Possible 8v8 setups on Origins?

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Jul 1, 2008
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103
its quite possible there will be no english origin server on eu.
german and french population is alot bigger.
there was an english classic server, quite irritating for the french, which ended in becoming clustered with the german.

there will be the us option, but of suck. a big zerg fest amg - bowl - mmg.

imo only further clustering and new frontier zones (a much bigger agramon isle) can be a step forward at the current state of game


If there where a EU Origin server I think it should be German since they have the highest population, I wouldn't mind since I wouldn't consider setting my foot on a GOA ran server this lifetime :D

Not a bad tradeoff having english language and play on "offtimes" on a server wich will probably have a 3k population on primetime. Alot of people who did play DAoC in its height, moved on to WoW, EVE, Lineage, The lord of the ring thing, AoC.

WoW - people are leaving WoW in droves it seems.

AoC - once you get 80, get Teir1 epics your done, there is nothing to do but ffa pvp wich is a "waste of time" at this stage.

EVE - getting old people moving to new games, such as AoC ( look above )

Lineage died no?

I think if mythic market their Origin server, offer free 8 days play time for all old subscribers and get the server correct ( as in not going through with alot of the crap they are thinking about :eek: ) it could work well in their favor while other games mature and before their own new launch.
 

partyanimal

Fledgling Freddie
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Dec 8, 2005
Messages
397
a few hundred ppl from my country, who tried aoc are back in wow.
most of them in the forums were disappointed by:
the requirements,
the lack of support,
the slug speed of patching important stuff,
the lack of contain,
the lack of class balance, especially the buffs and nerfs of the casters
the lack of role play in general
the lack of pvp motivation
the lack of economy and crafts

in their words : aoc was hyped, only some nice graphics who demand to much and everything else pales to wow.

they just can't wait for the new expansion
 

Cadelin

Resident Freddy
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Feb 18, 2004
Messages
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Looks like they are trying to do the same as they are in WAR. For most classes there will be an almost exact equivalent for each realm and then there will be slight differences with the hybrids. The main difference in the realms at the moment is in the CC and buffing characters and both of these are being looked at.

Heavy Tanks
Alb: Armsmen
Hib: Hero
Mid: Warrior

Light Tanks
Alb: Mercenary
Hib: Blademaster
Mid: Berserker

Melee Healer
Alb: Friar
Hib: Warden
Mid: Valk

Hybrid Melee
Alb: Paladin
Hib: Champion
Mid: Thane

Pet Caster
Alb: Cabalist
Hib: Enchanter
Mid: Spiritmaster

Bolt Caster
Alb: Wizard
Hib: Eldritch
Mid: Runemaster

Music Class
Alb: Minstrel
Hib: Bard
Mid: Skald

Primary Healer
Alb: Cleric
Hib: Druid
Mid: Healer

Ranged Hybrid
Alb: Sorc
Hib: Mentalist
Mid: Shaman

Stealthers
Alb: Infiltrator, Scout
Hib: Nightshade, Ranger
Mid: ShadowBlade, Hunter

I know some of these don't quite match up yet but from what is being said about changes to buffing and CC I wouldn't be surprised if classes got made alot more similar. For example: If they nerf mezz they need to give bards a boost and who would bet against them being given improved melee to make them more like skald/minstrel?
 

Soazak

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Looks like they are trying to do the same as they are in WAR. For most classes there will be an almost exact equivalent for each realm and then there will be slight differences with the hybrids.

That actually makes a lot of sense, they are probably using origins to test the rvr viability of the classes in war, to avoid any unforseen balance problems on release.
 

partyanimal

Fledgling Freddie
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Messages
397
tanks are quite similar, but casters and support classes are a lot different and complex.
and i think there are too few caster / healer classes in war.
if i am not mistaken there are 1/4 casters 1/4 healers 2/4 tanks atm
 

Jarakin

One of Freddy's beloved
Joined
Jan 23, 2004
Messages
372
This thread fails!

3rd page and not 1 possible 8v8 setup has been suggested for Origins!!

Anyway, our guild realm poll has hibs winning atm, so we'll probably roll hib. I think we're probably going to run 1 tank and 1 caster group (we have about 24 oldschool prydwen'ers signed up for origins) as seperate FGs ofc.

Tank group we're thinking along the lines of:

BM/BM/Hero or Champ/Mana Eld/Druid/Druid/Bard/Warden

Caster Group:

Mana Eld/Mana Ench/Light Ench or Ment/BM/Warden/Bard/Druid/Druid

alternatively

Light Eld/Light Eld/Mana Ench as casting crew. Depends how well the guys end up playing together as to what exact caster crew we'll run.
 

Mabs

J Peasemould Gruntfuttock
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is there any hard evidence yet of what they are actually doing , beyond the "changing this or that" ?
 

Manisch Depressiv

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most of them in the forums were disappointed by:

Could have been just a bunch of spoiled kids aka forum whiners you can usually find on official forums :p.

But keep going so I can keep giggling at the guys looking for the holy grail aka THE NEXT/RIGHT/ONLY GAME which I am sure DAoC Origins will be for them for 1 month until they make a whine thread about it.
 

Manisch Depressiv

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This thread fails!

3rd page and not 1 possible 8v8 setup has been suggested for Origins!!

Anyway, our guild realm poll has hibs winning atm, so we'll probably roll hib. I think we're probably going to run 1 tank and 1 caster group (we have about 24 oldschool prydwen'ers signed up for origins) as seperate FGs ofc.

Tank group we're thinking along the lines of:

BM/BM/Hero or Champ/Mana Eld/Druid/Druid/Bard/Warden

Caster Group:

Mana Eld/Mana Ench/Light Ench or Ment/BM/Warden/Bard/Druid/Druid

alternatively

Light Eld/Light Eld/Mana Ench as casting crew. Depends how well the guys end up playing together as to what exact caster crew we'll run.

Why not just make some random semi-opted group for maximum epeen or play some laddered game instead? :p
 

Coldbeard

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Could have been just a bunch of spoiled kids aka forum whiners you can usually find on official forums :p.

But keep going so I can keep giggling at the guys looking for the holy grail aka THE NEXT/RIGHT/ONLY GAME which I am sure DAoC Origins will be for them for 1 month until they make a whine thread about it.

Yes, you don't like the origins concept bla bla fail dramatically bla bla forum whine etc, we know that already. Time to move on?
 

Jarakin

One of Freddy's beloved
Joined
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Messages
372
Why not just make some random semi-opted group for maximum epeen or play some laddered game instead? :p

The title of the thread is obviously about opted setups in Origins, if you're not interested in either, is there any reason beyond trolling that you're bothering to post? :)
 

Z^^

Can't get enough of FH
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Jan 16, 2004
Messages
1,287
Looks like they are trying to do the same as they are in WAR. For most classes there will be an almost exact equivalent for each realm and then there will be slight differences with the hybrids. The main difference in the realms at the moment is in the CC and buffing characters and both of these are being looked at.

Heavy Tanks
Alb: Armsmen
Hib: Hero
Mid: Warrior

Light Tanks
Alb: Mercenary
Hib: Blademaster
Mid: Berserker

Melee Healer
Alb: Friar
Hib: Warden
Mid: Valk

Hybrid Melee
Alb: Paladin
Hib: Champion
Mid: Thane

Pet Caster
Alb: Cabalist
Hib: Enchanter
Mid: Spiritmaster

Bolt Caster
Alb: Wizard
Hib: Eldritch
Mid: Runemaster

Music Class
Alb: Minstrel
Hib: Bard
Mid: Skald

Primary Healer
Alb: Cleric
Hib: Druid
Mid: Healer

Ranged Hybrid
Alb: Sorc
Hib: Mentalist
Mid: Shaman

Stealthers
Alb: Infiltrator, Scout
Hib: Nightshade, Ranger
Mid: ShadowBlade, Hunter

I know some of these don't quite match up yet but from what is being said about changes to buffing and CC I wouldn't be surprised if classes got made alot more similar. For example: If they nerf mezz they need to give bards a boost and who would bet against them being given improved melee to make them more like skald/minstrel?




so basicly no shamans, and ppl wanna roll mid?
(dont know if valks have group end regen..
 

Z^^

Can't get enough of FH
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Messages
1,287
so basicly no shamans, and ppl wanna roll mid?
(dont know if valks have group end regen..

Some questions are orgininal baod in or not?
And if you remove theurgists how are alb supposed to interrupt healers? Cabba only have one pet unless they have changed that.
 

partyanimal

Fledgling Freddie
Joined
Dec 8, 2005
Messages
397
Could have been just a bunch of spoiled kids aka forum whiners you can usually find on official forums :p.

But keep going so I can keep giggling at the guys looking for the holy grail aka THE NEXT/RIGHT/ONLY GAME which I am sure DAoC Origins will be for them for 1 month until they make a whine thread about it.

the mean meaning is this:
even after 2 months aoc is not even close to 1/10 of wow at its current state...

they got all things sorted out in wow and they have a nice time

and most of them are seasoned players and 20+ of age.
i have played with them in daoc or wow and met them in rl, but its much easier to post in forums
 

partyanimal

Fledgling Freddie
Joined
Dec 8, 2005
Messages
397
Some questions are orgininal baod in or not?
And if you remove theurgists how are alb supposed to interrupt healers? Cabba only have one pet unless they have changed that.

nearsight? rr5 pet? dot as last resort?
sorc's bolt range mez?
i was playing in pure caster grp in classic with 2 sorcs 2 caba 1 minstrel and a theurg.
pets were never a problem even when there was a sorc replacing the theurg.
8 players and 6 pets and 1 sorc was always aoe mezzing debuffing in between assisting
 

Manisch Depressiv

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Messages
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The title of the thread is obviously about opted setups in Origins, if you're not interested in either, is there any reason beyond trolling that you're bothering to post? :)

Yes, there is a reason. I can't stand idiots hyping smth that isn't even out while downtalking something else which has its qualification to be successful on the market. Partyanimal is such an idiot and in his words his friends and forum whiners are idiots too as they hyped AoC for themself :p.

AoC had atleast 2 patch cycles a week, addressing most of the serious issues, so as usual he is full of shit. Will not bother to comment more of his other off-topic garbish.

About the DAoC Originis setups, pointless discussion don't you think? There is simply not enough info on the classes and their abilities, general RAs and so on and it will be the usual mix anyway, some DPS, some utility, some healing, regardless of how it will be balanaced or not.

About Originis itself, I might even play it on the US, but for now all I see is yet another ruleset that will leech population from the existant servers and crash and burn like the pvp and classic ruleset servers after a couple of months, after the FG scene has moved on because someone zerged them too much, they got something to do in real life or bitched too much at each other :p.

As for it only being something to do until Warhammer arrives for some - those have a nice fix :p.
 

CedrikWayfarer

Fledgling Freddie
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Jan 22, 2004
Messages
253
About the DAoC Originis setups, pointless discussion don't you think? There is simply not enough info on the classes and their abilities, general RAs and so on and it will be the usual mix anyway, some DPS, some utility, some healing, regardless of how it will be balanaced or not.

About Originis itself, I might even play it on the US, but for now all I see is yet another ruleset that will leech population from the existant servers and crash and burn like the pvp and classic ruleset servers after a couple of months, after the FG scene has moved on because someone zerged them too much, they got something to do in real life or bitched too much at each other :p.

It's just normal for people to have expectations. It's a process of gathering your friends, chosing the setups, what class to play etc. Something to look forward to.

What is stupid though is people like you, that apparently arent very interested at all, trashtalking it before it's even out. Its even more retarded than people hyping it.

Just sit back and allow people to have fun, if you can't manage that just stay out of this thread.
 

Chimaira

Can't get enough of FH
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4,462
Hej Atm Cedrikwayfarer

Yuo Nuo Pots Tihs Fourm!!11

//fatters
 

Manisch Depressiv

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It's just normal for people to have expectations. It's a process of gathering your friends, chosing the setups, what class to play etc. Something to look forward to.

I agree, but it is rather like dreaming than expecting, or being too anal about a setup instead of just playing with friends.

What is stupid though is people like you, that apparently arent very interested at all, trashtalking it before it's even out. Its even more retarded than people hyping it.

Just sit back and allow people to have fun, if you can't manage that just stay out of this thread.

Didn't you come back recently to play DAoC? I was interested and played until 2 months ago and I know what Mythic/GoA got me over the last years (in a positive and negative way), so I know what I can expect.

I think Mythic has the wrong approach. Instead of fixing broken windows, they're installing new ones and then they ask the crowd to go to the new windows if they don't like the old ones.

A broken window can often be just fixed and despite of what you might think most of the Dyvet players just stopped to play because they had no one to play against or with. Most of the other issues DAoC had (leveling/ToA time sink) have been dumbed down heavily and people actually had fun regardless of the layout of the frontiers or the class balance - if they've found someone to group with/against.

So yes, DAoC Origins will be a temporary solution for them, maybe even for me, everybody will rush to the new server, leaving blank servers behind, accelerating the downfall of DAoC.

The lack of initiative from Mythic/GoA is astonishing: at this stage the game could be given out for trial for a month for free, the subscription cost should be halved and the remaining servers merged. Open as many other ruleset servers as you want from there. I think having some changes accompanying the start of Origins would do DAoC good, for now I see good short-term effects and bad mid-term effects.

Time to look up trashtalking in a dictionary I guess.
 

CedrikWayfarer

Fledgling Freddie
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Messages
253
Yeah you got some good ideas I agree. Still doesnt change that some people are looking forward to Origins though, and are trying to plan their gameplay there. I for one look forward to it, and the setups wont be that different, still the same base classes so its quite possible to plan ahead already.

Opted groups will still be opted groups, and I think that is why a lot of people will be rolling on that server, to enjoy opted fg RvR. It's what I missed most about DAoC atleast. Also the levelling and the PvE for nostalgia, it's gonna be great to level up again!
 

Manisch Depressiv

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Yeah you got some good ideas I agree. Still doesnt change that some people are looking forward to Origins though, and are trying to plan their gameplay there. I for one look forward to it, and the setups wont be that different, still the same base classes, so its quite possible to plan ahead already.

Opted groups will still be opted groups, and I think that is why a lot of people will be rolling on that server, to enjoy opted fg RvR. It's what I missed most about DAoC atleast. Also the levelling and the PvE for nostalgia, it's gonna be great to level up again!

That's true and I am perfectly able to blend out some stuff out I don't like when enjoying exactly what you have written.

I just hope that not toooo many will roll Midgard.
 

CedrikWayfarer

Fledgling Freddie
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We are going Hibernia, 6 of us now and I reckon there will be a few more. Providing they don't change the classes too much we'll run with a heavy melee setup, and an eldritch for NS/Dis and some support nukage.

Personally I look forward to levelling a few crafters again, always loved the crafting system in DAoC. The frustration after 120 MP tries and you just want to slit your wrists!
 

Chimaira

Can't get enough of FH
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Despite what you mean with your negative feedback here. The thread is named 8v8 setups. there is a origin discussion somewhere daoc boards to post in.
 

Chimaira

Can't get enough of FH
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brings a smile to my face when someone actually take the time to care in the busy century were living in. :)
 
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bard bard bm bm hero druid druid eld

xD


bard, bm, champ, hero, druid, druid, eld , ench will be the fotm group for sure.

bard + champ and eld do interrupts.

Ench, hero, bm do DPS.


eld + champ do burst dps when interrupt war is won/under control and classes are locked down/mezzed.

Replace hero with 2nd bard -> Hybrid spec on champ (champ does dps) for slam to counter zerg grps. Two bards are hellish interrupt :D
 
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That's true and I am perfectly able to blend out some stuff out I don't like when enjoying exactly what you have written.

I just hope that not toooo many will roll Midgard.


I have a feel alot of people will be running mid push tank grps with massive interrupts comming from valks :(

Albion with no theug, I don't know how that will work at all, but still time for them to figure that out, wether they go ahead and leave theugs out.

Main problem there as I see it is: Mids will have : Shaman, pac healer, valk as interrupt.

Hibernia will have: Bards, champion, eld

Albion will have: Minstrel and??? Can't really run with a reaver they don't have the same damage anymore with Levi nerf, ( same for valks , but valks have alot better rupt and heals aswell ) think albion will struggle, also since they can't fully buff their group with no buffbots.

2x clerics, 1x caba, paladin/2h/hyrbid spec ), minstrel, sorc - only 3 spots left...

For full buffs = friar,

For remotley any interrupts in the box = reaver

Now there is one spot left... won't work.

Perhaps a full caster group, 2x sorc, 3x caba, 2x clerics minstrel. And at high rrs add a hyrbid paladin for the slam insead of one caba, OK 2h dmg with celerity, and put in an armsman instead of minstrel, due to rr8+ u can afford not having spd6 and sos.

Alb will struggle qq
 

- English -

Resident Freddy
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I have a feel alot of people will be running mid push tank grps with massive interrupts comming from valks :(

Albion with no theug, I don't know how that will work at all, but still time for them to figure that out, wether they go ahead and leave theugs out.

Main problem there as I see it is: Mids will have : Shaman, pac healer, valk as interrupt.

Hibernia will have: Bards, champion, eld

Albion will have: Minstrel and??? Can't really run with a reaver they don't have the same damage anymore with Levi nerf, ( same for valks , but valks have alot better rupt and heals aswell ) think albion will struggle, also since they can't fully buff their group with no buffbots.

2x clerics, 1x caba, paladin/2h/hyrbid spec ), minstrel, sorc - only 3 spots left...

For full buffs = friar,

For remotley any interrupts in the box = reaver

Now there is one spot left... won't work.

Perhaps a full caster group, 2x sorc, 3x caba, 2x clerics minstrel. And at high rrs add a hyrbid paladin for the slam insead of one caba, OK 2h dmg with celerity, and put in an armsman instead of minstrel, due to rr8+ u can afford not having spd6 and sos.

Alb will struggle qq

well tbh i think a good alb grp can be easily made without a therg.

A good sorc can keep the group interupted. Im intrested in a debuff grp on this server tbh as even tho theres no + dex and cast speed etc, old debuff grps used to annilihate alot of grps.

I reckon charge maybe a prob then since im not sure if it worked the same in OF as it does now
 

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