Minstrel performance in st run ( solo or duo) is geting weak, with the new resist and the new classes fixes minstrel class is left for it brings. Having 50 instruments for the last dds that are being resisted alot and then they hit , they do 150 damage(-150) tops( and with a 15 sec recast timer), yes you can spend RPs in MoA, AP and Aug char to incrise the damage and you have to sacrifice alot of RPs in it to see profits, with this i was thinking on trading my 50 instruments to slash, you can attack in every 2 secs doing 200+ with 50 on slash( i hope), with this repec i will be like this :
50 slash +16
26 st +16
34 Instruments +16
this will improve my weapon skill alot ( i have 34 slash atm) and improve my damage to 200+, as 60% or more of my damage comes from melle i cant see the point of sacrificing slash for instruments, with 34 instruments will nerf my ability to run rvr grp but it will improve my performance in st runs.
What do you guys thin about this?
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Leafwalker the allmost RR6 Minstrel ( TugaDeathSquad )
50 slash +16
26 st +16
34 Instruments +16
this will improve my weapon skill alot ( i have 34 slash atm) and improve my damage to 200+, as 60% or more of my damage comes from melle i cant see the point of sacrificing slash for instruments, with 34 instruments will nerf my ability to run rvr grp but it will improve my performance in st runs.
What do you guys thin about this?
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Leafwalker the allmost RR6 Minstrel ( TugaDeathSquad )