new Trend ! make an alliance of your own !

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old.Hellskor

Guest
Had to log after Erasleigh was captured. But at that point (22:00cet or something) no one knew what the other one was doing in Alb Frontier.

<gets out his 100% Arcanium shovel>
Well, time to burry the Nemesis-Remains.
<starts digging>
 
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Brannor McThife

Guest
Firstly, I have nothing against Azal (often chat, etc WHEN I actually see his blue ass leaping off some wall somewhere. :p ) and definately nothing against Blej. Durgi, I've only ever seen once and not had much exposure to.

my problem is with a lot of people in Midgard simply not using the communication channels that are freely available, nor actually listening.

In my days in Albion. On an organised raid, people listened to what they were told (ok, so I once lost it and quite rightly was told to shut up.), and teamwork, regardless of alliance, was foremost. The Templars are only in an alliance of 2, yet you will often see them work with the Phoenix Legion alliance and with others. They work, because 95% of them LISTEN to their commanders. In Midgard, that simply doesn't happen.

Sure, there are moments of brilliance in Midgard, but too often, you find people wanting to do their own thing. Yesterday afternoon, 77!!!! non-anon Middies in Emain, took DC in record time. And then? What I see as Midgard's problem. Fragmentation. Every group running off and doing their own thing. people camping the APK, screaming of Albs inc!!! from god-knows-where. Agreeing on taking DC and getting there finding only 20 of the 77 have pitched, and then having a small force (max 2 groups) of Hibs wipe out the 20 Mids.

Solution? New alliances, with new leaders that people will listen to. Hell, I've been told by my own guild that I suck as a RvR commander and that at best I should offer advice. Fine, no problem with that, so long as there is ONE (ein, een, singular!) leader that can keep calm throughout the battle, concern himself with marshalling the troops and not so much with fighting. Midgard seems more like a raging beast on a leesh. Take them near a fight and they'll break free to stampede. It may work the first time, but once the enemy regroup, it's tickets for the Mids.

New alliances are a good thing. It's a different slant on changing who runs the show.

-G
 
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kalgarn

Guest
Originally posted by Blue Ix


What actually happened was; Warders went to Sauvage to ninja Renaris with one team, and then farm - at this point EoO decided to zerg the border keep and block any albs from reaching our nice and shiny level 10 keep. Warders moved to the border keep, knowing that if albs got through the EoO zerg there would be too many of them anyway. As we got to the border keep (at runie speed), EoO pulled back with a "/y bye bye, going to tower" - needless to say sprinting minstrels beat runie speed, and guess what, EoO wasn't exactly turning around to help us out.
We were still in the same alliance as EoO at this point. Silly. ~<;

Originally posted by kalgarn
btw rudor and warders,sorry we retreated and leaving you guys when the alb zerg came out but we heard to late they were comming out. :(

first as i had stated before we didn't knew that they were comming allready,second our basic plan was to go to sauvage,kill,retreat and kill again.the fact that you guys showed up wasen't really expected nor did we know that you guys didn't had speed.not that it mattered seeing as albs came out alot faster then expected and whiped us too.but the fact is,we only heard about albs comming out when we got to our meetingpoint and then it was to late :(
 
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Blue Ix

Guest
I didn't log my conversation with Blej as we noticed you guys were going, but I asked him to turn around as we noticed you had gone, then we ran almost all the way from bk to the tower at runie speed, of which I told him we were about to get attacked and there was albs coming towards the tower - he went like "I told you we were leaving" and as we didn't die right away and I kept on saying they are only just on the road outside the tower he went "We're not leaving the tower for the pk" or something like that. Not sure the rest of EoO ever heard about what was going on but Blej for one knew about it and could have done something to stop it as at first there was just like 10 of them following us, hesitating because they probably thought it was a trap - sure looked like one, 8 mids abandoned by the others.

Originally posted by kalgarn
first as i had stated before we didn't knew that they were comming allready,second our basic plan was to go to sauvage,kill,retreat and kill again.the fact that you guys showed up wasen't really expected nor did we know that you guys didn't had speed.not that it mattered seeing as albs came out alot faster then expected and whiped us too.but the fact is,we only heard about albs comming out when we got to our meetingpoint and then it was to late :(
 
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kalgarn

Guest
well i can only talk about what i read in gc and group.i have no idea about any conversation between you and blej and neither had the other guildmembers afaik.so i can only speak for myself.
 
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Mid_Blejsarus

Guest
Originally posted by Blue Ix
I didn't log my conversation with Blej as we noticed you guys were going, but I asked him to turn around as we noticed you had gone, then we ran almost all the way from bk to the tower at runie speed, of which I told him we were about to get attacked and there was albs coming towards the tower - he went like "I told you we were leaving" and as we didn't die right away and I kept on saying they are only just on the road outside the tower he went "We're not leaving the tower for the pk" or something like that. Not sure the rest of EoO ever heard about what was going on but Blej for one knew about it and could have done something to stop it as at first there was just like 10 of them following us, hesitating because they probably thought it was a trap - sure looked like one, 8 mids abandoned by the others.



Oki i can awnser that.
I told you even before when we where all together.
That its better if u stick to us if you want to have success and sutch, as we had like 30+ EoO and you where 10 warders.
And our self we went with RM speed all the time.
Its possible to compare that BK camping with PK camping in emain, if you stay there be ready to get killed and if u get killed u can only get ressed if the others charges and kill those.
But hey if u wanted to stay there and try get kills and rp and EoO stand long way back and only wait for albs to come out thats your choice. And thats what happend to i think. You stayed and you died. And i told better to stick to us and sutch.
Dont think we did anything wrong anyway.
 
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Rudor

Guest
i can only say lol blej!!

But we sure did move after we saw u ran away even if we was at same speed, you should have tried to help your REALM mates nm what alliance they are in but i guess the war between guild's in mid never will stop ..

You don't need to say sorry to me Kalgarn i know you are a good guy and shouldn't do a thing like that with purpo :)..
 
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Tesla Monkor

Guest
To be honest, I find this whole situation of leaving the alliance somewhat sad, and to be fair, pathetic. That goes for both 'sides' in the argument.

The people who feel they need to play boss, or who even bother to lead things like relic-, dragon- or legion-raids. (I'm not addressing lootsharing here)

The people who feel they should not be bossed around by people who they do not want to listen to (or like), and thus decide they're better off not being in the alliance.

The alliance is a tool with only positive sides.. A realm-wide communicationchannel that you have at your disposal, to either use OR IGNORE. Running away isn't going to change anything. Fine, so now there's 5 alliances, so now there's room for 5 big egos people can dislike and agitate against. What's the next step? 10 alliances?

The base truth is that Midgard shot itself in the foot with this situation. Sure, the alliances will 'keep each other informed' when there's such things as relic raids on us, but we'll lose time in the process, time that might be vital, just to satisfy people's sense of honor.

In that sense, the splitting of alliances is a loss for Midgard.

I'm sure people will disagree with me, and they're free to do so. I never refrained from telling what I personally thought of plans when people wondered why a particular raid failed. Splitting off isn't the answer.

My 0.02Euro. ;P
 
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maxgirth

Guest
Just a thought

I think this problem which appears to stretch across all 3 realms,
is one born out of human nature ie:- them and us syndrome, bringing with it " why should we listen/do what they say ".
Most people will put their own alliances 1st and do anything for them,but when it comes to multi alliance raids etc the bickering starts,and the trouble begins.

IMHO this is triggered by a lack of confidence etc,as the unity loyalty you have for your guild/alliance doesnt stretch to the others,but only through lack of inside knowledge of them,to combat this problem I think when starting an alt you should guild them with guilds in another alliance,this would bring with it:- A closer understanding of how the others work,you would make new closer friends and start to trust,believe in a lot more,
which entail would bring home the fact,that all alliances have the best interests of the realm at heart,it would also be the equivalent of 1 big alliance but at the same time each individual one still having it`s own independance:).
 
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Jupitus

Guest
Originally posted by Tesla Monkor
Fine, so now there's 5 alliances, so now there's room for 5 big egos ...

What? You mean the people who 'ran' the old big alliance are running the new ones?

[/sarcasm]

Just because someone at a technical (i.e. invite rights) level 'heads up' an alliance doesn't necessarily make them an 'ego' of any kind.... the only 'egos' remaining after such a clear 'slap in the face and reminder to wake up and smell the coffee' ought to be a fair amount smaller than they were before, though I somehow doubt they will be :p
 
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dJyng

Guest
The big alliance disbanded due to issues =)
Why whant another big alliance where the same issues probably will grow again?
Time is very important here. Time will devastate poor alliances (as the old one) and time will enpower good ones.
Maby some day in a not so distant future all "small" alliances will find a way to work together or maby even merge...
 
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dozigden

Guest
I'm sure all the cynics here will be pleased to notice that Midgards Unreal and Northern Legacy (the small alliance that sparked this discussion) have now all merged into Midgards Unreal.
 
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dJyng

Guest
Originally posted by dozigden
I'm sure all the cynics here will be pleased to notice that Midgards Unreal and Northern Legacy (the small alliance that sparked this discussion) have now all merged into Midgards Unreal.

Why do I feel it hard to debate with Doz?

Gahhh....

I hope there was much more, alot more than the small alliance between MU and NL that sparked this discussion.
Hellskor i guess that you brougt up this subject to let us be aware of the changes in our realm and to find out the strength and weakness of it, to let us disuss how to benefit from our present situation, share our feelings about our future alliances and not anything else more or less stupid.
 
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Roo Stercogburn

Guest
Re: Just a thought

Originally posted by maxgirth
I think this problem which appears to stretch across all 3 realms, is one born out of human nature ie:- them and us syndrome, bringing with it " why should we listen/do what they say ".
Most people will put their own alliances 1st and do anything for them,but when it comes to multi alliance raids etc the bickering starts,and the trouble begins.

The answer is actually simple. To understand why though, you have to know a bit about the psychology of organisational structure.

The leadership of an organisation sets the culture for that organisation. This applies in the real world and you get a small subset of it in a game like DAoC.

An aspect of this psychology is that if the leadership of a guild is not well disposed to helping others, they won't encourage their members to support inter-guild and inter-alliance hunts/raids/whatever.

To get the members of a guild/alliance to help others the leaders have to encourage it.

In short, the leaders have to lead by example. If the leaders don't show support, the peeps that follow them won't either. This is the basic thing we must get working, this above all else.

Shelve the egos. Easy to say and sometimes hard to do.

A good leader doesn't do everything themselves, they know how to get the best out of the people they work with, and that doesn't just mean the people in their own guild. Sometimes that means sitting back when you know you can do it better, because it can be more advantagous to develop the peeps around you into more effective team mates.

In practical terms, this means supporting each other when it comes time for the big raids/hunts, even when you might disagree with some of the tactics/plans. And if you have to criticise, instead of slagging someone off, suggest ways it can be improved in a helpful fashion. Then next time you do it, you have more chance of succeeding, because you get peeps showing again.
 
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old.Anoushka

Guest
Too much talking of egos, organization and performance in here...

This is my personal understanding:

- Everyone plays this game because he chooses to spend his free time playing daoc instead of doing the zillion other things he/she could/shoul/must possibly de doing instead. They do it because they ENJOY it (at least mostly, those who do not enjoy will sooner thean later leave it).

- The guilds are a ENHANCEMENT of this game. It grants different ppl the possibility to unite and establish some intensified social interaction. Normally within those groups there are some who are more timely and gamewise committed to make the decisions for this grp of people on a larger scale. In most cases this community is taking those decisions together, only some can/may/must execute them.

- The alliance is another ENHANCEMENT to the guild activities. Again ppl choose their guild and then the alliance as a supra-guild.


So if members of our Amazon community are unhappy with the way we interact, they go somehwere else and if they are happy with the community but do not feel comfortable with the Alliance as it constrains their game-fun they decide to go somehwere else as a guild. In reality it is as simple as that...

All this tread is somehow mixing gamelife with reallife interests. Our guild is mainly composed of adult ppl. They want and expect the guild/alliance to maximize their OWN game fun. What is wise/unwise for relics or albkilling or whatever, those are just gamerelated issues. So noone should accept to stay in a alliance compromising their OWN gamefun just because its better for the purely gamerelated element of a possible realmbenefit...
-->> Doing so would result in a loss of players... inevitably !!

Our guild wants its members to have as much fun as possible in this game. They decide what is fun for them and as guildleaders we do our best to satisfy them...
Thats the ONLY goal we try to achieve within the Amazons of Midgard !!!
 
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Farnis

Guest
Isnt this the problem with big alliances - the blind politics. All I know is that in alliances you are more likely to get insulted by some whopper who thinks he has the right to talk to you like you are a pleb - It used to happen in the old alliance...It started happening now on the new one.

I know, I know - im level 33 so what do I know, but to be honest I couldnt give a sh1t about the state of the realm when getting called a "fuck1ng lamer"/"shut up n00b etc by some kid who things he is the mutts nuts. WHy would I ever pay money to listen to stuff like that? Why would I be involved in that?

If people had more manners and common coutesy, perhaps people whold stop the bickering and start using the proper channels for the correct reasons. I know this isnt part of this discussion but ive stopped taking drops because Ive experience too many tantrums - there are too many people looking to further themselves, and to be honest, they can fuck right off - and that is why the old alliance did my tits in. Some bad apples spoil it for everyone - and ruin someones planning and hard work.:(

Still - the new alliance is fairly young - just hope it works out to be a laugh - and that prat Hansi stays out of my way.

Anyway - see you later
 
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kharok

Guest
From a Happy mamber of Fedaykin

Well, I am in the Fedaykin guild and Alliance since my whole previous guild joined, and it is fun, and adds alot to my game for enjoyment and Team working.

So thanks Roo for having us :clap:

As for Alliances there are 6, plus 4 un-allied guilds (taken from all guilds over 100,000 RP's, as follows ;

Eye of Odin (Sons of Nidhug, Kalevala)

Warders of the 7th Vigil

Norrsken (Bulle af Fetstryk, Ragnarok, Svea Ulvar)

New Era (Klan Nidstang, Purple Warriors, Brotherhood of Dawn, The Unforgiven, Savage Conclave, Amazons of Midgard, Head Hunters, Nyd)

Nemesis (Nordic Fury)

Fedaykin (Danish Huscarls, White Rose, Enharjana, Jormungandr, Warriors of the Mist, Talons Reach, The Dentists, Call of Heimdal, Clan Chaos, Blackbyrd Family, Crimson Hand, Shadows of Ragnarok, United Warlords, Draconis Alumni, Legion of Tuonela, Vasir of Vanaheim, Keepers of Valhalla, Asgards Defenders, Bragis Scorpions)

Mighty Chronicles (Katharis, Expedient Demise, Modis Marauders, Shrimp Followers, Defenders of Jon, United Forces, Triangelkraften, Beowulfs Legion)

Martilo de Thor

Memento Mori

Prophecy of Death

Fedaykin is a fun and it seems full alliance that at least for me adds much to the game.

New Era is an Alliance of many RPing friends, that I am sure adds much for each of their players to the game.

Mighty Chronicles is an alliance that almost crumbled, but seems (I am glad to say) have survived, in which it can only gain strength.

Eye of Odin, Warders (not an alliance but a very big guild), Norrsken and Nemisis are the alliances that remain.

Each of them have a strong history, strong players, and strong leadership, but small alliances and maybe all once were part of Nemesis.

These are perhaps the GM's that should discuss this issue in a cg and decide, whether parting was and remains the only road forward or whether they can gather their Strength for the renewed battle against the Albs and Hibs.

<Sorry for the long post> :p
 
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old.sauna

Guest
Being one of the many people behind forming the new alliance Norrsken, it seems now obvious to ourselves if we ever were in doubt on whether or not to leave.
Many of the people here just don't play this game to have fun...
We were among the first to join Nemesis alliance, we saw it's glory days and slow downfall into egoistical and plain sad behaviour. Myself being on most raids and always pitching in to help in every aspect of the realm. Not very difficult to lead a raid, not very easy to make it happen if you constantly have ~5 people acting as know-it-alls and pushing you back as you take initiative, when left arguing which course of action is the best to go instead of just letting someone lead you grow tired and simply don't have fun. Tried for months to solve it, give hints and discuss what was the matter with the situation but since some information goes in one ear and out the other on some people without anything absorbing it in between the cause seems futile.

Norrsken is about having fun, letting alot of people organize alot of different events and most importantly a little simple thing as listen to your mates. We are in no way about to forget or lose the cooperation between other alliances/guilds, we will always contact other people if larger events are afoot and hope others do the same, but most of the time we already know what is happening and often send inquiries if people want/need help and we hope others will do the same to us.
Doesn't matter how much you come here and say "you're all egoistic, pathetic and destroy the communication for the realm" because this is a newborn child in its cradle which will work just fine, maybe not straight away but if you've spent 6 months trying to make one big alliance work and found only reasons to quit playing the game you'll be sure to spend time to make this work (especially when it's fun again). Perhaps some insight into your own behaviour and thoughts will make you see who's really being the one with the large ego.

Something also happened when we said goodbye to the alliance, I tried to make a short and informative /as-msg that we had to go as we've planned it in some way or another pretty much ever since Cruz left, the only thing that was said in reply to our goodbye was "Spam".
Now who's in doubt on what people play this to have fun with others and what people are just egoistic and moronic? All the people sending "why?" etc maybe opened their eyes just a little bit.

Cheers from Norrsken!
 
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kharok

Guest
Sounds good Suana,

I have little doubt your new alliance will become as happy a place as Fedaykin.

It seems you have built it on the strongest foundations Friendship and enjoyment.

Best of luck with the new alliance :D
 
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Mid_Blejsarus

Guest
Originally posted by Rudor
i can only say lol blej!!

But we sure did move after we saw u ran away even if we was at same speed, you should have tried to help your REALM mates nm what alliance they are in but i guess the war between guild's in mid never will stop ..

You don't need to say sorry to me Kalgarn i know you are a good guy and shouldn't do a thing like that with purpo :)..


Again, i told blue that is better if that you guy sticked with us.
Not that are infront or what so ever, also think i said that we are moving now. But oki u think that we should stay at bk cause you wanted to oki... We didnt wanna stay at that bk all the time we went backward and was gonna go forward and sutch all the time. But if you decide not to follow thats your choice. Should not even be hard to see or follow when we all left.



And Sauna, yepp 1 said spam. and that was svartalf.
Everyone know he has a big problem having /as imo.
And should have probelly disbanded that guild or something like that since ages ago as he was sure 1 of those ppl that cant handle as rights very good.
/As FFS stupid pet bug

Doesnt belong in AS at all.

And btw isnt the new alliance you made /as Swedish talk?

And think also we should have gived the alliance more time that was kinda newly made as 1 forum was like checking on test things. And there we could have talked about how as should be and perhaps even some ppl that should not have AS and sutch.
But i guess thats to late now.


And someone said something like better to have teh "big" guilds spreaded out in many alliances. And sure PvE as also someone said but in rvr that is imo the most importent thing its easier to have teh big ones in 1 and alot easier to communicate that way.
 
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Midgardian

Guest
Might as well throw my bit in as well.

An Alliance, as they call it, should be a collection of Guilds that wish to work towards a common goal. That Goal, might have many different routes, large Scale Hunts, Sharing of Crafting info, Sharing of Advice, Small XP hunts etc etc. The end result of this is the same, to make Midgardians Strong, and in turn Midgard itself strong. At the end of the day, it is better to have lots of Allied Guilds who are happy to work together, than one or 2 Big Alliances who can't organize a shag in a Brothel, because of too much bickering

Now if certain people can't /won't work with others then don't group with them. If Guilds won't work with other Guilds, then remove them from said Alliance.

There is nothing wrong with multiple Alliances, as long as there are people within those alliances that will communicate with others from different Alliances.

I could quite easily post here 100 names of people I refuse to group with for various reasons, but I won't. Doing That, Even if it is naming Individuals or Guilds is Childish, Stupid and down rigth Bitchy.

Yes, I understand these are PUBLIC Forums, and they are here for people to air their views, but would you seriously in Real Life, Stand there and slag people off just for having different Ideas or views to you.

People need to Chill out a bit, relax, and have some FUN.

Tay
 
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Roo Stercogburn

Guest
Originally posted by Mid_Blejsarus


And someone said something like better to have teh "big" guilds spreaded out in many alliances. And sure PvE as also someone said but in rvr that is imo the most importent thing its easier to have teh big ones in 1 and alot easier to communicate that way.

No, that merely makes it harder for the smaller guilds which are still growing to become involved in realm wide activities and would lead them to feeling left out. Thats the kind of thing that leads to elitist attitudes, something Fedaykin is and always will be against. Sorry Blej, got to disagree with you on this one.

What would happen is that nobody would bother to inform the smaller guilds comprised of lower level peeps when things are happening. There would be big noises at first about how they would be included, but I know from previous experience (when Fedaykin was teeny tiny ;)) that this is the case.

I've got a lot of respect for small guilds, where peeps can often struggle to get groups easily and have to try that bit harder to level up and so become more effective in RvR. Look after these people well, more often than not they remember how they were treated. And not all small guilds stay small. Nothing you can do if a small guild goes inactive, but with Camelot Chronicles you can keep track of how alliance buddies are doing and to a degree can spot if someone is needing help.

Actually I've noticed from comments that a couple of peeps think they're not 'high enough level' to come on stuff we've organised, ie they're missing out on some big fun. Time to sit down with peeps and correct that once and for all. Our alliance is far from perfect, we know it, but we're working at it.

Note to our members (triggered by Farnis's post) - if you get griefed over AC or because of its usage, make sure you have it either chatlogged or get a screenie. Steps for dealing with are: warning to player, warning to GM, player AC access suspended, player must be removed from AC or guild booted. Sometimes there are genuine misunderstandings but this escalation process tends to stop griefing, though I don't think a lot of peeps are aware that they have a comeback on hassle they get. Both sides of the story get looked at, so don't think you can abuse this ;)
 
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Ottar

Guest
> No, that merely makes it harder for the smaller guilds
> which are still growing to become involved in realm
> wide activities and would lead them to feeling left out.

You reckon there will be many realm wide activities with 6 alliances to co-ordinate between?

Setting up inter-alliance communications.. You guys are are bloody dreaming. Sure, small guilds, small alliances, tidier, nicer, easier to manage, very likely more fun to be in. Can well understand why one would prefer that way. But at least be honest with yourselves - wishing away the communication nightmare it causes when you actually try to co-operate multiple alliances into something major will do the realm no good. More happy people in realm? Probably. More happy enemies? Certainly.

Ottar

PS! And yes, those times I have had to turn off /as for the sake of my sanity were all directly caused by Svartalf. How on earth does one person manage to be so annoying? Does he practice or is he a natural?
 
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loogiechiken

Guest
If everyone BAWKed just a little more then the world ( realm ) would be a happier place.

So come join me..... BAWK BUKAWK BRAWK BUK BUK BUKAWK BAWK

Not the most intellectual post ever and it probably won't help any but it does spread the BAWK and deep down I believe BAWKing would improve the realm.

--

Come BAWK with us
Chiken Confederation, on loan to Talons Reach
chiken.guidestone.com
 
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Roo Stercogburn

Guest
Guild limit in alliance = 20.

Inter-alliance comms are a necessity, just some peeps didn't think they needed it before ;)
 
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glibbah

Guest
refhfs

why dont you just tell SoN that htey should remove Svartalf from /as rights, instead of airing your shitty oppinions here ?
 
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Dook_Pug

Guest
Re: refhfs

Originally posted by glibbah
why dont you just tell SoN that htey should remove Svartalf from /as rights, instead of airing your shitty oppinions here ?

I'm guessing that many people have already.

Sauna had it right when he said:

Myself being on most raids and always pitching in to help in every aspect of the realm. Not very difficult to lead a raid, not very easy to make it happen if you constantly have ~5 people acting as know-it-alls and pushing you back as you take initiative, when left arguing which course of action is the best to go instead of just letting someone lead you grow tired and simply don't have fun. Tried for months to solve it, give hints and discuss what was the matter with the situation but since some information goes in one ear and out the other on some people without anything absorbing it in between the cause seems futile.

Spot on.

As for Norrsken. I don't agree with splitting the realm up even further, thus making communication harder and crippling the realm in emergency situations. BUT, we all play for different reasons and if you guys feel this s the best to make your gaming environment more enjoyable for you then good luck to you. I hope it works out.

There is also a problem with alliance segregation. A few weeks back when we had a cross-guild Legion raid someone continuously spammed "/y Anyone from Fedaykin Alliance LFG?". Now I have nothing against the Fedaykin Alliance (truth be told I wish I was stilll in that alliance) but things like that aren't needed. If we want to become a unified Realm we must all work as a unit and not exclude or plain ignore people from other alliances/guilds.

BAWK! (TM Loogichiken)
 
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Ottar

Guest
> Inter-alliance comms are a necessity,

No, they are not. Inter-alliance comms are primarily a pain, something in addition to all other things that must happen to get things done, provided you need the force of several alliances.

Inter-alliance comms becomes a necessity only when/if something is undertaken which requires forces of multiple alliances. Such things were bad enough to organize before, now things got worse.

Roo, I think I understand where ya come from. “Small” alliance, big boys didn’t invite you in on their stuff. Why? Easy answer is we were arrogant bastards. Closer to truth, organizing inter-alliance was probably considered impractical as to set it up would have required more time and effort than the added force would be worth in action. Only occurance of cross alliance teaming I can remember was Durgi’s last raid where Feds were supposed to take the keeps.

Now that cross alliance teaming really has become a necessity to get large force together, my bet is noone is going to bother with large forces at all save frontier chatgroups for zergs.

As a direct result of all these divisions, Midgard’s capacity to get large forces together is very much less than it was before. As a direct result of all these divisions, Midgard’s capacity to have readily available scouting info is much less than it was before. People may feel better in small alliances, fine, but saying that now Midgard has just became better and stronger is hypocricy.

Ottar
 
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old.louise

Guest
well personally (or guildwise i suppose) we left nemesis with the prospect of having no alliance to go to mainly because we wernt having a good time in that alliance at all and we were frequently refered to (not over /as but in some pms) as a waste of space or something like that, so we left when we heard a extra space might be needed for another guild, we were left out of all/most events for rvr, exp, or item hunting, and were having no fun like this, so we left

eventually we helped form new era

to the guilds that say all the others are selfish for leaving, how selfish is having big exclusive hunts?:rolleyes: things like that drove the other guilds out, why should they be in a alliance where they are treated as second to the others?

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