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mordia
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Originally posted by Solid
wow Mordia has uber between the lines reading skillz, cos to go from what cleeve said to her/his intepretation is brave.
oh really?
Originally posted by Solid
wow Mordia has uber between the lines reading skillz, cos to go from what cleeve said to her/his intepretation is brave.
Originally posted by Nonnier
a savage can kill a healer in about 2 secs, warriors can't unless they get a good crit
Originally posted by mark-
Not buggered off on your round the world trip yet Solid?
Are you kidding Solid? The chain ae stun nerf cries were deafening. People have always weanted healers nerfed, particularly other CC classes given the huge amount of CC in pac compared to anything else.Originally posted by Solid
A Healer is no more overpowered than ti was back in 1.36 Retail day 1. I dont recall people crying for Healer nerfs back in 1.36, so why call for them now?
Originally posted by old.Atrox
lol
Ye cry on mids, poor you getting so nerfed all the time!!!
missed the boost to 2 of your classes ? oh they were gimped so the boost were needed, hmm same applies to the boosted alb classes...
and please before you cry "im gonna quit" "mid will be useless" read the damn patch note.
H2H - No changes in dmg, Fixed Quad rate. No Nerf
2H - Nerfed Dmg, so this means that there will be more H2H savages, and they hurt more.
Shouts - Halved Duration and Cost. Fixed the hp Cost. No Nerf
Taunt - You only have it so that you can Range Pull in PvE. So you lost the abilitie to instant interupt casters/healers boho.... and in Group PvE, Agro should be dealt with by useing Taunt -Styles-. So no nerf.
If thats what you call a nerf you gotta be new to Daoc.
Originally posted by scarffs
Paladins and friars still have it.
Originally posted by dozigden
Grab bag pretty much implies tank RAs are here to stay on savage too imo - else there wouldnt have been a question of RAs or Insta taunt.
I still think they should have just made it non-interupt.
Looks to me like Midgard, the combat realm, will be keeping the extra tank with tank RAs.
Originally posted by Cybwyn
Taken from this week's 'Grab Bag'
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Q: I noticed on the recent patch notes that savages had their insta-taunt turned into a castable one, presumably to remove their ability to insta-taunt enemy casters while moving. However, I didn’t see where the Friar and Paladin version of the insta-taunt was removed. Was this an oversight?
A: Not at all. The savage was the only class in the game that had both insta-taunt AND tank Ras such as Determination, and the combination was a little unfair.
Here's a quote from our Balance Producer (whose Team Lead program is responsible for many of the class balance suggestions we implemented in 1.65):
“Savages, Friars, and Paladins all had the ability to insta-interrupt casters at range (as do others who either do damage or a form of CC with their instas). This ability is on a 30 second timer and is most often used at the start of the battle to help these classes have a better chance of getting into melee range without being mezzed, stunned, or rooted. The problem wasn’t with the interrupt itself, but with the fact that the Savage was the only class in the game that had both the insta-taunt AND access to tank Realm Abilities.(Determination, Purge, etc at a reduced cost). Given the choice between removing determination and other RA from the savage, or removing the insta-taunt ability, we felt that the making a change to the insta-taunt would be much less disruptive to the players of that class.”
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Sounds fair to me.
Originally posted by lannovar
Referring back to the orignal post, savages shouldnt be too upset, they've got at least another 6months of rp farming before GOA gets 1.65 up and running over here![]()
Originally posted by Groborthir
That's why I don't think Midgard should have a tank more than another, so put them on hybrid table like the reaver and the valewalker. This is completely unfair.
Originally posted by unit
Albion have 4 mage classes. Midgard have 2.(Not including bd´s and necro´s.)
Albion have 14 classes including si ones.
Midgard 12.
plz do explain how u think? cuz then i would want 2 more classes to midgard.
Originally posted by scarffs
I dont care about the interrupt being gone, but the argument is somewhat idiotic.
Paladins are the only tank class with end regen, lets remove it.
Minstrels are the only chain wearing class with stealth, lets remove it.
Friars are the only healing class who hit harder then a tank, lets make their staff unspeccable.
Etc..
A: Not at all. The savage was the only class in the game that had both insta-taunt AND tank Ras such as Determination, and the combination was a little unfair.
That kinda excludes every class in mid thenOriginally posted by scarffs
Not so cool playing a toon you know gets nerfed soon.
Kinda takes the magic away.
Originally posted by gudrex
That kinda excludes every class in mid then
Originally posted by Solid
take away healers insta AE cc if ya want, but then think up a group RA that is on par with hibs GP or BAoD or albs BoF and SoS and give it to Healers. Oh and IF you think of some way to remove Insta AE CC and give healers adequate compensation via group RA's then you can remove bolt range from sorc mezz and the mezz reduction buff too.
Sound fair?![]()