Manisch Depressiv
Part of the furniture
- Joined
- Mar 6, 2005
- Messages
- 7,727
First off, I am only interested in constructive replies of people who are interested in this. If you have nothing constructive to say, skip this this is not your thread.
Despite the low population on the server I believe one can generate some action. I see certain enemy players out doing certain things that generate certain aggro and get them RPs. I can do it on my own too but it's always more fun in a group.
My old buddies I used to run with either stopped to play DAoC or moved to different servers. I tried Lancelot/Hibernia and Avalon/Hibernia but it didn't feel the same for me and I didn't stay for long.
Originally I waited for GoA to take action and hoped for added population and the return of some of my former buddies, but I am getting unpatient on that and taking action now.
I am looking for 7-11 players that want to run a set group.
Requirements:
- communication in English over TS/Vent,
- aim to have fun but also dedication and patience while the group is learning to play as a team,
- no "it's red, it's dead" policy, known solo'ers and also FG fights will be left alone unless it's happening next to a bridge/sieged area,
- time to run 3 days a week (suggesting Saturday, Monday, Thursday) for a couple of hours (suggesting 20:00-23/24:00 CET),
- adaption to the situation on the server, if little enemies out rams and trebs will be made and towers and keeps will be taken and camped, if many enemies out we'll roam and look for FGs to fight,
- you're obliged to join my guild with the character(s) you want to run in the group, other characters can be wherever you like.
The most likely setups the group will run are:
Cleric (40-44 Enhance, rest Rejv),
Cleric (40-44 Enhance, rest Rejv),
Sorc (45-47 Body, rest Mind),
Cabby (50% Debuff) / Wizard (Fire),
Theurg (41 Ice, 35 Earth),
Heretic (50 Flex, Banelord) / Minstrel (Warlord),
Mercenary (50 DW, 39 weapon, 42 shield, Banelord),
Paladin (2H, Battlemaster) / Armsman (50 Pole/2H, 42 shield, Battlemaster)
or
Cleric (40-44 Enhance, rest Rejv),
Cleric (40-44 Enhance, rest Rejv),
Sorc (45-47 Body, rest Mind),
Theurg (41 Ice, 35 Earth),
Paladin (2H, Battlemaster),
Armsman (50 Pole/2H, 42 shield, Battlemaster),
Armsman (50 Pole/2H, 42 shield, Warlord),
Heretic (50 Flex, Banelord) / Reaver (50 Flex, 42 Shield, Banelord) / Merc 50 DW, 39 weapon, 42 shield, Banelord).
If you are interested or have questions, state here or PM me on FH or in game and tell me something about you.
If you are interested but don't have a finished character contact me anyway. Certain RR/ML/level/template is not required at the start, we can work on this as team. I am quite anal about the class specs and group setup though .
I will play whatever is needed and what spot we can't fill with a recruit though I don't have a Cabby/Wizard and my Paladin/Minstrel are not ready.
I hope to see some positive replies.
Despite the low population on the server I believe one can generate some action. I see certain enemy players out doing certain things that generate certain aggro and get them RPs. I can do it on my own too but it's always more fun in a group.
My old buddies I used to run with either stopped to play DAoC or moved to different servers. I tried Lancelot/Hibernia and Avalon/Hibernia but it didn't feel the same for me and I didn't stay for long.
Originally I waited for GoA to take action and hoped for added population and the return of some of my former buddies, but I am getting unpatient on that and taking action now.
I am looking for 7-11 players that want to run a set group.
Requirements:
- communication in English over TS/Vent,
- aim to have fun but also dedication and patience while the group is learning to play as a team,
- no "it's red, it's dead" policy, known solo'ers and also FG fights will be left alone unless it's happening next to a bridge/sieged area,
- time to run 3 days a week (suggesting Saturday, Monday, Thursday) for a couple of hours (suggesting 20:00-23/24:00 CET),
- adaption to the situation on the server, if little enemies out rams and trebs will be made and towers and keeps will be taken and camped, if many enemies out we'll roam and look for FGs to fight,
- you're obliged to join my guild with the character(s) you want to run in the group, other characters can be wherever you like.
The most likely setups the group will run are:
Cleric (40-44 Enhance, rest Rejv),
Cleric (40-44 Enhance, rest Rejv),
Sorc (45-47 Body, rest Mind),
Cabby (50% Debuff) / Wizard (Fire),
Theurg (41 Ice, 35 Earth),
Heretic (50 Flex, Banelord) / Minstrel (Warlord),
Mercenary (50 DW, 39 weapon, 42 shield, Banelord),
Paladin (2H, Battlemaster) / Armsman (50 Pole/2H, 42 shield, Battlemaster)
or
Cleric (40-44 Enhance, rest Rejv),
Cleric (40-44 Enhance, rest Rejv),
Sorc (45-47 Body, rest Mind),
Theurg (41 Ice, 35 Earth),
Paladin (2H, Battlemaster),
Armsman (50 Pole/2H, 42 shield, Battlemaster),
Armsman (50 Pole/2H, 42 shield, Warlord),
Heretic (50 Flex, Banelord) / Reaver (50 Flex, 42 Shield, Banelord) / Merc 50 DW, 39 weapon, 42 shield, Banelord).
If you are interested or have questions, state here or PM me on FH or in game and tell me something about you.
If you are interested but don't have a finished character contact me anyway. Certain RR/ML/level/template is not required at the start, we can work on this as team. I am quite anal about the class specs and group setup though .
I will play whatever is needed and what spot we can't fill with a recruit though I don't have a Cabby/Wizard and my Paladin/Minstrel are not ready.
I hope to see some positive replies.