vintervargen
Banned
- Joined
- Dec 23, 2003
- Messages
- 2,779
well if daoc doesn't require any skill at all, i dont see why fps games such as halflife or quake should as well.. fucking buttonsmashers that think they got skill
Bonehead said:Can you plz define the word 'skill'? As far as i can see from your post, you don't know what it is. I'm not ironic.
It looks like you REALLY don't know what the word 'skill' means...
well if daoc doesn't require any skill at all, i dont see why fps games such as halflife or quake should as well.. fucking buttonsmashers that think they got skill
tigekala said:WInning that battle didnt need skills, only common sence and cool nerves!
vintervargen said:skill in daoc is;
experience
teamplay
overview
knowledge
timing
aim.
master all of these and you will be a good player.
imo tbh fyi afaik ofc .. whatever ;xtris- said:this is all imo ofc. imo, this game isnt hard, you dont need to think hard about what you do therfore its imo ofc that you dont need skill tbh imo ofc.
tris- said:i have no skill in daoc, because daoc does not need skill.
I can see arguing with you is a lost cause since you will just continue rehashing your initial arguments and not respond to any new points put forward here. I say again, your definition of skill is much too limited. How is an FPS player "skilled" when a DAoC player is not? The only difference lies in that some practicalities have been abstracted out--i.e. you don't have to aim, hack, and slash at your opponents manually on account of this being a roleplaying game. Instead, the level of abstraction lies on a higher level, but still requires skill (although not of the basic hand-eye coordination kind you've constrained your thinking to, and which I would argue is actually a "lower" kind of skill than more abstract kinds).tris- said:people do better because they either have a bot..
or they know when to press a button
one person doesnt have skill because they mez and the other guy didnt. the other guy is an idiot if he doesnt know how to click an enemy and press mez. that doesnt mean the other guy is more skilful, just he isnt an idiot.
Cambridge Dictionary said:skill [Show phonetics]
noun [C or U]
an ability to do an activity or job well, especially because you have practised it:
Ruth had/possessed great writing skills.
I have no skill at/in sewing
Drummer said:Great argument M8!!!!
Belomar said:I can see arguing with you is a lost cause since you will just continue rehashing your initial arguments and not respond to any new points put forward here. I say again, your definition of skill is much too limited. How is an FPS player "skilled" when a DAoC player is not? The only difference lies in that some practicalities have been abstracted out--i.e. you don't have to aim, hack, and slash at your opponents manually on account of this being a roleplaying game. Instead, the level of abstraction lies on a higher level, but still requires skill (although not of the basic hand-eye coordination kind you've constrained your thinking to, and which I would argue is actually a "lower" kind of skill than more abstract kinds).
For example, AFAIK Formula 1 drivers no longer have to use a clutch to shift gears up and down--they have an automatic clutch. There is still plenty of things left for them to do driving their car. Would you now call a Formula 1 driver "unskilled" because of this change?
vintervargen said:"ill just smash all these buttons and we win!!!11"
Hanni said:imo tbh fyi afaik ofc .. whatever ;x
tehee.. that made me giggle tbh ;>
Thats why we have grps with 7 palas, 1 necro or smth being killed by a duo.. thats because daoc takes no thought nor skill to play ^^
Would you now call a Formula 1 driver "unskilled" because of this change?
Ctuchik said:yea pretty much.. and for most alb tanks its Amephyst Slash 4tehwin.....
Raven said:there are classes in this game that require very little skill to play (2/3 buttons) necro/BD/animists all 3 have situations where they can be very very easy to play. necro - solo, mana tap, af debuff life tap, win. BD press insta life tap every 4 seconds. animist stick a coin in your shroom key at a mile gate and go and make a cup of tea. though in a group situation all three classes have a different role. animists, BT, bombers lifetaps etc. necromancers, mana distribution, life taps, interupts. BDs, spam life tap every 4 seconds errr hmmm dunno.
Belomar said:Just what I expected, a retarded answer. Well, have fun, hope you have more luck arguing in real life.
Belomar said:I can see arguing with you is a lost cause since you will just continue rehashing your initial arguments
Why would a DAoC player have less skill than an FPS player when they are still battling real enemies playing different classes with different abilities? I had thought the conceptual leap between my example and DAoC would be small enough for anyone to bridge, but it would seem not. What I am getting at is that by saying FPS games (where you are in charge of aiming and shooting) require skill, whereas RPG games (where you leave the aiming and shooting to your character) do not, you are constraining your notion of "skill" to mere hand-eye coordination. I am saying that the only difference lies in the abstraction levels, but that there are plenty of other things to busy yourself with in a PvP RPG like DAoC.tris- said:what are you trying to get at asking if a F1 driver has less skill with no manual clutch? why would they have less skill when they are still driving hundreds of MPH.
Agreed. Actions happen in context. We could describe playing an FPS game as "moving the mouse and clicking the buttons", or throwing darts as "moving your hand in a forward motion and releasing the dart", but we both know that does not capture these activities by a long shot, and trying to imply otherwise is frankly downright inane. Playing DAoC is not just randomly pressing buttons.i dont know any sane person who would agree its skill to press a button in a game.
Belomar said:A cleric, for instance, has a fairly limited set of abilities, and thus may been seen as a "simple" class to learn. However, even playing a cleric well in RvR (i.e. not just hitting spreadheal or BoF at the right points in take) takes skill--this includes positioning, power management, hiding, moving, interrupting, communication, RA/ML/artifact use, etc.