Himse
FH is my second home
- Joined
- Jan 31, 2004
- Messages
- 2,179
Well pet clearing can be difficult at the best of times, but the BD pets take the piss. They are caster pets so they have range (the green cons anyway). They can be healed, unlike theur pets, and tend to aggro all over the place (randomly). The theur also still needs to cast his pets. When he does he aint nuking the crap out of people or is moving anywhere.
The point is that your healers where screaming get this pet of me, while the nukers where busy looking for them. Makes sense to go for the BD or the commander pet, but that one tends to be a bit harder to take down. If you got a nuke or 2 of, don't be surprised if one or more of the caster pets nuked the caster so he was interrupted. Also if the BD has any brains he'll take care of his pets.
In short, theur pets dont last that long and go for 1 target. If you interrupt the theur, you stop the petspam (if he mocs well fk, but the timer on the pets goes down even more).
I'm not sure about the dynamics behind the BD pets. Perhaps Brite or some other monkey can tell.
I understand that, but now days a GOOD alb caster group will kill the pets instantly anyway, and there's nothing you can do about it since the whole group has at least one pet on them with the latest setups. Most theurgs will be charged and just rr5, stopping the light tanks, just proceeding to cast more, let alone being blown away by a train of casters.
I dunno I get your point but it's just frustrating even more trying to fight super extend groups while dealing with goblin and barguest pets along with the theurg pets.