cHodAX
I am a FH squatter
- Joined
- Jan 7, 2004
- Messages
- 19,742
Escape said:Once you've learnt how to play your character, you can work effectively in any group and kill any mob. DAoC PvE is pretty shallow, there's not much difference between fighting the lv15 Romans in the tomb of Mithra --- to killing a high level Battler. Some mobs need special tactics, but aslong as you dont have afk'ers, ebayers, or whatever random asshole in your group there're no problem. Hit X button at the right time and thats as challenging as it gets.
Just out of interest, how many raids have you had in SI or DF/classic zones since ToA?
Anyway, I wasn't making any reference to TLW in my original post. Just pointing out the DAoC PvE is not as challenging as it should be, which is why there aren't many PvE guilds.
Don't disagree with you really, but DAoC PvE was much more challenging before ToA and even RA's. It wasn't challenging tactically though I must admit, it was just much harder when every tank didnt have insane weaponskill and resists etc. The problem is how do they make PvE more of a challenge without practically rewriting the game? Speaking personally I am waiting for something else worthwhile to play, in 3 years there has been nothing to touch DAoC's combination of RvR/PvE but to be honest I would leave for any game that had better PvE than DAoC and as far as I can see there just isn't anything else at the moment.