PETITION: Make Language client side, not server side

IainC

English WAR Community Manager
Joined
Apr 21, 2004
Messages
1,862
The MMO market is very much a niche in computer gaming terms. Comparativeley speaking it's a tiny market. How many boxes of ToA do you think the average branch of Game is going to sell? Half a dozen or so at best? Compare that to how many copies of Doom 3, GT4 or the latest movie tie-in game are going to be flying off the shelf. It's a very small release. 25000 people playing every night across Europe sounds like a lot until you think about how many people are probably playing Halo or Championship Manager for example.
The people who are interested in subscription based MMOs look to specialised media for their information - just as with any other niche market. They look at specialised websites and they talk to the MMO community. It's my experience that most MMO gamers are at least aware of the different products on the market and well able to comparison shop across their preferred genre. Mainstream computer games are about the big launch, the multi page reviews in the gaming magazines and big point of sale displays in game stores. MMOs don't have the market penetration or the model to do that successfully. Because of the long term time investment they don't lend themselves well to magazine reviews and the like and because they are looking to catch subscribers over several years rather than top the best seller charts for a few weeks, they go for more long term marketing.
There is information about DAoC in most of the places that people interested in such a game are going to look. Comparative reviews on MMO websites for example and we also do covermounts and free trials in concert with major European games magazines (including UK titles such as PCGamer).
I agree that distribution needs to be looked at but this probably requires a different model rather than getting more boxes out to each shop. There's no percentage in providing more boxes that are going to be returned unsold, the central retailers like Amazon and Play.com are a much more efficient way to get the box from the press to peoples homes.
 

Margaret

Loyal Freddie
Joined
Jan 11, 2004
Messages
261
Without much constructive to add to the discussion, I'd just like to note that I really appreciate that someone from GOA takes the time to answer questions on this forum. We're all rather fond of complaining when something doesn't go our way, and being a representative of the company to which the complaints and grumbles are directed can't be easy.

Requiel, Erivoss and anyone I may have forgotten: Respect. :)
 

yaruar

Can't get enough of FH
Joined
Dec 22, 2003
Messages
2,617
MaditioN said:
What langue is most used by the people on earth: german, french or english? Think about it you daft sod!

Mandarin chinese and spanish AFAIR.....

;)

Givf chinese DAOC!

And ROFL at the people who want to get goa to do this.

Can't you understand, this requires changing the code of the game, and GOA are not allowed to change the code as the code belongs to mythic.....
 

Svartmetall

Great Unclean One
Joined
Jan 5, 2004
Messages
2,467
yaruar said:
Mandarin chinese and spanish AFAIR.....

Yep. IIRC Spanish is set to become the most-spoken language in the US in the next 50 years if current trends continue.
 

Nebel

Fledgling Freddie
Joined
Jan 4, 2004
Messages
120
MaditioN said:
What langue is most used by the people on earth: german, french or english? Think about it you daft sod!

How nice... that suits your limited brain-capacity, aye?
 

Danya

Fledgling Freddie
Joined
Dec 23, 2003
Messages
2,466
Requiel said:
I agree that distribution needs to be looked at but this probably requires a different model rather than getting more boxes out to each shop. There's no percentage in providing more boxes that are going to be returned unsold, the central retailers like Amazon and Play.com are a much more efficient way to get the box from the press to peoples homes.
Have you (GOA that is) considered using a model like that of COH - the ability to buy the game directly from the company (in their case plaync) and download it from an ftp server. It avoid problems with boxes being returned, but there is a definite infrastructure cost for having lots of people downloading a large amount of data.
 

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