K
kirennia
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- #181
Originally posted by Haldar
wrong.
quad rate depends on level of DR RA and hth spec. surely RR10 will have more of both those modifiers.
I stand corrected although the quad rate of all savages is still way too high in 1.63, as addressed by mythic for the 1.65 patch
Originally posted by Haldar
wrong again.
ppl are doing savage grps instead of SM grps on 3 reasons
1. savages are less CC vuln -- and Mid dont have GP
2. savages are more durable
3. SMs are useless vs BaoD (seen a screen of dmg 6(-600) on hib. nerf!) -- while savages retain some effect vs BoF
Please tell me why this makes Alb caster groups better then mid caster groups? And also how it shows that savage gank groups aren't better then caster groups.
Originally posted by Haldar
from SB viewpoint
i can defeat savage in straight melee duel - no PA etc.
but i dare not attack merc in melee. bcoz i will surely die.
Y'know what? My cleric can beat almost any tank in albion in a duel, have even beaten rr8 armsmen with it, friars, reavers, the lot without using RA's. You know what this means in RvR? Nothing.
Originally posted by Haldar
reavers are what Thanes want to be....with AF debuff pulse and lvl 50 whip style...
Just as savages are what mercs would like to be, and enchanters are like wizards would like to be. Comparing a thane (an undoubtedly screwed up class) to one of the opposing realms strongest tanks saying the nerfed class needs to be that good just shows you're clutching at straws.