Honza said:Unsigned stuff - I guess we are being taken away from using it since unsigned integer types are being educated in next year under advanced programming techniques.
Truly with Delphi you can write whatever you wish, even though different languages are better suited for different purposes ((V)C(++) for games, Java for "run on all" etc. etc.) but please stop calling Delphi lame, it could badly suprise you in certain challenges. (I personally prefer C++ even though I am not able of creating much with it yet).
I didn't call Delphi 'lame', but Delphi (or Pascal) isn't really considered a 'serieus' language.
Oh, and if you don't need the speed of C++, I'd suggest going for C#. It's much easier and cleaner.
Honza said:Definitely not when you use it only where it's needed. I am just scared of when someone cames with idea building up 3D engine or some other floating-point loading stuff built on 64bit real type (or yet worse not 32 times X multiplied size like real48).
Ofcourse, DAoC's monetary system has nothing to do with the 3D engine.
Honza said:BTW what is best size of variable for 32 bit computer? 32 bits?
It depends on what kind of 32bit var. 32 bit ints are faster than 32 bit floats for example. P4s have 7 ALU's I believe.