chretien said:Er what do you mean by '+critical bonus'?
Do you mean an increased chance to critical such as with Mastery of Pain or some Catacombs items?
If so then yes, there is a point in having it even if your weapon skill is as high as it can go as it's a different thing.
Crit damage is added ontop of your normal damage so you can hit for cap and crit and it'll all count. There's a base chance to crit with any melee hit which is increased by MoPain and some Catacombs items. I don't know what the base or cap for critical chances is offhand.
If you want the highest posible cap on CS styles such as PA, then yeah maybe, tho most people seem to stop speccing in CS at 39-44.Equador said:Is there any point in having a +critical bonus if you train it up to 50 already?
More damage when you're 50+11 or doesn't it matter much? Thanks in advance