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destic
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Everyone got 2 useful SI classes, in their own way... doesnt mean now they have given them 2 new classes its just more targets to shoot 'nerfs' at..
- Destic
- Destic
Originally posted by Damon_D
Yeah let's see how many peopel are still playing mid when this nerf hit's us , my best guesse is , and thats if we dont get some love soon , that 35 to 50% of the peopel playing mid today , will have left for other games...
No it's just Damon. He has two macros set up:Originally posted by Shike
the echoes on BW's is awfully slow it seems, think I heard this one when 1.62 came out.
Originally posted by Shike
the echoes on BW's is awfully slow it seems, think I heard this one when 1.62 came out.
Originally posted by old.Atrox
Shouts - Halved Duration and Cost. Fixed the hp Cost. No Nerf
Originally posted by Shanaia
Blabla they'll nerf savages. Bottemline is till that nerf a 5 savage/3 healer group is damn near unbeatable.
Originally posted by Shanaia
Blabla they'll nerf savages. Bottemline is till that nerf a 5 savage/3 healer group is damn near unbeatable.
Originally posted by Cami
Its funny to see how albs add another savage each whine thread![]()
Originally posted by old.Atrox
lol
Ye cry on mids, poor you getting so nerfed all the time!!!
missed the boost to 2 of your classes ? oh they were gimped so the boost were needed, hmm same applies to the boosted alb classes...
and please before you cry "im gonna quit" "mid will be useless" read the damn patch note.
H2H - No changes in dmg, Fixed Quad rate. No Nerf
2H - Nerfed Dmg, so this means that there will be more H2H savages, and they hurt more.
Shouts - Halved Duration and Cost. Fixed the hp Cost. No Nerf
Taunt - You only have it so that you can Range Pull in PvE. So you lost the abilitie to instant interupt casters/healers boho.... and in Group PvE, Agro should be dealt with by useing Taunt -Styles-. So no nerf.
If thats what you call a nerf you gotta be new to Daoc.
Originally posted by Shanaia
So funny to see all the mids claim how they always get nerfed ... but they never look at how overpowered they are atm.
Mid have 2 of the most powerfull RvR classes imo.
Blabla a bd goes down easily against a fullgroup when you mezz their pets... if the fg is unlucky the BD actually takes one down with him before getting ganked. Where is the balance when a single class can take on any other class and win 9 out of 10 times.
Blabla they'll nerf savages. Bottemline is till that nerf a 5 savage/3 healer group is damn near unbeatable.
&Originally posted by Hyuga Hinata
Actually they did nerf the shouts, since they now consume 5% of the buffed HP's and not the base ones effectively raising the cost in HP since they last shorter and consume more. Not to mention that they will be hell so solo in PvE when there's no groups around, as if they weren't hard enough with the old HP costs.
Originally posted by Larssi
Savage shouts. You're atleast second non midgard person who succeeds to read the part: duration halved, cost halved. But fails to read the part where it says that cost now is calculated from real max hps not naked base hps.
Originally posted by old.Atrox
If you read what I wrote about that, you should've noticed the "Fixed the hp Cost".
It was meant to cost 9%hp when you use the highest Shouts, due to a "bug"(or lazyness from Mythic) it didnt, they fixed that "bug".
a "Fix" isnt a nerf, that would be like saying Necros got "nerfed" due to the LoS fix ( they were only "overpowerd" due to a bug, the class were as gimped pre LoS fix as they are today ).
And Larssi the changes Thanes Stormcalling is an attempt to make it more viable in RvR aswell as in PvE, but I agree those boosts arent enough.
Originally posted by tildson
only warriors, armsmen and heroes should get tank RA's imho
Originally posted by Nonnier
savages need a nerf
unfortunalty they form a very important part of mid grps, so mid is now gimped (worst set of tanks in the game after this patch)
Originally posted by Solid
Still leaves the followign classes eitehr without a group or without a defined role beyond speed/end.
Skald
Thane
Shaman
Hunter
Warrior
Beserker
Originally posted by cleeve
The warrior can spec Both Shield and Weapon of choice to 50 and then become a hybrid with respectable parry and higher ws than any other tank class in the game.
Originally posted by avonleah
I may have missed out on something, but when did warrior ever become a hybrid cos of parry and high ws ?
Originally posted by Nonnier
oh, and BDs have zero grp factor, while at least wizards/thrug offer something to a grp, a grp AB buff would make me actually worth while to have in a grp