Serious Sam : The Second Encounter

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Sar

Guest
Never worry Wij, these kids don't know what good old fashioned games are.

32bit Texture mapped boxes, hehehehe :D
 
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old.Jayminator

Guest
Originally posted by Wij


I don't want to play an interactive movie or something. I want to play a game, to make things die, lots and lots ! :D
You've pretty much summed it up right there.

Whilst some people like to wander around looking for an unlocked doors while they await the next half-hour-long cut-scene, others (myself included) remember the good old days where actual gameplay was king and you had to use pure skill to finish a game, and as such have a place in our hearts for such lunacy as Serious Sam 2.

Arguing about it is useless as it really does depend on what kind of gamer you are.
 
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Summo

Guest
True, but arguing about has a certain appeal. :) Anyway, where was I...

Oh, don't be ludicrous!

Let's not start exaggerating to make a weak point - half hour cut scenes would make anyone switch off.

What we're after is a reason to keep playing. When the whole game is just the same monsters charging at you in the same large rooms then the game gets pretty stale pretty quickly.

That style of gameplay is not king, nor does it involve 'pure skill' (heh) It requires a single-minded determination to enjoy the game and get your money's worth in the face of an endless stream of dull.

There's a word for this type of game. The word is 'moribund'.
 
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old.Jas

Guest
I don't want to play an interactive movie or something. I want to play a game, to make things die, lots and lots !
I think GTA3 hits a happy medium here - carnage with short cut scenes to map out the storyline
 
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Wij

Guest
Storylines don't really appeal. If I want one of those I'll play RPGs. Galaga had no storyline. Did quite well without.
 
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caLLous

Guest
red faction's storyline was weak at best, and that game was still excellent (if (very) short)...
 
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Sar

Guest
Multiplayer FPS games have precisely FUCK ALL story, yet people play those to death.

Jay nailed it with: Whilst some people like to wander around looking for an unlocked doors while they await the next half-hour-long cut-scene, others (myself included) remember the good old days where actual gameplay was king and you had to use pure skill to finish a game, and as such have a place in our hearts for such lunacy as Serious Sam 2.

I doff my cap to thee good sir!

:p

/me goes all misty eyed then wanders off to horribly fuck up a couple of hundred enemies with his chainsaw :D
 
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Sar

Guest
BTW: Don't get me wrong, my first love is RPGs, and I'll play those to death (I'm currently midway through about 6 different RPGs on various formats), so it's not as if I hate plotted games :)
 
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Wij

Guest
I don't mind the odd RPG either but I love killing millions of things in an FPS without a hint of a story too :)

*wub Sar*
 
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Sar

Guest
BTW: Bought the full game on Friday, and I'm on the 3rd level atm.

IT FUCKING OWNS YOU BITCHES :D
 
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old.Kez

Guest
Storylines in First Person Shooters (and other games too; Max Payne for example - which I've only now started playing :/) are shabby at best, and pointless at worst.

Your argument is basically I don't like shooting things. Serious Sam (and undoubtedly 2) has a storyline, albeit a shit one. You simply tire of shooting things, which begs the question - why play an FPS?

I thought the first Serious Sam was mediocre, it captured me for a short period, but as with every game on the planet (it seems) it began to wane quickly. Some of the weapons in Serious Sam were pretty lame too (that stupid green plasma weapon thingie - it lacked oomph)
 
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Summo

Guest
Who are you talking to? :/

I'm not talking about storylines (which I agree are never moving-picture standard) and I'm certainly not saying 'I don't like shooting things' (as well you know)...

I'm talking about a reason to keep playing. Surprises. Variation. Not through plot, but through gameplay.

Shooting the same monsters in the same large open space but with different textures just doesn't cut it.
 
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xenon2000

Guest
Originally posted by [B4B]STIFF

Who wants singelplayer????
People who prefer SinglePlayer gameplay.

A dumb question gets a dumb answer.
 
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Sar

Guest
I actually prefer the single player game in SS to the multiplayer...
 
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old.Kez

Guest
Originally posted by SomeGuy
Shooting the same monsters in the same large open space but with different textures just doesn't cut it.
Wasn't Half-Life pretty samey? (Rhetorical)
 
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.cage

Guest
someone give me a juarez ftp and i'll give my opinion

:)
 
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.cage

Guest
hmm
The demo's quite good, but I can definately see it getting boring after an hour
 

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