Dedicated PBAE Group

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Subbiz

Guest
marach prolly rolled a thane *giggles*

anyways u're right tho :p

doesnt change the fact that thanes suck arse!
 
C

Carlos Bananos

Guest
Originally posted by Subbiz

and why not use the best pull skill ever, nearsight?

omg

Amnesia > Nearsight kthx


Unless u can gifv AE nearsight ;>
 
M

marach

Guest
i think thanes sucks mkay but also that they are better than what peeps think.. for this purpose i think they could be pretty awsome

anyway im getting off track aswell..
 
K

koskos

Guest
I like PBAoE heros PBAoE group setup better :)

4 Full Suppression Spiritmaster's
1 Full Suppression Runemaster
1 Pac Healer
1 Full Battlesongs Skald (Leftovers in Weapon)
1 Mend/Aug Shaman (Either 2/3rds Mend 1/3 Aug or go 50/50 split)
 
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noaim

Guest
People who suggest 2, 3 or even 4 sm´s, may I ask where the hell you find spots with enough mobs to chain in a tempo so high that it requires up to 4 sm´s to empty the spot?

I been pl´ing my SM with a lvl 50 healer, and we are having big problems finding good enough spots, so I really dont see where you require that many SM´s, except when everyone is 40+ and you got to Malmo, and even there 2 SM´s in a group is enough.
 
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noaim

Guest
Originally posted by koskos
I like PBAoE heros PBAoE group setup better :)

4 Full Suppression Spiritmaster's
1 Full Suppression Runemaster
1 Pac Healer
1 Full Battlesongs Skald (Leftovers in Weapon)
1 Mend/Aug Shaman (Either 2/3rds Mend 1/3 Aug or go 50/50 split)

Yeah great setup ehh?

Except that if 4 mobs add, and they dont come all togheter so that the healer can stun em all in 1 ae stun, you got yourself a wipeout, and also you have to do with orange con mobs max, since otherwise the ae stun will get resisted way to often, while with tanks you can afford that the stun gets resisted.

But hey, try it, I am sure the SM´s will love to die in every pull being made, or if you decide to go with yellow mobs, I am sure the exp will be great.
 
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soth-zorena

Guest
sm grp

In sign of the hammer we did pbae exping with 9 people, using the spiritmasters pet to pull mobs, worked but required that the mobs spawned quickly and the ingroup healer or healers at first to be very fast.

The line up at first where
5 Spiritmasters
2 healers
1 rm...

the advantages of pet pulling is that noone in your group get attacked before you start doing dmg and all of the mobs stack up perfectly. How to do this you "attack" your mob and then choose "passive" and the mobs come running to you then back to defencive again to get the pet running afterwards.

Okay, when all of the mobs are perfectly aligned up on the pet the oog(out of grp) healer ae stuns level 50 in our case.
Whereas the grp healers use heals of course and Group heal to draw as much aggro as they can.

At lair or yar, we used
1 rm pbt bot
1 speed rm bot
4sms
2 healer (inviteme needed to ding 50)

or same as above but one healer less and another sm that too worked.

We did the useuall box type leveling with afew leeching sbs and warriors but that didnt work out as good as a single grp like the one mentioned above.
 
K

koskos

Guest
"Except that if 4 mobs add, and they dont come all togheter so that the healer can stun em all in 1 ae stun, you got yourself a wipeout, and also you have to do with orange con mobs max, since otherwise the ae stun will get resisted way to often, while with tanks you can afford that the stun gets resisted."

1 SM pulls with pet (buffed one) so noone get aggro cept for that pet...
3other SMs stand infront of the SM with pet and PBAoE after the first healer aoe stun

even if all mobs dont get stunned the first aoe stun the healer will cast another if they are still not stunned who cares they will die so fast newyas from the 3-4 PBAoEs and aggro will change from SM to SM (that why the PBT runie is there)

and mob locs with the propper spawnrate, I can fish that out if you want it
 
D

Duzzy

Guest
Re: sm grp

Originally posted by noaim


Yeah great setup ehh?

Except that if 4 mobs add, and they dont come all togheter so that the healer can stun em all in 1 ae stun, you got yourself a wipeout, and also you have to do with orange con mobs max, since otherwise the ae stun will get resisted way to often, while with tanks you can afford that the stun gets resisted.

But hey, try it, I am sure the SM´s will love to die in every pull being made, or if you decide to go with yellow mobs, I am sure the exp will be great.

When you pet pull, and you are sure the mobs only aggroed spirit, the mobs wont come for you before you make any dmg/stun them, even if pet dies in the pull, the will just walk away back to their spawn places..

I was a part of zorenas group, witch worked really good. We could handle up to 15-20 mobs at lair, without any (maby one) SM or other player dead.

So guys, If you have a lvl 50 healer avaible, screw the tanks, they just make it longer DT

Cheers
 

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