illu
Part of the furniture
- Joined
- Mar 18, 2004
- Messages
- 1,867
Lo peeps
Small whine about this RA. I can imagine it is needed for when a warlock unloads on someone (if it kicks in quick enough (!)) but it really is an annoying RA for SB's. Or for anyone trying to get in and get a quick kill against people in a group.
It's mythics answer to lazy man healing, or even afk healing.
Twice last night I hacked away on a person in a group (who was trailing a little behind, or was down a ladder when the rest of the group were up in a tower on the bridge), and I'd pull off a PA (hard enough to do), + CD + SS, then hit them a bit more, and their health stayed at 100% ^^
It happened twice, and the health didn't even seem to move to below 100% even though I'd hit for over 1500 damage ^^
Anyway - I know I have to live with it and everything, but it still seems like a bit of bad programming where you have to hit someone for 3000(DI)+1800(toon's HP) before you kill them without any healing or things like that.
Was DI made to counter assist trains? or was it made to counter solo players? (Hey I'm solo "some" of the time :>)
Oli - Illu
Small whine about this RA. I can imagine it is needed for when a warlock unloads on someone (if it kicks in quick enough (!)) but it really is an annoying RA for SB's. Or for anyone trying to get in and get a quick kill against people in a group.
It's mythics answer to lazy man healing, or even afk healing.
Twice last night I hacked away on a person in a group (who was trailing a little behind, or was down a ladder when the rest of the group were up in a tower on the bridge), and I'd pull off a PA (hard enough to do), + CD + SS, then hit them a bit more, and their health stayed at 100% ^^
It happened twice, and the health didn't even seem to move to below 100% even though I'd hit for over 1500 damage ^^
Anyway - I know I have to live with it and everything, but it still seems like a bit of bad programming where you have to hit someone for 3000(DI)+1800(toon's HP) before you kill them without any healing or things like that.
Was DI made to counter assist trains? or was it made to counter solo players? (Hey I'm solo "some" of the time :>)
Oli - Illu