 
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Shike

Guest
Originally posted by klavrynd
the shamen are some 80ies band afaik

actually 90's :)

Ebeneezer good!!!!!

I can move, move, move any mountain..
 
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Damon_D

Guest
Jiggs plz dont tell me how to play my shaman..I dont tell you how to pick ya nose :m00: First off, as said only the pbaoe disease has a snare effect , its only 15% , and you dont get a msg if it sticks or not , second also mentioned.. SOS >>> any snare / root thingy any shaman can trow at it..Disease is a nice tool no doubt about it..but against BoF and SOS its its not the tool of choise , except to try to keep the healers and mezzers surpressed...but with 4 tanks with assisist clubbing my arse..I'm not realy casting alot of spell's you know...
 
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Jiggs

Guest
ok, maybe i'm wrong but every shamen i asked says you are mistaken...

i'm going to quote a cabalist from excalibur since i think he managed to put what i was *trying* to say originally about disease in a much more coherent way:

Originally posted by Belomar
Disease, regardless of form, has a minor strength penality, halves all heals cast on the victim, and has an unbreakable 15% snare effect. Critting on a disease doubles the snare to 30%, with no other effect (AFAIK). As an aside, it is probably the best kind of CC in the game you can get for high-RR melee groups since (a) it allows your support classes to successfully kite the enemy, (b) determination does not affect it's duration, and (c) it has no immunity when purged. :)

i hope that makes it clear what i was tring to get across to you, please remeber that SoS is only 30seconds, disease lasts up to 3+minutes and as the cabaslits says even if its purged/cured you can simply re-disease...

the rest of the problems you describe aren't really for me to debate, having played a sorcerer, cleric, wizard and runemaster in RvR i know what it feels like to have 3-4 tanks bearing down on you and no: its not much fun being the no1 target :p

but thats where you are relying on teamwork to compete, its not 'you versus 4 tanks' is it? :)
 
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Puppetmistress

Guest
Originally posted by old.linnet
I really hope they beef up defensive tanks sometime soon. Or at least let them intercept as well as spiritmaster pets ;)

Aye, hear hear.

Nukers outdamaged by a Hib pet class, defensive tanks outdefensed by a Mid pet class.

Really would be cool if guard didn't have a penalty versus dualwielders. That alone would make me extremely happy as druid and caster ;)
 
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Puppetmistress

Guest
Originally posted by Damon Doombring
Jiggs plz dont tell me how to play my shaman..I dont tell you how to pick ya nose :m00: First off, as said only the pbaoe disease has a snare effect , its only 15% , and you dont get a msg if it sticks or not , second also mentioned.. SOS >>> any snare / root thingy any shaman can trow at it..Disease is a nice tool no doubt about it..but against BoF and SOS its its not the tool of choise , except to try to keep the healers and mezzers surpressed...but with 4 tanks with assisist clubbing my arse..I'm not realy casting alot of spell's you know...

Aoe-disease snares too. If it crits (if you have Wild Arcana) you get a message (your disease is now extra effective!) and the snare is up to 30% then.

AoE-disease is the reason why Mid-tanks can catch up with a fleeing support-class from the enemy realm.

Not because your end-regen is superior, I always hit sprint when I flee and if I am diseased I get catched up.

I am not telling you how to play your shaman-class, but disease has no immunity timer and your PBaoE-insta disease has a short recast timer so I think it's an extremely powerful tool ;)
 
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Damon_D

Guest
Not only the aoe-disease has a snare the singel target has too , I actualy had to go check..because the snare effect is so miniscule, that its barely noticable atleast to me ( makes mental note to chek if the snare effect is not actualy broken on those spell's as it sure seams so ).... 30% with a critical..hmmm not EVER seen anything comming even close to that, but I sure wish it was that effective.... But as it also breaks mezz its not something we just trow about carelessly. But it still does not matter.. because Jigg's was talking about using it against peopel with SOS.. and guesse what..snare does not work any better than root , stun or mezz against that, so against BoF+ SOS assists groups the only thing we can hope for is that we have healing power enough to stay alive until it wears off..because whilst it last's we cant do diddly.
 
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Jiggs

Guest
a fight between two strong alb and mid groups when neither catches the other by surprise normally lasts 3-5 minutes, can be alot longer.

~SoS is 30 seconds duration and on a 30 minute timer.

~There is normally only one minstrel in a group.

~Top castable AE disease is 3minutes, the 27spec pbaoe disease is 2 minutes (not exact numbers but thats of the top of my head)


it sounds to me like you are getting jumped alot if you dont find it a useful tool.

I'd swap SoS for Perfect Recovery and disease in a split-second, most albs i know would also: why?
because 3 healers in a group, means 3x PR instead of 1x SoS with one minstrel...

and 3x a good RA is > 1x an uber RA in my experience.
 
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Aussie-

Guest
when i logged in to pryd yesterday i saw mid casters in Emain, that's like something you see like once in a month on excal ;d
 
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vestax

Guest
Originally posted by klavrynd
the shamen are some 80ies band afaik

E's are good E's are good


There not 80's btw, more like earlier 90's :)
 
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Makwaerk

Guest
Originally posted by Jiggs
and 3x a good RA is > 1x an uber RA in my experience.

3*PR cost 3 *14 = 42 point's vs 1 * SoS 1*10 point's = 10 points

just a point worth thinking about imo
 
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Puppetmistress

Guest
Originally posted by Damon Doombring
Not only the aoe-disease has a snare the singel target has too , I actualy had to go check..because the snare effect is so miniscule, that its barely noticable atleast to me ( makes mental note to chek if the snare effect is not actualy broken on those spell's as it sure seams so ).... 30% with a critical..hmmm not EVER seen anything comming even close to that, but I sure wish it was that effective....


It doesnt matter how effective it is, it slows you down by atleast 15% which is enough for a tank to catch up with you.

And yes ST disease also snares but it's probably a very low spell making it unusable in RvR the majority of time.

Do you have Wild Arcana on your shaman? Also what you consider as 'not even close to that' how did you measure it? Just by looking at it or actually measuring the time it takes to come from A --> B with and without disease?



But as it also breaks mezz its not something we just trow about carelessly. But it still does not matter.. because Jigg's was talking about using it against peopel with SOS.. and guesse what..snare does not work any better than root , stun or mezz against that, so against BoF+ SOS assists groups the only thing we can hope for is that we have healing power enough to stay alive until it wears off..because whilst it last's we cant do diddly.

Ehmm.. Good fights last longer then the duration of SOS/BOF. Why do you think tanks get Prevent Flight ? Because snare is a great tool both offensive and defensive and it is unbreakable too AND no immunity timer. Same goes for your disease.

Yeah it breaks mezz but the majority of times I see ALOT of diseased groupmembers when you fight Mids so I guess it used quite alot by the good groups.
 
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Damon_D

Guest
Yada yada yada..yeah mid's have 4 armed savages who can quadruple wield 10.0 spd insta kill light sabers , shamans who shoot radioactive super-nukes out there arse.. and all hib's and alb's are just little poor kittens waiting to be run over by the big bad mid's... I sure wish I could cast cure Bof , or cure SOS....
 
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Jonaldo

Guest
I don't understand a word he says normally but definitely

Mid = easy
Alb = medium
Hib = who? oh do we have to work on them also?
 

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