Games Elite: Dangerous

Urgat

Part of the furniture
Joined
Dec 29, 2003
Messages
665
I now have my Anaconda almost fully kitted out (just need that Class 8 plasma) and more money than I should ever need. I guess I technically don't need to do piracy, I just want to blow stuff up now :p

Ah, well... In that case a conda will probably be perfect :)

(Though i still rate the viper as a better "combat" ship than the conda... being able to dictate the engagement range is such an advantage.)
 

Zarjazz

Identifies as a horologist.
Joined
Dec 11, 2003
Messages
2,437
Got the plasma accelerator but is seems to do nothing. Either its a bug or I'm using it wrong. With this Beta it's hard to tell which. :)

However I'm loving my 3 x Class 6 cannons. It only takes 3 volleys to obliterate a Cobra with full shields!
 

TdC

Trem's hunky sex love muffin
Joined
Dec 20, 2003
Messages
30,925
ok you guys I caved in and bought it. THIS IS ALL YOUR FAULT :eek:
 

Jupitus

Old and short, no wonder I'm grumpy!
Staff member
Moderator
FH Subscriber
Joined
Dec 14, 2003
Messages
3,426
ok you guys I caved in and bought it. THIS IS ALL YOUR FAULT :eek:

If you have any getting started questions (I had lots) then post here or on the beta forums... welcome, Commander !
 

Starman

Part of the furniture
Joined
Dec 22, 2003
Messages
855
I've been considering buying myself but I think I'll wait until release I'm not in any rush :)
 

TdC

Trem's hunky sex love muffin
Joined
Dec 20, 2003
Messages
30,925
If you have any getting started questions (I had lots) then post here or on the beta forums... welcome, Commander !

cheers. I'm already dicking about with controls. I'm on kbd/mouse and I'm getting my head around why that the first few missions in the sidewinder have the ship *really* wanting to roll, whereas pitch/yaw are slow as fuck. I can get your directional X and Y changes being slow(ish), but I would expect pitch/yaw to be near equal to roll in speed. I read on the internets that pitch > yaw speed because "the human body can handle pitch G forces (eg vertical) better than yaw forces (horizontal), but that doesn't tell me why they're both slow as fuck.
 

Jupitus

Old and short, no wonder I'm grumpy!
Staff member
Moderator
FH Subscriber
Joined
Dec 14, 2003
Messages
3,426
The whole flight model is based on pitch and roll with a very slow yaw. Look out for your speed - in the blue zone it is most responsive in handling. You should be able to pitch fairly fast in the blue zone though... play around with the settings for mouse dead zone and sensitivity as much as needed. Don't get too hung up on the SP missions - they can be hard - get used to the basics then get online in MP!
 

TdC

Trem's hunky sex love muffin
Joined
Dec 20, 2003
Messages
30,925
ok chumlar, I will give it a quick go.
 

Hawkwind

FH is my second home
Joined
Jul 5, 2004
Messages
7,541
cheers. I'm already dicking about with controls. I'm on kbd/mouse and I'm getting my head around why that the first few missions in the sidewinder have the ship *really* wanting to roll, whereas pitch/yaw are slow as fuck. I can get your directional X and Y changes being slow(ish), but I would expect pitch/yaw to be near equal to roll in speed. I read on the internets that pitch > yaw speed because "the human body can handle pitch G forces (eg vertical) better than yaw forces (horizontal), but that doesn't tell me why they're both slow as fuck.
Get a HOTAS Joystick off Ebay - worth it. Makes it so much easier, I struggled with KB Mouse controls.
 

TdC

Trem's hunky sex love muffin
Joined
Dec 20, 2003
Messages
30,925
yeah chum very likely I will get one, but atm I have the K/M thing sussed. Had to wang down my mouse sensi and enlarge the dead-zone and suddenly I can hit things with the guns, yay! took me a couple goes to do that Predator and Prey scenario though. pesky merc in his shiny cobra messing me about :eek:
 

Urgat

Part of the furniture
Joined
Dec 29, 2003
Messages
665
Don't forget to add folks to your friends list. (Main menu)

Will ensure your placed into the same instances should you cross paths.

I am urgat ripeye

We got a list of FH commanders anywhere?
 

Jupitus

Old and short, no wonder I'm grumpy!
Staff member
Moderator
FH Subscriber
Joined
Dec 14, 2003
Messages
3,426
Don't forget to add folks to your friends list. (Main menu)

Will ensure your placed into the same instances should you cross paths.

I am urgat ripeye

We got a list of FH commanders anywhere?

Jupitus Darkshadow

:)
 

TdC

Trem's hunky sex love muffin
Joined
Dec 20, 2003
Messages
30,925
I'm Teedles. They wouldn't let me do Teedles Uberhung :-(
 

TdC

Trem's hunky sex love muffin
Joined
Dec 20, 2003
Messages
30,925
grrr that pesky Thirteenth Axeman is grinding my gears. SO ANNOYING how he flits behind me and few shots bye bye shields, and few more bye bye me :eek: I can never seem to turn inside him no matter what I do :-/
 

Fweddy

FH is my second home
Joined
Dec 22, 2003
Messages
1,304
I'm Duck. I'll add you all tonight.

Loving this game. I picked up a Saitek X52 flight stick and it makes it a lot easier. I spent all yesterday playing, first getting the hang of everything and then pootling about in a Hauler trying to earn enough money for a decent ship. My eyes got tired playing using the Rift so I switched to my monitor for a bit. It felt really weird piloting a ship while not sitting in the cockpit!

@TdC Try using your thrusters as you turn. It can be hard to tell but they definitely make a difference.
 

Hawkwind

FH is my second home
Joined
Jul 5, 2004
Messages
7,541
I'm Marricus.

@TdC also keep the speed in middle of blue zone for tighter turns. Much easier to control with the X52 throttle :)
 

Zarjazz

Identifies as a horologist.
Joined
Dec 11, 2003
Messages
2,437
Or if you're KB/M like me just bind a key to 50% throttle and that will always gives you the best turn speed. Also use the power adjustment to lower the the amount to engines so your max speed is lower and hence you turn arc is smaller, useful for targeting those nimble ships that try to get on your ass :)
 

TdC

Trem's hunky sex love muffin
Joined
Dec 20, 2003
Messages
30,925
Much easier to control with the X52 throttle :)

yeah, yeah I know I know! :D

I tried to add you guys yesterday evening but there is no feedback ingame so I have no idea if it worked or not. Also, the game couldn't find you, Hawkwind (but could find Jupitus and Urgat) with the names given here. Anyway, even without killing that barstand 13th Axeman yet -GRRR- I have some skills it seems. Played online and got some kills in against NPC's, and also a couple deaths (one from accidentally colliding with my mission quarry, derp!).

Strange thing happened on a trade run: I got interdicted, and the NPC started to threaten me, so I took matters in to my own hands and killed him. Bam! I get stung with a wanted status and a fine! Ok, I think to myself, I did start shooting before the NPC went hostile so maybe I brought this on myself. Then another NPC jumps in, goes hostile and starts shooting at me. I take him out, and get ANOTHER fine, making me fairly wanted in the system. To my surprise, after SCing to the station with no further incidents, it lets me in and I can clear my wanted status with monies fair come by.

Re: flying tips. I have some things shuffeled about now and flying is easier. Main thing is that I have the mouse to be pitch/yaw, with roll replacing yaw on the kbd. Other main thing is that I have mouse sensitivity waaaay down and the dead-zone fairly big, about two-thirds of the slider big. I need that so I can track effectively because otherwise the crosshair will "bounce" as I move the mouse while adjusting pitch speeds and I won't hit shit brah.

Re: turning with thrusters. I do that chum, and works noticiably better then without imo. I also use them to dodge, and that doesnt work as well because of the "spin-up time" they have as they have to work at it to get the ship moving. A brief tap isnt enough to get you out of someone's line of fire...you have to lean on that button and keep leaning for the effect to kick in. This bugs me, as I am coming out of playing Hawken online and the dodge there is instant with a cooldown rather than the reverse in Elite.

Anyway, I played online now and made some cash. Repaired some ship damage, rinse, repeat. Still messing about really. One thing I noticed is that I *really* didnt want to hit the station or mess up my landings with real people watching :)
 

Athan

Resident Freddy
Joined
Dec 24, 2003
Messages
1,063
Strange thing happened on a trade run: I got interdicted, and the NPC started to threaten me, so I took matters in to my own hands and killed him. Bam! I get stung with a wanted status and a fine! Ok, I think to myself, I did start shooting before the NPC went hostile so maybe I brought this on myself.

Yes, it's annoying, but it makes some sort of sense. Think of such NPCs as having just cleared their bounties/fines, or only just starting on a life of crime, and currently threatening another pilot isn't a crime. You really do have to wait for them to shoot and hit you so that they get Wanted status. This might change in the future, as players at least are meant to get a specific "I want your cargo" canned message to use to declare piracy so that the 'pirate' factions don't get pissed off with you (and thus you have someplace with good enough reputation to land for repairs and restocking).
Then another NPC jumps in, goes hostile and starts shooting at me. I take him out, and get ANOTHER fine, making me fairly wanted in the system. To my surprise, after SCing to the station with no further incidents, it lets me in and I can clear my wanted status with monies fair come by.

Likely that PC was a 'System Authority' vessel that, game-wise, had actually been sent in to assist you/the other NPC. It saw the Wanted on you and attacked to enforce the local law. At the station you likely got lucky with not getting scanned by a ship. The station itself won't scan you, but be warned that if a 'System Authority' ship scans you and finds the bounty whilst you're close enough to the station the station will open up on you and you will be dead rather quickly.
Anyway, I played online now and made some cash. Repaired some ship damage, rinse, repeat. Still messing about really. One thing I noticed is that I *really* didnt want to hit the station or mess up my landings with real people watching :)

Eh, if you do that well at combat then docking and landing is easy. Certainly you can't do any worse that the stupid AI/Docking Computer does.
 

TdC

Trem's hunky sex love muffin
Joined
Dec 20, 2003
Messages
30,925
hehe yeah chum that is so. thing is, it was 3 in the morning and I had been playing for 5 hours so pretty tired. playing while tired is just something I should not do, ever :) I mean when I am fresh I can take out ships, perform complex maneuvers, dock etc, with no problem at all (except that ^%*&$*&%$ 13th Axeman, my nemisis :eek: )

also, re the two fines and wanted status...nah Ath, twas both pirate scumbags, but...I didn't let them hit me first so maybe that was the thing?
 

Hawkwind

FH is my second home
Joined
Jul 5, 2004
Messages
7,541
yeah, yeah I know I know! :D

I tried to add you guys yesterday evening but there is no feedback ingame so I have no idea if it worked or not. Also, the game couldn't find you, Hawkwind (but could find Jupitus and Urgat) with the names given here. Anyway, even without killing that barstand 13th Axeman yet -GRRR- I have some skills it seems.

Somehow my commander name got reset back to commander backer. In case it happens to any of you guys, the change is easy, details here:

It is back as Marricus again now.
 

Athan

Resident Freddy
Joined
Dec 24, 2003
Messages
1,063
also, re the two fines and wanted status...nah Ath, twas both pirate scumbags, but...I didn't let them hit me first so maybe that was the thing?

Yes, as I said you need to let them hit you for them to gain Wanted status such that you're free to retaliate without instead becoming Wanted yourself. I even had to let one NPC have a free second pass at me because it missed on its first attempt.
 

TdC

Trem's hunky sex love muffin
Joined
Dec 20, 2003
Messages
30,925
brrr I don't like allowing people to shoot me :-(
 

Hawkwind

FH is my second home
Joined
Jul 5, 2004
Messages
7,541
Got my L9 yesterday, don't like it at all, feels like I'm flying a supertanker. LOL at the docking computers efforts on landing it. 3 out 4 times this morning it it got wedged against the side of the docking area! I had to take over and manually land it :) Still few more runs and I can get the Anaconda .
 

Zarjazz

Identifies as a horologist.
Joined
Dec 11, 2003
Messages
2,437
I even had to let one NPC have a free second pass at me because it missed on its first attempt.

The devs have said that is a bug that needs fixing. As soon as they fire they will get wanted status even if they miss. They may also do the same for just a threat. It's beta afterall and they are still tweaking these kind of game mechanics.
 

Hawkwind

FH is my second home
Joined
Jul 5, 2004
Messages
7,541
Got my TrackIR setup now but need to figure out how to setup an On/Off look around mode on a spare joystick switch. Is it just switching the mouse middle key to a spare slot in the options?
 

TdC

Trem's hunky sex love muffin
Joined
Dec 20, 2003
Messages
30,925
yeah I thought as much tbh re the shooting/wanted thing. on the bright side I made Mr 13th Axeman meet his maker several times yesterday evening, only to get pasted by the lovely Cobra that comes after him. Oh, I get shots off at...Radient Dawn (lol!) for sure, but it's guns are so OP that it's hard to avoid once it gets you in its sights. I'll muddle through somehow :)
 

TdC

Trem's hunky sex love muffin
Joined
Dec 20, 2003
Messages
30,925
righto. got some cash. upgraded my weapons just a bit. did some missions. good stuff.
 

TdC

Trem's hunky sex love muffin
Joined
Dec 20, 2003
Messages
30,925
shitload of crashes though. anyone else crashing as much as me? I'd say about 1/5 times going in to or out of SC :-/
 

Fweddy

FH is my second home
Joined
Dec 22, 2003
Messages
1,304
shitload of crashes though. anyone else crashing as much as me? I'd say about 1/5 times going in to or out of SC :-/
Mine crashes sometimes going in or out of SC but nowhere near that much. I'd say 1/30 or so.
 

Users who are viewing this thread

Top Bottom