TdC
Trem's hunky sex love muffin
- Joined
- Dec 20, 2003
- Messages
- 30,925
I wish I could tap the person at the top of my list tbhBecause the last person you called is top of the list and you just tap them?
I wish I could tap the person at the top of my list tbhBecause the last person you called is top of the list and you just tap them?
Player who think that game is released when it's complete, when actually it takes 3-6(wcs) months of certificate/testing/etc during which time the company makes the DLC which ofcourse players think is "left out" of the game to get more money.
Arsehole companies which release incomplete and highly buggy games, then spend the next 6 months focussing on money-earning DLC content which gets released with a patch that fixes the bugs that they should have fixed 6 months earlier.
The amount of bug fixing that goes on and bugs altogether in games in players minds is quite low.
Bug fixing focuses on a critical to minor list principle, so if a game has a crash bug in it at launch you can bet your patootie that there were worse ones.
Games are also made with budgets, so when the cash runs out it runs out, it doesn't appear magically.
And you can disagree all you want with my post, that's a fact which i know a hell of a lot more then you
Staggering business naevity there toht.Not really, it's costing the publishers money. Developers get paid anyway.
I don't think it's "unreasonable" to have a product that works properly out of the box and isn't riddled with annoyance.You should consider the tribulations though, you are never promised a perfect product and by now people should know it.
Especially since we're talking about unreasonable expectations.
I see where you're coming from - but I disagree. It's a simple argument about quality control - and quality control costs money.Oh god the software - car analogy. I can't even begin to tell you how false that analogy is. Software ALWAYS has bugs in it and ALWAYS will. It's software, it's not a physical piece of engineering.
Staggering business naevity there toht.
If the publishers aren't making handsome profits developers are the ones that get chopped and have smaller budgets - and that's happening all the time.
Windows Internet Explorer? Same as always.One for the feedback forum? What browser are you using and is anything else not working?
Advice for the present - nobody gives a fuck if it's the publisher or developer.Advice for the future; blame the publisher, not the developer.
The game was also criticised by fans of the series for omitting a significant amount of content in the final build of the game, with some being released (albeit altered to a certain extent) as downloadable content. Melee weapons, which were present in the previous game, such as a baseball bat and brass knuckles, were found to be stored in the game's archives, and was also announced by producer Denby Grace in a developer podcast, but were left unused.
What was the module?Picking a module at university that you suspect will be easy only to find out it's probably the most difficult course in the entire fucking department.
I just had a support class for it which only three people turned up for. It was a like a fucking interview. I've never felt more stupid.
What was the module?
Not naive, just how it works. A game that is hated by players doesn't work the same way with publisher developer discussions.
The other rabble you spewed out is irrelevant; ofcourse players can be pissed off about a buggy game, doesn't change the fact i stated earlier that when the money runs out, there's nothing a developer can do.
Stop comparing games to cars and compare them to movies and you'll have a lot better understanding.
Nice little argument over the fact that i still find whiny players with no basis on facts annoying
Advice for the future; blame the publisher, not the developer.