nath said:Regardless of all the hypotheses, I'm pretty convinced the PS3 will be amazingly successful.
right that settles it, the bank manager is not going to be a happy bunny.Yaka said:
Microsofts fault for fucking with the launch. If there had been a decent supply even with just the half-arsed perfect dark launch title, more people would have picked it up.~Latency~ said:No way will the xbox360 win, been out for ages now (5months?) and there still isn't one good game for it yet that was designed specifically for the console, all ports from other consoles/pc whereas the ps3 and Wiiiii will have awesome initiative games that are worth owning the console for!
~unhappy 360 owner~
PLightstar said:It just seems to me that Sony don't really seem that fussed about this generation, I watched the press conference and nothing they have really strikes out at me, I will prolly end up buying the Wii, I have a 360 which I am more than happy with at the mo Amped 3, Oblivion and Burnout Revenge and with gears of War and a few various other titles coming out this year im guna be happy. Sony are really guna need to do something special.
Aada said:Wii? don't kid yourself dude it will be like the gamecube with a none existant future games catalogue and in 5months it will be right at the back of every GAME in the uk just like the GC is.
Wii will not do well at all in the uk.
Wonk said:people said that about the DS aswell ;O
Wij said:Just what I was about to say. Nintendo is wupping Sony on handhelds now due to lower price and novel contol at the expense of less pretty. Seems a good strategy.
Wij said:Just what I was about to say. Nintendo is wupping Sony on handhelds now due to lower price and novel contol at the expense of less pretty. Seems a good strategy.
DaGaffer said:And don't forget, the number of consoles sold isn't the important thing (because the manufacturers don't make any money on them) its the attach rate that makes or breaks a console.
Sir Frizz said:Even after a few years when the production costs drop?
Market share
Some critics were initially concerned that the Xbox would allow Microsoft to extend its dominance of the PC software market to consoles. However, as of February 2005, estimates show the Xbox's share of the worldwide console market is only moderately ahead of the Nintendo GameCube and far behind the PlayStation 2. According to company documents, Microsoft has shipped 22 million consoles to retailers worldwide at the end of FY 2005 [9]. Although ahead of the GameCube's 20.61 million [10], this was far behind the PlayStation 2's 100 million shipped [11].
The Xbox has enjoyed its greatest success in North America, where an estimated 13.5 million units have been sold and where it managed for a month to outsell the PS2[12]. In Europe, the Xbox's market share is currently ahead of the GameCube, but is still behind the PlayStation 2.
The Xbox has sold poorly in Japan mainly because Microsoft was unable to enlist enough local developers to cater to Japanese interests. The large size of the hardware itself did not endear itself to the size-sensitive Japanese consumers. It is estimated about 450,000 units have been sold in Japan [13].
Microsoft has invested billions of dollars into the Xbox internal documents and received back billions of dollars in sales. Overall though Xbox division has lost $4 billion from 2001 to 2005. [14] In particular, the Xbox hardware itself is a loss leader, since the console was sold at a loss even at its debut price. The losses deepened when sales of the Xbox increased and when the price was reduced successive times to compete with PlayStation 2 [15]. Microsoft predicted that it would not make a profit on the Xbox for at least three years. This prediction turned out to be correct; Microsoft Game Studios, Microsoft's game division in charge of Xbox development, had its first profitable quarter reported in January 2005, thanks largely to the success of Halo 2 [16]. Investor relations documents says that in the end of 2005 Microsoft lost more than 1 billion dollars [17]. The Xbox project never gave an annual profit to Microsoft according to these documents. In return for the money loss though the Xbox gained name recognition and a dedicated fan base. [18]