chretien
Fledgling Freddie
- Joined
- Dec 24, 2003
- Messages
- 1,079
The whole argument about classic servers making it easier for casuals to compete is flawed anyway.
ML abilities and artifact charges/procs can be pretty nice however there aren't many that are as powerful as active RAs. A RR7, ML0 character in a non-ToA suit will crap all over a fully ToAed RR1, ML10 character. Every time.
ToA stuff is a lot easier for casuals to get than a high RR and that's where the difference comes in. People assume that it will be an even fight on a classic server if they have a reasonable template at 50. Not so. Casuals will still be fodder for dedicated groups who have 4-5-6 or more RRs over them. Which is exactly how it is on standard servers.
ML abilities and artifact charges/procs can be pretty nice however there aren't many that are as powerful as active RAs. A RR7, ML0 character in a non-ToA suit will crap all over a fully ToAed RR1, ML10 character. Every time.
ToA stuff is a lot easier for casuals to get than a high RR and that's where the difference comes in. People assume that it will be an even fight on a classic server if they have a reasonable template at 50. Not so. Casuals will still be fodder for dedicated groups who have 4-5-6 or more RRs over them. Which is exactly how it is on standard servers.