raid said:<Momento Mori>, and yes it was misspelled, that happens when swede picks the name.
I was a member too, but I blame my military service for not being there getting pwnd![]()
Let's not go over board here--the tactics back then are a lot less advanced than today (which is also evident from the two DH movies). In fact, the above is a vintage sentimental post by Domain.Domain said:in fact they have invented almost the most of playing tactics and setups that people been using in the following times of DAoC
Domain said:( btw in the names Editing , you lacked the names of Carnalismo , mostly known as Caden for the nowdays players , Kiukku who was played by dohhh and Agraulith, eldritch void in the first team .
Belomar said:Let's not go over board here--the tactics back then are a lot less advanced than today (which is also evident from the two DH movies). In fact, the above is a vintage sentimental post by Domain.![]()
Vodkafairy said:there has always been a massive difference between good and bad players, aswell as bad and good groups. was back then, still is today. think thats all there is to say about it![]()
Labbe said:haha. white is not black and vice versa
Tusk said:From my experience Id have to say it was alot harder to play like we did back then, than it is to play good today. Maybe the tactics today are "more advanced" with all the NF RAs and ToA fluff. But that doesnt mean that in old daoc you didnt need alot of tactics, even tho they where abit more subtle
Vodkafairy said:my point was that its pointless comparing old with new, fencing e-peens about what took more skill.![]()
Belomar said:Let's not go over board here--the tactics back then are a lot less advanced than today (which is also evident from the two DH movies). In fact, the above is a vintage sentimental post by Domain.![]()
I'm saying DAoC has evolved a lot since back then, the tactics now are a mile different from what they used to be. On the other hand, "more advanced" might be an incorrect statement, for some of the reasons you give above. As I stated earlier, it is interesting how the game has evolved--it is a helix of Mythic's changes to the rule set and the player base's reactions to the same. Someone should study this phenomenon, I am sure it would make for some interesting conclusions.Novamir said:oh rly? what tactics exactly did you used to use back then on the minstrel belomar? i wonder...
Slam isnt defunct, now it just needs timing and teamwork with casters instead of just randomly slamming peopleNovamir said:and i just realised what i miss most bout playing hero now. the slamming. it used to be such that if you were good/quick enough (and sometimes, lucky enough) you could slam an assist train one by one and really make a difference in fights. i really am so pissed off with Mythic for making slam defunct due to the tendrils bug. instead of ALL the new crap we got, id have preferred that to be fixed.
Eleasias said:Slam isnt defunct, now it just needs timing and teamwork with casters instead of just randomly slamming people
That's true; however, this is not necessarily an indication that the players of today are "less skilled" than the players of that era. Just like the game, people evolve and learn, and so what might have been a "random" in the pre-TOA period might very well be a highly skilled and knowledgeable player today.[NO]Subedai said:When you think of it now many of the better players in the set grps were mear randoms back pre toa.
Stallion said:having played both, heh.. the difference is significant, if at all comparable.
Coca~Cola said:looking forward to some "wall" action
not.
Game was also 'new' back then so lots of new ppl appeared, it was just bound that some of them had to be good.Belomar said:That's true; however, this is not necessarily an indication that the players of today are "less skilled" than the players of that era. Just like the game, people evolve and learn, and so what might have been a "random" in the pre-TOA period might very well be a highly skilled and knowledgeable player today.