If you want to zerg, fuck off to Excal

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Lochlyessa

Guest
Originally posted by old.ImLestat
The kind of RvR everyone that is anti-zerg here seem to be proclaiming is guild vs guild. Perhaps not intentionally, but let's take it a step further and see where it leads. The ones running around in fgs the most are usually the "big RvR guilds". These groups usually get to know each other and each others moves extremely well. This leads of course to the fact that randomly grouped enemies of this guild group will have a VERY hard time of beating them. In fact, I'd like to ask the people in these groups if it's not from the groups with random people that they gain the most rps? Come on, be honest now... Also notice that it's mostly the members of the big RvR guilds that are are against zerging. Why? Because they do well on their own, as long as the enemy doesn't outnumber them.

The groups consisting of people from random guilds (which usually have to join these groups because their guilds aren't able to get together large RvR groups regularly) of course not want to loose all the time against these well put together guild groups, so what can they do? Well I must say Klav's logic of logging is faultering, because then we have to log all the time, which just leads to us quitting. No, the solution for these people is to outnumber, it's basically the only way. When running around in random fgs you are just walking rps if one of the RvR guilds show up, unless you of course get one hell of a drop on them, or get really lucky. At this moment I can't think of one single time when I've been in a group with random people when we've won over SotL, NP or such guilds. No, I'm not clueless as to how to play my char, and I'm certain the others in my groups weren't either, but we just weren't used to play with each other. That's quite an advantage you know.

So, to continue along on my thoughts, randomly put together groups don't have a spot in Emain with your logics. Either that, or they just run around there to feed the RvR guilds more rps. So now we are back where I began, you are then proclaiming that RvR in Emain is only for the "grown up" RvR guilds...


Sorry bout quoting all that, but tis a very good point.. a 'random' fg or 2 can't really hope to compare with a guild fg, mostly because the guild group knows what they're doing in relation to each other. Think the above poster kinda said everything that I want to say anyway, so :p
 
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old.Downanael

Guest
Imo:

Shut the *peep* off about whining for *peep* zergs and just go somewhere else,it cant be that *peep* hard.
 
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old.linnet

Guest
You don't have to be a big RvR guild to run around in a guild group. We do this with Utopia a lot, and we're kind of tiny. (Err, but not where it counts ;) )
 
H

hrodelbert

Guest
well balanced group without armsman>skill
 
K

Khalen

Guest
Originally posted by hrodelbert
well balanced group without armsman>skill

LOL I think SotL's group would die in seconds if they encountered the zergs :) No offense guys but don't see you guys kill 4 FG of Hibs or Mids.

But Exc. is a zerg vs zerg server now. Biggest reason I want a US account because this just sucks...

Haven't tried Prydwen that much but what I saw it seems similar to Exc. Although less people out there in general...
 
E

exe

Guest
Originally posted by klavrynd
I can understand lowbies and non-alt lowish rr (lets say rr3 and under) running in an eensy weensy bigger groups but certain people allways want to run in a fcg (ill not call names but there's tons of em rr6+, you know who you are).
100% agree
 
L

Lochlyessa

Guest
Originally posted by Khalen
LOL I think SotL's group would die in seconds if they encountered the zergs :) No offense guys but don't see you guys kill 4 FG of Hibs or Mids.

But Exc. is a zerg vs zerg server now. Biggest reason I want a US account because this just sucks...

Haven't tried Prydwen that much but what I saw it seems similar to Exc. Although less people out there in general...

Try looking next time... newb oO
 
O

old.Greggor

Guest
Originally posted by Indiana Jones
imo a zerg is just a normal evolution of RvR

You start solo or with a few friends, you kill some enemies but sooner of later you'll be killed by 1fg (there's nothing wrong with 1fg). So you release, port back, try again...you get beaten again. After a while you assemble 1.5 fg and beat the fg of enemies...result...they'll come back with 2 fg.... and the zerging has begon

Typical Albion tatic. Child like :p


Originally posted by Indiana Jones

it happens everywhere
you draw a knife, they draw a sword, you draw a gun, they draw a machine gun....

Until the Noob with the machine gun get owned by someone with just his hands ?

Tatics, good team work, good comuication and a bit of skill

IF none of the above, Zerg them to death
 
K

kherny

Guest
Emain is the favoured spot for rvr, now some guilds who regularly rvr together have well balanced groups setup with a particular playstyle . they sit at mpk till they have them all assembled before leaving.

The majority tho of mere mortals arrange randomly created groups and are very lucky to have a healer, skald and pbt in the same grp (mids point of view), in my experience not once in the last few days of solid rvr have any of the groups ive been in managed to get all 3 elements in a group not even 2 most of the time.

(Did very well with 2 healers in one group i was in , but unfortunately its rare to have that .)

Come up against a well organised grp especially high rr ones and you will die...

Maybe some people who run around in 1fg all the time in guild grps and are well balanced and whine about zergs should ask themselves why they go emain ?

Its simple there's more people playing there than anywhere else, and the majority are randomly organised groups who on the whole are easily killed by an organised guild grp. Maybe it would be convenient for you to have all your enemies come at u speedless sometimes , pbt less , or with no mezz in a convenient 8 player stream so you can farm them non stop but personally i dont think it should work like that. Might be great fun for you as you run over the 6 man mid grp with no speed but its not like they ever had a chance.

Long live the zerg if it evens up the score , and as for only getting a few rps in a zerg, you need to go to a better kind of zerg ... getting even 500 rps is better to me than being run over 5 times in a row by a vastly higher rr organised group and getting nothing .

1)
500rps in 1 zerg , albs say they go play alts.. never seen it tho they just come back and show you the TRUE meaning of a zerg...(but if the higher rr ones did leave and the ones who like a good battle remain i aint gonna complain... )

or

2)
0 rps in 5 trips , i leave play somewhere else.. higher rr organised grps get what ? nothing , exactly the same as if they got zerged and left anyways ... :)

Solution . If you dont like the fact you cant farm players in the convenient way you like to then go odins or hadrians and leave emain for the lower rank players who actually wanna earn some rps from a battle as opposed to just being farmed.

If theres an opportunity to have large battles all the better , its amazing fun imo participating in large battles like today around amg as they charged out with so many albs i couldnt even count them watching the mids being driven back, was i counting rps? , no i was having fun , and didnt release for a few mins just to watch .

Sorry for the rambling , I just get tired of hearing crap like this in the title of the first post, it reminds me of a child crying for something and because he dont get it he throws a wobbler.^^

thx for listening to my ramblings :)

LONG LIVE THE ZERG !!
 
C

Cernos

Guest
Originally posted by Khalen
LOL I think SotL's group would die in seconds if they encountered the zergs :) No offense guys but don't see you guys kill 4 FG of Hibs or Mids.

No? Well I've seen it happen.

A well organised and balanced 1FG team with good tactics and timing can take down 3FG with sometimes surprising ease. I've seen SoTL do it, I've seen some Mid groups do it and I've been in Hib groups myself that have done it. Not often, but it can be done.

A well organised and balanced 2FG team, communicating and co-ordinating, can take out 4-5FG+, have seen that happen too.

The solution to zergs is this:

If you get beaten by a roughly comparable force, go back in the same formation and try again. Only that way will you learn how to get better. Don't listen to your bruised egos and go get friends like it was some playground fight. All too often I've been in groups who have beaten an enemy, sometimes only just and they come back on the next port doubled in size. And you beat them again and this time they come back with a ridiculous zerg. End result we all log or go elsewhere and everyone loses.

But sometimes people zerg in response to an existing zerg. Well, if the opposition are already zerging, leave them to it, go to another zone. The game isn't just Emain and a 5FG zerg of Albs/Mids/Hibs (usually in that order, but not always) are going to rapidly get bored with no-one feeding them RPs. Don't reward a zerg by fighting with them, unless you enjoy that sort of RvR of course.

One final note, guild groups do help but they aren't the be-all. Get together with some friends who tend to play the same hours as you, pull together a balanced team and start running together. You don't have to all belong to the same guild (though over time you may find you all gravitate together, which is how RvR guilds tend to come about). Over time you'll all learn how to play better and will feel more at home running 1FG.

Cernos
 
P

Piojo

Guest
LOL I think SotL's group would die in seconds if they encountered the zergs No offense guys but don't see you guys kill 4 FG of Hibs or Mids.

Why wouldn't they be able too? We've done so I really think sotl could tbh...
 
K

klavrynd

Guest
LOL I think SotL's group would die in seconds if they encountered the zergs No offense guys but don't see you guys kill 4 FG of Hibs or Mids.

and an excal/alb group wouldnt?

sotl takes on 4fg albs from excal without breaking a sweat i'm sure


as for lestat (aka boss) :
i don't say people need to log, i say i log since i know i can't play properly with 7 gallons of adrenalin in my blood.
The thing you mention about "grown up" RvR guilds is bs imho, everyone had to start from zip , not everyone was a master tactician rvr king from the start. the problem is that most people don't want to learn because zerging is an easier way to cope.

Tons of people ive grouped with in "random groups" are excuse my french clueless noobs who dont know what their char does except that it can hit stuff by pressing f6. And when you give them some pointers they go ballistic telling me not to tell them how to play their class.

If you look at masq, he had his healer up to 50 and he proves to be an excellent healer in rvr because he took pointers.


anyhow, zerging is not the way to retalliate when you get killed multiple times in an even fight, period
 
E

exe

Guest
Originally posted by klavrynd
as for lestat (aka boss) :
i don't say people need to log, i say i log since i know i can't play properly with 7 gallons of adrenalin in my blood.
The thing you mention about "grown up" RvR guilds is bs imho, everyone had to start from zip , not everyone was a master tactician rvr king from the start. the problem is that most people don't want to learn because zerging is an easier way to cope.

Tons of people ive grouped with in "random groups" are excuse my french clueless noobs who dont know what their char does except that it can hit stuff by pressing f6. And when you give them some pointers they go ballistic telling me not to tell them how to play their class.
Can only 100% agree again. This is the truth that hurts I guesso_O
 
T

tOkfRanZ

Guest
....

whats that opposed to 6fg albs camping mmg and zerging mmg-mpk route at 3.00 am?
Your whine sounds like the words of a true alb, pliz shut up and stop embarrasing yourself and your guild....
 
S

Shike

Guest
hmm, it kinda lies in human nature to hate to loose, be it mids/albs or hibs but when 2fgs random ppl get the teeths kicked in by an RvRguildiegroup, they will come back with more or log.

Nothing to do about it and it wont change nomatter what people say.

Random groups just sucks major balls in RvR, there is no fun in it at all since they mostly consists of some total n00bs (nothing wrong with them, if they listen which sadly, a large percent dont do) and often lacks underplayed classes that are essential for a group to be successful out there. RvRguilds/groups are here to stay and I encourage more people to create them with friends they often play with. If the classes mismatch, make a group that xp together to 50 (this will help aswell since it gives everyone a better knowledge of how the others play and their weaknesses) and then head for RvR. To make 50 in a month together with a few hours playtime every day is possible. It will most likely result in more fun for those 8people that take the step to do it and increase the lvl/fun of RvR overall on prydwen. It really aint that hard to do it, seriosly.
 
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wheremygrave

Guest
nerf 4fg's+ of albs zerging emain at 2.30 in the mornig - don;t you guys ever sleep?
 
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eben

Guest
Originally posted by klavrynd
anyhow, zerging is not the way to retalliate when you get killed multiple times in an even fight, period

Totally agree. Far better to modify tactics, reorganise groups or just hope for better luck. Anything is better than the zerg.

I hope the people justifying zerging are displaying sarcasm :rolleyes:

As for swearing, my apologies. I was adrenalin-fuelled and felt those words summed up my feelings at the time. The f-word ain't that bad anyway imo...would have been far worse if I used words like jism :)
 
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Teh Krypt

Guest
Originally posted by kherny

The majority tho of mere mortals arrange randomly created groups and are very lucky to have a healer, skald and pbt in the same grp (mids point of view), in my experience not once in the last few days of solid rvr have any of the groups ive been in managed to get all 3 elements in a group not even 2 most of the time.


/who rune
/who shamen
/who healer
/send xxx

Then start inviteing people at mpk...
Get the picture?If your sat at mpk waiting for a pbt runemaster to hop along then GL to you..

Seriously, try and get a nice group BUILT not just random inviteing. You will have much more fun. Not everyone is RR6+ so you don't NEED to zerg.
 
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old.windforce

Guest
Originally posted by old.ImLestat
The kind of RvR everyone that is anti-zerg here seem to be proclaiming is guild vs guild. Perhaps not intentionally, but let's take it a step further and see where it leads. The ones running around in fgs the most are usually the "big RvR guilds". These groups usually get to know each other and each others moves extremely well. This leads of course to the fact that randomly grouped enemies of this guild group will have a VERY hard time of beating them. In fact, I'd like to ask the people in these groups if it's not from the groups with random people that they gain the most rps? Come on, be honest now... Also notice that it's mostly the members of the big RvR guilds that are are against zerging. Why? Because they do well on their own, as long as the enemy doesn't outnumber them.

The groups consisting of people from random guilds (which usually have to join these groups because their guilds aren't able to get together large RvR groups regularly) of course not want to loose all the time against these well put together guild groups, so what can they do? Well I must say Klav's logic of logging is faultering, because then we have to log all the time, which just leads to us quitting. No, the solution for these people is to outnumber, it's basically the only way. When running around in random fgs you are just walking rps if one of the RvR guilds show up, unless you of course get one hell of a drop on them, or get really lucky. At this moment I can't think of one single time when I've been in a group with random people when we've won over SotL, NP or such guilds. No, I'm not clueless as to how to play my char, and I'm certain the others in my groups weren't either, but we just weren't used to play with each other. That's quite an advantage you know.

So, to continue along on my thoughts, randomly put together groups don't have a spot in Emain with your logics. Either that, or they just run around there to feed the RvR guilds more rps. So now we are back where I began, you are then proclaiming that RvR in Emain is only for the "grown up" RvR guilds...


Wow sensible post
exactly the reason ppl zerg

Its no fun running in to lourkers uber gank group and not be able to get 1 kill

we had a nice balanced group yesterday (2 wizzies, pala, arms, mincer, cleric, friar and theurg) and got ganked so hard.

Thats no fun. It would if we could get 1 or 2 kills and then die in battle.

only way to have fun is either join an uber group (you need to have some name / good underplayed class for that) or team up

the system is flawed. there is no way a random RR2-5 group can beat, or even kill a few ppl in the RR6-10 gank squads who proclaim rvr should be 1fg vs 1fg all the time

i really like 1-2 fg vs 1-2 fg battles but can understand the zerg
normally (when not 4 ppl log after getting zerged once :() i go odins then
 
M

mid_Efour

Guest
chateux Emain 2003

a good, strong, full bodied Whine with delicate udertones of crymorenoob and 8fgzergs.

But seriously, as players on our server we are the only people that can change this pattern. Although is it really what people want? I doubt Gank squads/Guild grps really want the 1/2fg underbalanced, easy kill free RP grps to dissapear, as it removes all the fun of constantly owning your way to RR10.

RvR has become as stale as XPing? The outcome of fights boil down to RAs and insta timers, well this is anoter story.....

Alot of sense posted on the 3 pages before these, but we all know why zergs begin and end, time to activley do something about it, or grin and bare it.

Unfortunatley/luckily, depending on your point of view, Not everyone is in a RvR guild and RvRs 12 hours a day(?:)) and wants to play the way alot of rr6>rr10(bigboys) do.

Alot of you seem to associate fun with realm points, to me all this sounds like is another form XPing....

Prydwens still a smallish server, but i dont think many read BW maybe post it in your guild forums too?

finally.....
LoL do u remember the last big lets not zerg Emain go to hadrians/odins thread? well it ended up....... 4 or 5 fg mids perma camping the area between amg>hmg and Uber/gank squads(NP+4fgLoEportazerg spring to mind) periodicaly rushing through and ganking off people like myself that tried the alternative proposed to emain. Kills=Rps and if thats all that drives you, you go where the easy ones are.
 
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hangianix

Guest
Originally posted by old.windforce
i go odins then

Done that yesterday but met with 2fg+ hibs both time (they were going probably to get a keep, 'cause met with the last bunch at a keep later)
 
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old.Downanael

Guest
But there's a point on how random groups never are able to kill highly organised groups and they get frustrated. Beside you get bored running around Emain with 1 fg :)

Piojo,stop the bragging and show me a proof you actually killed 4 fg with 1 fg :)
 
G

Glacier

Guest
Zerging is a bigger problem for hib than mids and albs fyi.. you guys can gather about 2fg gg whenever you want... we need to stand at DL for 45 mins inviting like mad to make 8 ppl stay and if we are REALLY lucky we find a guildgrp forming aswell.. so we thinking woho, 2fg hibs in emain, this can be fun..

ofcourse the gg is too "0b4h" to go with scum like us into the frontier so we keep a safe distance to prevent whine, we finally make our way to emain and find there is a fg of albs at amg.. we get overexited.. only a single grp.. we storm in a few seconds too late.. ah well kill 2 of 3 of the ones left over by the gg and suddenly 1fg stealthers pop wow.. ok.. /em starts mezzing like mad" .. they all seem kinda under control and out of nowhere 3fg albs come steamrolling thru amg.. yay... [splat ect].

later on we able to get a fg together again and decide to go own something at mmg.. cause amg is always zerged.. we all get to mmg after the 15 min run from bk and to our confusion the mg has only about 5 albs at it.. exitement! storming in, mezzing and owning the 5 albs.. we go to pk to get any possible inc mids... fg stealthers pop giving us massive mana trouble ect and we able to get em down.. and turn around to see whats causing this extreme lag, and theres 3fg+ Bad Omen/Warders zerg..

decided to give up on emain until later when the calm comes(never happens, but can wish :p) and decides to go to odins... get there, and to everybody's joy and exitement find 2 albs camping hmg, shred them apart and move on to amg.. (not playing bard at this time.. decided to pull out my ment) so we decide to camp amg as we got no speed and it would be just stupid camping our own mg...

20 mins pass... nothing..
we start duelign eachother trying not to freeze stuck, when a very brave luske turns up.. we kill him and wait in exitement for his
"/as 0mfgz0r 2fg hibz0rz camping amg, bring 5fg now!!111"
finally some action we think.. time goes and nothing happens.. people starts logging.. we kill luske 1 more time, and some of us wake up...

we suicide to go hadrians..
same story.. just in this story .. there is no luske or the 2 albs camping hmg... here is nothing.. for 20-30 mins....

so this is what its like for a non-rvr guilded randomgrp-hib player...
NO chanse to meet the numbers going around in emain
NO chanse of finding life Odins/Hadrians.
NO fair :(

edit: hib is 23% of the population of this server... they could cut some off the mids and albs and make a new realm and still hibs would be underpopulated :p


so for all the mids/albs thinking hibs can "just form a leet grp like that", think again..

[was very sleepy when typing this, so pls overlook any typoes]
 
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ImLestat

Guest
It's just funny to see the anti-zergers avoid my question about where they get their rp's from. :)

Note however that I'm not that fond of zerging myself, but I just hate people that keep telling others how to play this game. Want to zerg? Go ahead. The people that shout the most do it mostly because they can't "pwn" as much then.

Klav: Of course there are "clueless noobs" in some random groups, but not all (however in Emain this tends to be more true than other places). It still comes down to this: If you aren't used to playing with each others you don't stand much of a chance against a group where the members are. If you think that is bs then you are just blind to the facts.
 
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j000 d000d

Guest
Originally posted by Danyan
4 manachanters a warden and a good bard is all you need. ;)

1x Druid
1x Bard
1x Warden
2x Hero
2x Enchanter

in the group in the screenshot :p
 

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