Vodkafairy
Fledgling Freddie
- Joined
- Dec 23, 2003
- Messages
- 7,798
scout will be an insane guardbot with det and stuff 
Vodkafairy said:scout will be an insane guardbot with det and stuff![]()
Jox said:The new TS = bad game dynamics. Its like the old See Hidden.
If this goes live...assassins MUST team with archers or cancel/reroll.
Jox said:The new TS = bad game dynamics. Its like the old See Hidden.
If this goes live...assassins MUST team with archers or cancel/reroll.
RS|Phil said:I agree that archers did need something like this (hey I play a hunter) but sadly I don't think this is the right way to go about it. You're basically fucking over anyone who has an assassin main. And with the advent of Stealth Lore, and prescience nodes, assassins are fast becoming a walking bullseye.
Perhaps something less deffinitive. Like you can see them but not target them. Lets you move away but doesn't let you critical shot them from miles away.
Calaen said:What about the people that play Hunter, Ranger Scout as main?
RS|Phil said:That would be me. I have a hunter as my main character, but unlike some people I'm able to accept that an ASSASSIN can occasionally get close enough to ASSASSINATE me. I live with it, its part of being an archer.
You can't totally gimp a class just because that class happens to be the enemy of your main character. It's ridiculous.
HehehheGlottis said:And don't worry assasins, archers will still not be grouped.
Regards, Glottis
Kinad said:Ts3 will prevent lone assasins mindless ganking archers as it is today, but
a) Vanish2-3 will allow assasin to escape, if an archer try.
b) If more enemy assasins in the area, an attack might be very foolish.
c) Even if archer and assasin is alone in the area, very few archers will have
the items and ra to win a fight from 1000 range.
d) IP today = 2*hp if timed correct, ap5+ip(80%) = 2,27*hp if timed correct,
hardly something assasins need to fear that much, yes it will be up a lot more
than today, but often assasins beat archers even when ip is up. Passive ap5,
altho nice on paper seems at the cost, maybe only to be worth it to a melee specced ranger.
I doubt it will be the payback time as many archers believe. Ts3 will improve
archers in the way they will be able to avoid assasins often, it wont make
them gods of stealth war. Consider that any class in the game can have SL,
at close to same range, running a lot of the time it not so overpowered.
By all means do make archers, but this wont make you kings of anything, its a long time since mages didnt have bt and any resists. Archers are decent leechers, not kings of rvr. Spending 99% of a rr10 class rp's on 1 specifik
situation might severly gimp it .
PS: my point of wiew - if Mythik can remove AP from NSs, why not just remove TS and SH from game and finish all this "forum stealth wars".
I respecced ts to purge and works perfectly fine, fixes both the dragonfanging infs and the lag that came as when i use it on amg oOMatmardigan said:TS is the only realy usefull RA which archers have "atm", personaly u want play a sb because u like sb's ok, why u want play em? because u want hunt and gank solo guys? Do u thing this solo guys dont want it 2? And if u choose the life as a archer u choosing a realy shit 1 "atm", without TS u r blind 4 everything whats movin directly in front beside or behinde u, u just able 2 see ppl which have lower stealth than u and this r mostly low lvl infils which want group with u, 2 be unable 2 see whats around u made archers 2 that what they r. RP Farm Cows.
Try 2 imagine how it would be if i would came directly in front of ur nose 2 crit shoot u and u wouldnt notice it till u get shooted.
Maybe just play a bg1 archer 4 just 1 2 hours 2 see how blind they running throug there world. They arent able 2 anything, and tbh archers should be able 2 see whats goin on in front of there noses.
Matmardigan said:TS is the only realy usefull RA which archers have "atm", personaly u want play a sb because u like sb's ok, why u want play em? because u want hunt and gank solo guys? Do u thing this solo guys dont want it 2? And if u choose the life as a archer u choosing a realy shit 1 "atm", without TS u r blind 4 everything whats movin directly in front beside or behinde u, u just able 2 see ppl which have lower stealth than u and this r mostly low lvl infils which want group with u, 2 be unable 2 see whats around u made archers 2 that what they r. RP Farm Cows.
Try 2 imagine how it would be if i would came directly in front of ur nose 2 crit shoot u and u wouldnt notice it till u get shooted.
Maybe just play a bg1 archer 4 just 1 2 hours 2 see how blind they running throug there world. They arent able 2 see anything, and tbh archers should be able 2 see whats goin on in front of there noses.
Matmardigan said:thats ur point of view. Ok
Without TS archers wouldnt be able 2 check a place if its safe or not. Perma TS on Aussi will be hell 4 all low and maybe some high rr mid/hib stealthers, but not all archers have enough points 2 spent it 4 TSIII and all other needed RA's which letting the archer survifable.
My "Point" is, archers have 2 be able 2 see whats goin on around them.
And Nobody of us played Frontiers with his new RA's till now so no1 can say what will happen 2 the stealth wars with perma ts. Its all just speculation what we talikn about here.
Matmardigan said:it isnt just SH whats makes assasins > archers. Archers arent able 2 use there Bows if they cant see anything. Uve more stealth.
Personaly ive 2 drop stealth and shield 2 be able 2 win a melee fight against a sb without usin my "MAIN" Weapon.
And this problem of a archer not be albe 2 use his main Weapon cause he cant see any shit will change when Archers get a higher range 2 detect stealthers.
Maybe it will fuck off a assasins day when he get shooted and unstealthed from a archer but archers got killed 4 2 long 2 let it be how it is atm.
Feinar said:And i think they need to think about how to make game more balanced, not just "now is your round to bash teh dammit assasins".
And btw rangers have a good meelee skill for example.