Dook
Fledgling Freddie
- Joined
- Jan 19, 2004
- Messages
- 460
nuky said:some people enjoy the 'challenge' of having to get them back. not having them sit in a relic keep so the uber 8 man gank groups like ur guild can wtfpwn some randoms 5 seconds faster.
Dook sets mode +Jealousy.
mhael said:I apologize for my super serious attempt on analyzing how this game is supposed to be played and thanks Dook for showing me the way. Since I am the slow one I think I should just stick to saying straight out that I think hibs are smelly and albs even smellier the next time. I am obviously not only slow, but too stupid to make others understand my point.
Please read - "by my understanding". Everyone has a different opinion on the way the game is supposed to be played at "end game". I just provided valid reasons why I believe the game should be played the way I think it should. Can you?
carrot said:nope your so wrong, the end game is about taking and holding the relics thats all of the relics not just some. Its quite right that mid should try and take and hold all 6 relics.
And when we loose them (because loosing them is as inevitable as gatting them ) then we can go get them back again.
If everyone had your attitude then the relics would never move and the game would only be left with emain zerging
And there was me thinking the game was about getting relics and keeping them. Having all 6 relics makes it almost impossible to keep them, thus keeping 6 relics = not a very good idea. It's a simple concept really...
There are 3 realms in DAoC for a reason. If there were two realms, I'd agree with your opinion that the relics would never move if everyone played the way I feel is the most prudent. However, 3 realms provides ample opportunity and reason for the relics to swap hands on a regular basis.
If having more than 3 relics makes it almost impossible to keep said relics, why have more than 3? It's common sense tbfh.