T
Tranquil-
Guest
- Thread starter
- #31
Block and guard angles are fucked up aswell as shield being possibly slightly overpowered against arrows. Shield has a natural 30% bonus versus arrows even when unspecced, and buffs/mob/shieldspec adds to that ofc. I've shot at tanks running away with their backs directly at me, I've still been blocked..
Imo a blocked arrow should be something like a blocked bolt, atleast do some damage.. I'd be satisfied even with 10% of the normal damage tbh. Perhaps large weapons and 2H'ers should work like this too..
Anyway, a heavy tank blocking like that on a target he's concentrating on is fine, the way guard is passive like that isn't.. Engage should work on guard aswell, and then normal shield effectiveness vs arrows should be lowered...
Imo a blocked arrow should be something like a blocked bolt, atleast do some damage.. I'd be satisfied even with 10% of the normal damage tbh. Perhaps large weapons and 2H'ers should work like this too..
Anyway, a heavy tank blocking like that on a target he's concentrating on is fine, the way guard is passive like that isn't.. Engage should work on guard aswell, and then normal shield effectiveness vs arrows should be lowered...