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- #31
Jaem- said:I cba to read all these long posts, but its all the same stuff, don't really need to read it to get the idea.
Basicaly only comes down to what you can do, not who you are, its just turning into a "lvl a fotm char to rp farm" machine, I can't for the life of me work out how it can be fun.
As for my opinion, I don't care what these RvR (maybe some would call "leet")guilds do.
I don't think its much for a challenge running savage groups, cause your enemy hasn't much chance, unfair so to speak, goes back to what I said about rp farmin machine.
And, good luck under new management BO, new GM and all.
well each person their taste and thx for the best of wishes
annycase running a good setup really helps a lot, and yes meeting non optimized hib and alb groups tends to be a bit of a walkover, but what we really play this game for is fights Vs other guilds like us, like public enemies, nolby pride, eclipse etc. those guilds have setups that are optimized as well, and their players know how to react in every situation and therefore fighting those guilds are hardly a walk in the park, savages might be uber, but albs hibs have other uber stuff that offsets that, like spec af buffs from clerics, speed of sound, bunker of faith, group heal, enchanters, pets on hibs main healer class etc. etc. versus these groups fights are very tough and really depend on each of our players every move.
we could meet a guild with the same setup as nolby that are not as experienced and we'd probally kill them very fast, so experience has a lot to do with it as well
