svartalf
Can't get enough of FH
- Joined
- Apr 12, 2004
- Messages
- 1,632
- Thread starter
- #61
how dumbed down is this game?!?! not impressed so far. seems very easy mode for want of a better phrase.
no fear of dying regardless of how many mobs ive thrown myself at so far. 1 spell when you level up?!?, and what is it, 5 or 6 skills in your "quickbar" tops.
what I liked about the ad&d world was the choices it gave you as a character, at the moment I'm not really getting any of that from this game.
I've played a bit of Guardian Fighter and a lot of Trickster Thief. I thought the guardian had a tricky mechanic (block) which means you can stand against massive attacks, but I think you'll need regen gear to be this class. The thief is so insanely quick to kill things that most of the time you don't take big damage.
Strangely, this game occasionally nails the old AD&D game atmosphere. I don't mean the hot-join dungeon smashes. Ignore those. Some of the missions like the actual Cloak Tower mission (not the hot-join version) is really atmospheric.
The thing I'd look for in this game is the storytelling. I think the foundry is a real boon and what I would love to see is;
Player made stories - not dungeon speed-runs, where players take their time to read the lore, understand the plot instead of following a sparkly trail. So I'd probably want to play with people I already know on voice (there is built in voice in the game - the first thing I heard was an eastern european saying, "fuck you fuck you". Which was a nice initiation to that).
I wouldn't recommend this to people looking for action oriented smash-em-up, they'd finish it too quickly.